#ifndef UI_C_SIMPLE_FONT_STRING_HPP #define UI_C_SIMPLE_FONT_STRING_HPP #include "gx/Font.hpp" #include "ui/CSimpleFontable.hpp" #include "ui/CSimpleRegion.hpp" class CRenderBatch; class CSimpleFrame; class CSimpleFontString : public CSimpleRegion, public CSimpleFontable { public: // Static variables static int32_t s_count; static int32_t s_metatable; static int32_t s_objectType; // Static functions static void CreateScriptMetaTable(void); static int32_t GetObjectType(void); static void RegisterScriptMethods(lua_State*); // Member variables HTEXTFONT m_font = nullptr; float m_fontHeight = 0.0f; uint16_t m_textMaxSize = 0; uint16_t m_textCurSize = 0; char* m_text = nullptr; float m_spacing = 0.0f; HTEXTBLOCK m_string = nullptr; float m_cachedWidth = 0.0f; float m_cachedHeight = 0.0f; CImVector m_shadowColor; C2Vector m_shadowOffset; C2Vector m_justificationOffset; int16_t m_alphaGradientStart = -1; int16_t m_alphaGradientLength; uint32_t m_styleFlags = 0x2 | 0x10 | 0x200; uint32_t m_settableStyleFlags = 0x1 | 0x2 | 0x4 | 0x8 | 0x10 | 0x20 | 0x40 | 0x1000 | 0x20000; uint32_t m_maxLines : 24; uint32_t m_unk12b : 1; // Virtual member functions virtual ~CSimpleFontString(); virtual bool IsA(int32_t); virtual int32_t GetScriptMetaTable(void); virtual void LoadXML(XMLNode*, CStatus*); virtual void OnColorChanged(bool); virtual void OnScreenSizeChanged(); virtual void Draw(CRenderBatch*); virtual float GetWidth(void); virtual float GetHeight(void); virtual void OnFrameSizeChanged(const CRect&); virtual void FontObjectUpdated(CSimpleFontStringAttributes&); // Member functions CSimpleFontString(CSimpleFrame*, uint32_t, int32_t); void AddShadow(const CImVector&, const C2Vector&); void ClearString(void); void DrawEmbeddedTextures(CRenderBatch*); void FreeEmbeddedTextures(void); const char* GetDisplayText(float, float); uint32_t GetFontFlags(void); float GetFontHeight(bool); const char* GetFontName(void); uint32_t GetNumCharsWithinWidth(const char*, uint32_t, float); float GetStringHeight(void); float GetStringWidth(void); const char* GetText(void); float GetTextWidth(const char*, uint32_t); void PostLoadXML(XMLNode*, CStatus*); void RefreshEmbeddedTextures(void); void RemoveShadow(void); int32_t SetFont(const char*, float, uint32_t, bool); void SetIndentedWordWrap(bool); void SetJustificationOffset(float, float); void SetJustifyV(uint8_t); void SetJustifyH(uint8_t); void SetNonSpaceWrap(int32_t); void SetNonWordWrap(int32_t); void SetSpacing(float); void SetStyleFlags(uint32_t); void SetText(const char*, int32_t); void SetTextLength(uint32_t); int32_t Sub482AC0(); void UpdateString(void); }; #endif