#ifndef UI_C_SIMPLE_MODEL_FFX_HPP #define UI_C_SIMPLE_MODEL_FFX_HPP #include "ui/CSimpleModel.hpp" class CSimpleFrame; class CSimpleModelFFX : public CSimpleModel { public: // Static variables static int32_t s_metatable; // Static functions static CSimpleFrame* Create(CSimpleFrame*); static void CreateScriptMetaTable(void); static void RegisterScriptMethods(lua_State*); static void Render(void*); // Virtual member functions virtual int32_t GetScriptMetaTable(void); virtual void OnFrameRender(CRenderBatch*, uint32_t); // Member functions CSimpleModelFFX(CSimpleFrame*); }; #endif