#ifndef UI_C_SIMPLE_REGION_HPP #define UI_C_SIMPLE_REGION_HPP #include "ui/CScriptRegion.hpp" #include #include class CRenderBatch; class CSimpleRegion : public CScriptRegion { public: // Member variables uint32_t m_alphaCount = 4; uint8_t m_alpha[4]; uint32_t m_colorCount = 4; CImVector m_color[4]; TSLink m_regionLink; TSLink m_layerLink; int32_t m_drawlayer = 0; int32_t m_shown = 0; int32_t m_visible = 0; // Virtual member functions virtual ~CSimpleRegion(); virtual void OnColorChanged(bool); virtual void OnScreenSizeChanged() {}; virtual void Draw(CRenderBatch*) = 0; // Member functions CSimpleRegion(CSimpleFrame*, uint32_t, int32_t); void GetVertexColor(CImVector& color) const; void Hide(void); void HideThis(void); bool IsShown(); void OnRegionChanged(void); void SetVertexColor(const CImVector&); void SetFrame(CSimpleFrame*, uint32_t, int32_t); void Show(void); void ShowThis(void); }; #endif