#include "gx/CGVideoOptions.hpp" #include "ui/FrameScript.hpp" #include "util/Unimplemented.hpp" int32_t Script_GetCurrentResolution(lua_State* L) { WHOA_UNIMPLEMENTED(0); } int32_t Script_GetScreenResolutions(lua_State* L) { WHOA_UNIMPLEMENTED(0); } int32_t Script_GetRefreshRates(lua_State* L) { WHOA_UNIMPLEMENTED(0); } int32_t Script_GetCurrentMultisampleFormat(lua_State* L) { WHOA_UNIMPLEMENTED(0); } int32_t Script_GetMultisampleFormats(lua_State* L) { WHOA_UNIMPLEMENTED(0); } int32_t Script_IsStereoVideoAvailable(lua_State* L) { WHOA_UNIMPLEMENTED(0); } FrameScript_Method CGVideoOptions::s_ScriptFunctions[] = { { "GetCurrentResolution", &Script_GetCurrentResolution }, { "GetScreenResolutions", &Script_GetScreenResolutions }, { "GetRefreshRates", &Script_GetRefreshRates }, { "GetCurrentMultisampleFormat", &Script_GetCurrentMultisampleFormat }, { "GetMultisampleFormats", &Script_GetMultisampleFormats }, { "IsStereoVideoAvailable", &Script_IsStereoVideoAvailable } }; size_t CGVideoOptions::s_NumScriptFunctions = sizeof(CGVideoOptions::s_ScriptFunctions) / sizeof(FrameScript_Method); void CGVideoOptions::RegisterScriptFunctions() { for (int32_t i = 0; i < CGVideoOptions::s_NumScriptFunctions; i++) { auto item = &s_ScriptFunctions[i]; FrameScript_RegisterFunction(item->name, item->method); } }