mirror of
https://github.com/thunderbrewhq/thunderbrew
synced 2025-12-13 19:42:29 +00:00
3021 lines
89 KiB
C
3021 lines
89 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "SDL_sysvideo.h"
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#include "SDL_video_c.h"
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#include "SDL_RLEaccel_c.h"
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#include "SDL_pixels_c.h"
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#include "SDL_stb_c.h"
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#include "SDL_yuv_c.h"
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#include "../render/SDL_sysrender.h"
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#include "SDL_surface_c.h"
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// Check to make sure we can safely check multiplication of surface w and pitch and it won't overflow size_t
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SDL_COMPILE_TIME_ASSERT(surface_size_assumptions,
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sizeof(int) == sizeof(Sint32) && sizeof(size_t) >= sizeof(Sint32));
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SDL_COMPILE_TIME_ASSERT(can_indicate_overflow, SDL_SIZE_MAX > SDL_MAX_SINT32);
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// Magic!
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static char SDL_surface_magic;
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// Public routines
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bool SDL_SurfaceValid(SDL_Surface *surface)
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{
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return (surface && surface->reserved == &SDL_surface_magic);
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}
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void SDL_UpdateSurfaceLockFlag(SDL_Surface *surface)
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{
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if (SDL_SurfaceHasRLE(surface)) {
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surface->flags |= SDL_SURFACE_LOCK_NEEDED;
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} else {
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surface->flags &= ~SDL_SURFACE_LOCK_NEEDED;
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}
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}
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/*
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* Calculate the pad-aligned scanline width of a surface.
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*
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* for FOURCC, use SDL_CalculateYUVSize()
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*/
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static bool SDL_CalculateRGBSize(Uint32 format, size_t width, size_t height, size_t *size, size_t *pitch, bool minimal)
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{
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if (SDL_BITSPERPIXEL(format) >= 8) {
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if (!SDL_size_mul_check_overflow(width, SDL_BYTESPERPIXEL(format), pitch)) {
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return SDL_SetError("width * bpp would overflow");
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}
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} else {
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if (!SDL_size_mul_check_overflow(width, SDL_BITSPERPIXEL(format), pitch)) {
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return SDL_SetError("width * bpp would overflow");
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}
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if (!SDL_size_add_check_overflow(*pitch, 7, pitch)) {
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return SDL_SetError("aligning pitch would overflow");
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}
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*pitch /= 8;
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}
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if (!minimal) {
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// 4-byte aligning for speed
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if (!SDL_size_add_check_overflow(*pitch, 3, pitch)) {
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return SDL_SetError("aligning pitch would overflow");
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}
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*pitch &= ~3;
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}
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if (!SDL_size_mul_check_overflow(height, *pitch, size)) {
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return SDL_SetError("height * pitch would overflow");
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}
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return true;
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}
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bool SDL_CalculateSurfaceSize(SDL_PixelFormat format, int width, int height, size_t *size, size_t *pitch, bool minimalPitch)
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{
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size_t p = 0, sz = 0;
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if (size) {
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*size = 0;
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}
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if (pitch) {
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*pitch = 0;
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}
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if (SDL_ISPIXELFORMAT_FOURCC(format)) {
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if (format == SDL_PIXELFORMAT_MJPG) {
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// We don't know in advance what it will be, we'll figure it out later.
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return true;
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}
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if (!SDL_CalculateYUVSize(format, width, height, &sz, &p)) {
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// Overflow...
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return false;
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}
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} else {
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if (!SDL_CalculateRGBSize(format, width, height, &sz, &p, minimalPitch)) {
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// Overflow...
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return false;
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}
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}
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if (size) {
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*size = sz;
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}
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if (pitch) {
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*pitch = p;
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}
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return true;
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}
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static bool SDL_InitializeSurface(SDL_Surface *surface, int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, SDL_PropertiesID props, void *pixels, int pitch, bool onstack)
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{
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SDL_zerop(surface);
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surface->flags = SDL_SURFACE_PREALLOCATED;
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surface->format = format;
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surface->w = width;
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surface->h = height;
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surface->pixels = pixels;
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surface->pitch = pitch;
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surface->reserved = &SDL_surface_magic;
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if (onstack) {
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surface->internal_flags |= SDL_INTERNAL_SURFACE_STACK;
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}
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surface->fmt = SDL_GetPixelFormatDetails(format);
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if (!surface->fmt) {
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SDL_DestroySurface(surface);
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return false;
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}
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// Initialize the clip rect
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surface->clip_rect.w = width;
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surface->clip_rect.h = height;
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// Allocate an empty mapping
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surface->map.info.r = 0xFF;
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surface->map.info.g = 0xFF;
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surface->map.info.b = 0xFF;
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surface->map.info.a = 0xFF;
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if (colorspace == SDL_COLORSPACE_UNKNOWN) {
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surface->colorspace = SDL_GetDefaultColorspaceForFormat(format);
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} else {
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surface->colorspace = colorspace;
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}
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if (props) {
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if (!SDL_CopyProperties(props, SDL_GetSurfaceProperties(surface))) {
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SDL_DestroySurface(surface);
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return false;
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}
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}
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// By default surfaces with an alpha mask are set up for blending
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if (SDL_ISPIXELFORMAT_ALPHA(surface->format)) {
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SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
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}
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// The surface is ready to go
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surface->refcount = 1;
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return true;
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}
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/*
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* Create an empty surface of the appropriate depth using the given format
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*/
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SDL_Surface *SDL_CreateSurface(int width, int height, SDL_PixelFormat format)
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{
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size_t pitch, size;
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SDL_Surface *surface;
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if (width < 0) {
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SDL_InvalidParamError("width");
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return NULL;
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}
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if (height < 0) {
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SDL_InvalidParamError("height");
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return NULL;
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}
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if (format == SDL_PIXELFORMAT_UNKNOWN) {
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SDL_InvalidParamError("format");
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return NULL;
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}
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if (!SDL_CalculateSurfaceSize(format, width, height, &size, &pitch, false /* not minimal pitch */)) {
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// Overflow...
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return NULL;
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}
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// Allocate and initialize the surface
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surface = (SDL_Surface *)SDL_malloc(sizeof(*surface));
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if (!surface) {
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return NULL;
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}
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if (!SDL_InitializeSurface(surface, width, height, format, SDL_COLORSPACE_UNKNOWN, 0, NULL, (int)pitch, false)) {
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return NULL;
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}
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if (surface->w && surface->h && format != SDL_PIXELFORMAT_MJPG) {
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surface->flags &= ~SDL_SURFACE_PREALLOCATED;
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surface->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), size);
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if (!surface->pixels) {
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SDL_DestroySurface(surface);
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return NULL;
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}
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surface->flags |= SDL_SURFACE_SIMD_ALIGNED;
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// This is important for bitmaps
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SDL_memset(surface->pixels, 0, size);
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}
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return surface;
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}
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/*
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* Create an RGB surface from an existing memory buffer using the given
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* enum SDL_PIXELFORMAT_* format
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*/
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SDL_Surface *SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, void *pixels, int pitch)
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{
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if (width < 0) {
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SDL_InvalidParamError("width");
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return NULL;
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}
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if (height < 0) {
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SDL_InvalidParamError("height");
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return NULL;
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}
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if (format == SDL_PIXELFORMAT_UNKNOWN) {
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SDL_InvalidParamError("format");
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return NULL;
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}
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if (pitch == 0 && !pixels) {
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// The application will fill these in later with valid values
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} else {
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size_t minimalPitch;
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if (!SDL_CalculateSurfaceSize(format, width, height, NULL, &minimalPitch, true /* minimal pitch */)) {
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// Overflow...
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return NULL;
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}
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if (pitch < 0 || (size_t)pitch < minimalPitch) {
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SDL_InvalidParamError("pitch");
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return NULL;
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}
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}
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// Allocate and initialize the surface
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SDL_Surface *surface = (SDL_Surface *)SDL_malloc(sizeof(*surface));
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if (!surface ||
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!SDL_InitializeSurface(surface, width, height, format, SDL_COLORSPACE_UNKNOWN, 0, pixels, pitch, false)) {
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return NULL;
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}
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return surface;
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}
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SDL_PropertiesID SDL_GetSurfaceProperties(SDL_Surface *surface)
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{
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if (!SDL_SurfaceValid(surface)) {
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SDL_InvalidParamError("surface");
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return 0;
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}
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if (!surface->props) {
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surface->props = SDL_CreateProperties();
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}
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return surface->props;
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}
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bool SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace)
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{
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if (!SDL_SurfaceValid(surface)) {
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return SDL_InvalidParamError("surface");
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}
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surface->colorspace = colorspace;
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return true;
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}
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SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface *surface)
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{
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if (!SDL_SurfaceValid(surface)) {
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return SDL_COLORSPACE_UNKNOWN;
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}
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return surface->colorspace;
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}
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float SDL_GetDefaultSDRWhitePoint(SDL_Colorspace colorspace)
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{
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return SDL_GetSurfaceSDRWhitePoint(NULL, colorspace);
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}
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float SDL_GetSurfaceSDRWhitePoint(SDL_Surface *surface, SDL_Colorspace colorspace)
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{
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SDL_TransferCharacteristics transfer = SDL_COLORSPACETRANSFER(colorspace);
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if (transfer == SDL_TRANSFER_CHARACTERISTICS_LINEAR ||
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transfer == SDL_TRANSFER_CHARACTERISTICS_PQ) {
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SDL_PropertiesID props;
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float default_value = 1.0f;
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if (SDL_SurfaceValid(surface)) {
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props = surface->props;
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} else {
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props = 0;
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}
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if (transfer == SDL_TRANSFER_CHARACTERISTICS_PQ) {
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/* The older standards use an SDR white point of 100 nits.
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* ITU-R BT.2408-6 recommends using an SDR white point of 203 nits.
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* This is the default Chrome uses, and what a lot of game content
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* assumes, so we'll go with that.
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*/
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const float DEFAULT_PQ_SDR_WHITE_POINT = 203.0f;
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default_value = DEFAULT_PQ_SDR_WHITE_POINT;
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}
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return SDL_GetFloatProperty(props, SDL_PROP_SURFACE_SDR_WHITE_POINT_FLOAT, default_value);
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}
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return 1.0f;
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}
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float SDL_GetDefaultHDRHeadroom(SDL_Colorspace colorspace)
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{
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return SDL_GetSurfaceHDRHeadroom(NULL, colorspace);
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}
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float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace)
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{
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SDL_TransferCharacteristics transfer = SDL_COLORSPACETRANSFER(colorspace);
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if (transfer == SDL_TRANSFER_CHARACTERISTICS_LINEAR ||
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transfer == SDL_TRANSFER_CHARACTERISTICS_PQ) {
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SDL_PropertiesID props;
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float default_value = 0.0f;
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if (SDL_SurfaceValid(surface)) {
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props = surface->props;
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} else {
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props = 0;
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}
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return SDL_GetFloatProperty(props, SDL_PROP_SURFACE_HDR_HEADROOM_FLOAT, default_value);
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}
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return 1.0f;
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}
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SDL_Palette *SDL_CreateSurfacePalette(SDL_Surface *surface)
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{
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SDL_Palette *palette;
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if (!SDL_SurfaceValid(surface)) {
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SDL_InvalidParamError("surface");
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return NULL;
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}
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if (!SDL_ISPIXELFORMAT_INDEXED(surface->format)) {
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SDL_SetError("The surface is not indexed format");
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return NULL;
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}
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palette = SDL_CreatePalette((1 << SDL_BITSPERPIXEL(surface->format)));
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if (!palette) {
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return NULL;
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}
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if (palette->ncolors == 2) {
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// Create a black and white bitmap palette
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palette->colors[0].r = 0xFF;
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palette->colors[0].g = 0xFF;
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palette->colors[0].b = 0xFF;
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palette->colors[1].r = 0x00;
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palette->colors[1].g = 0x00;
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palette->colors[1].b = 0x00;
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}
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if (!SDL_SetSurfacePalette(surface, palette)) {
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SDL_DestroyPalette(palette);
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return NULL;
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}
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// The surface has retained the palette, we can remove the reference here
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SDL_assert(palette->refcount == 2);
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SDL_DestroyPalette(palette);
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return palette;
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}
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bool SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette)
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{
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if (!SDL_SurfaceValid(surface)) {
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return SDL_InvalidParamError("surface");
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}
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if (palette && palette->ncolors > (1 << SDL_BITSPERPIXEL(surface->format))) {
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return SDL_SetError("SDL_SetSurfacePalette() passed a palette that doesn't match the surface format");
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}
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if (palette != surface->palette) {
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if (surface->palette) {
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SDL_DestroyPalette(surface->palette);
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}
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surface->palette = palette;
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if (surface->palette) {
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++surface->palette->refcount;
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}
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}
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SDL_InvalidateMap(&surface->map);
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return true;
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}
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SDL_Palette *SDL_GetSurfacePalette(SDL_Surface *surface)
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{
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if (!SDL_SurfaceValid(surface)) {
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return NULL;
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}
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return surface->palette;
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}
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bool SDL_AddSurfaceAlternateImage(SDL_Surface *surface, SDL_Surface *image)
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{
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if (!SDL_SurfaceValid(surface)) {
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return SDL_InvalidParamError("surface");
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}
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if (!SDL_SurfaceValid(image)) {
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return SDL_InvalidParamError("image");
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}
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SDL_Surface **images = (SDL_Surface **)SDL_realloc(surface->images, (surface->num_images + 1) * sizeof(*images));
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if (!images) {
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return false;
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}
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images[surface->num_images] = image;
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surface->images = images;
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++surface->num_images;
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++image->refcount;
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return true;
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}
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bool SDL_SurfaceHasAlternateImages(SDL_Surface *surface)
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{
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if (!SDL_SurfaceValid(surface)) {
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return false;
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}
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return (surface->num_images > 0);
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}
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SDL_Surface **SDL_GetSurfaceImages(SDL_Surface *surface, int *count)
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{
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if (count) {
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*count = 0;
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}
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if (!SDL_SurfaceValid(surface)) {
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SDL_InvalidParamError("surface");
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return NULL;
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}
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int num_images = 1 + surface->num_images;
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SDL_Surface **images = (SDL_Surface **)SDL_malloc((num_images + 1) * sizeof(*images));
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if (!images) {
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return NULL;
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}
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images[0] = surface;
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if (surface->num_images > 0) {
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SDL_memcpy(&images[1], surface->images, (surface->num_images * sizeof(images[1])));
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}
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images[num_images] = NULL;
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if (count) {
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*count = num_images;
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}
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return images;
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}
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SDL_Surface *SDL_GetSurfaceImage(SDL_Surface *surface, float display_scale)
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{
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if (!SDL_SurfaceValid(surface)) {
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SDL_InvalidParamError("surface");
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return NULL;
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}
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if (!SDL_SurfaceHasAlternateImages(surface)) {
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++surface->refcount;
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return surface;
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}
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// This surface has high DPI images, pick the best one available, or scale one to the correct size
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SDL_Surface **images = SDL_GetSurfaceImages(surface, NULL);
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if (!images) {
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// Failure, fall back to the existing surface
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++surface->refcount;
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return surface;
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}
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// Find closest image. Images that are larger than the
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// desired size are preferred over images that are smaller.
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SDL_Surface *closest = NULL;
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int desired_w = (int)SDL_round(surface->w * display_scale);
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int desired_h = (int)SDL_round(surface->h * display_scale);
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int desired_size = desired_w * desired_h;
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int closest_distance = -1;
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int closest_size = -1;
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for (int i = 0; images[i]; ++i) {
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SDL_Surface *candidate = images[i];
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int size = candidate->w * candidate->h;
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int delta_w = (candidate->w - desired_w);
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int delta_h = (candidate->h - desired_h);
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int distance = (delta_w * delta_w) + (delta_h * delta_h);
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if (closest_distance < 0 || distance < closest_distance ||
|
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(size > desired_size && closest_size < desired_size)) {
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closest = candidate;
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closest_distance = distance;
|
|
closest_size = size;
|
|
}
|
|
}
|
|
SDL_free(images);
|
|
SDL_assert(closest != NULL); // We should always have at least one surface
|
|
|
|
if (closest->w == desired_w && closest->h == desired_h) {
|
|
++closest->refcount;
|
|
return closest;
|
|
}
|
|
|
|
// We need to scale the image to the correct size. To maintain good image quality, downscaling
|
|
// is done in steps, never reducing the width and height by more than half each time.
|
|
SDL_Surface *scaled = closest;
|
|
do {
|
|
int next_scaled_w = SDL_max(desired_w, (scaled->w + 1) / 2);
|
|
int next_scaled_h = SDL_max(desired_h, (scaled->h + 1) / 2);
|
|
SDL_Surface *next_scaled = SDL_ScaleSurface(scaled, next_scaled_w, next_scaled_h, SDL_SCALEMODE_LINEAR);
|
|
if (scaled != closest) {
|
|
SDL_DestroySurface(scaled);
|
|
}
|
|
scaled = next_scaled;
|
|
if (!scaled) {
|
|
// Failure, fall back to the closest surface
|
|
++closest->refcount;
|
|
return closest;
|
|
}
|
|
} while (scaled->w != desired_w || scaled->h != desired_h);
|
|
|
|
return scaled;
|
|
}
|
|
|
|
void SDL_RemoveSurfaceAlternateImages(SDL_Surface *surface)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return;
|
|
}
|
|
|
|
if (surface->num_images > 0) {
|
|
for (int i = 0; i < surface->num_images; ++i) {
|
|
SDL_DestroySurface(surface->images[i]);
|
|
}
|
|
SDL_free(surface->images);
|
|
surface->images = NULL;
|
|
surface->num_images = 0;
|
|
}
|
|
}
|
|
|
|
bool SDL_SetSurfaceRLE(SDL_Surface *surface, bool enabled)
|
|
{
|
|
int flags;
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
flags = surface->map.info.flags;
|
|
if (enabled) {
|
|
surface->map.info.flags |= SDL_COPY_RLE_DESIRED;
|
|
} else {
|
|
surface->map.info.flags &= ~SDL_COPY_RLE_DESIRED;
|
|
}
|
|
if (surface->map.info.flags != flags) {
|
|
SDL_InvalidateMap(&surface->map);
|
|
}
|
|
SDL_UpdateSurfaceLockFlag(surface);
|
|
return true;
|
|
}
|
|
|
|
bool SDL_SurfaceHasRLE(SDL_Surface *surface)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return false;
|
|
}
|
|
|
|
if (!(surface->map.info.flags & SDL_COPY_RLE_DESIRED)) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SDL_SetSurfaceColorKey(SDL_Surface *surface, bool enabled, Uint32 key)
|
|
{
|
|
int flags;
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (surface->palette && key >= ((Uint32)surface->palette->ncolors)) {
|
|
return SDL_InvalidParamError("key");
|
|
}
|
|
|
|
flags = surface->map.info.flags;
|
|
if (enabled) {
|
|
surface->map.info.flags |= SDL_COPY_COLORKEY;
|
|
surface->map.info.colorkey = key;
|
|
} else {
|
|
surface->map.info.flags &= ~SDL_COPY_COLORKEY;
|
|
}
|
|
if (surface->map.info.flags != flags) {
|
|
SDL_InvalidateMap(&surface->map);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SDL_SurfaceHasColorKey(SDL_Surface *surface)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return false;
|
|
}
|
|
|
|
if (!(surface->map.info.flags & SDL_COPY_COLORKEY)) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SDL_GetSurfaceColorKey(SDL_Surface *surface, Uint32 *key)
|
|
{
|
|
if (key) {
|
|
*key = 0;
|
|
}
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (!(surface->map.info.flags & SDL_COPY_COLORKEY)) {
|
|
return SDL_SetError("Surface doesn't have a colorkey");
|
|
}
|
|
|
|
if (key) {
|
|
*key = surface->map.info.colorkey;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/* This is a fairly slow function to switch from colorkey to alpha
|
|
NB: it doesn't handle bpp 1 or 3, because they have no alpha channel */
|
|
static void SDL_ConvertColorkeyToAlpha(SDL_Surface *surface, bool ignore_alpha)
|
|
{
|
|
int x, y, bpp;
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return;
|
|
}
|
|
|
|
if (!(surface->map.info.flags & SDL_COPY_COLORKEY) ||
|
|
!SDL_ISPIXELFORMAT_ALPHA(surface->format)) {
|
|
return;
|
|
}
|
|
|
|
bpp = SDL_BYTESPERPIXEL(surface->format);
|
|
|
|
SDL_LockSurface(surface);
|
|
|
|
if (bpp == 2) {
|
|
Uint16 *row, *spot;
|
|
Uint16 ckey = (Uint16)surface->map.info.colorkey;
|
|
Uint16 mask = (Uint16)(~surface->fmt->Amask);
|
|
|
|
// Ignore, or not, alpha in colorkey comparison
|
|
if (ignore_alpha) {
|
|
ckey &= mask;
|
|
row = (Uint16 *)surface->pixels;
|
|
for (y = surface->h; y--;) {
|
|
spot = row;
|
|
for (x = surface->w; x--;) {
|
|
if ((*spot & mask) == ckey) {
|
|
*spot &= mask;
|
|
}
|
|
++spot;
|
|
}
|
|
row += surface->pitch / 2;
|
|
}
|
|
} else {
|
|
row = (Uint16 *)surface->pixels;
|
|
for (y = surface->h; y--;) {
|
|
spot = row;
|
|
for (x = surface->w; x--;) {
|
|
if (*spot == ckey) {
|
|
*spot &= mask;
|
|
}
|
|
++spot;
|
|
}
|
|
row += surface->pitch / 2;
|
|
}
|
|
}
|
|
} else if (bpp == 4) {
|
|
Uint32 *row, *spot;
|
|
Uint32 ckey = surface->map.info.colorkey;
|
|
Uint32 mask = ~surface->fmt->Amask;
|
|
|
|
// Ignore, or not, alpha in colorkey comparison
|
|
if (ignore_alpha) {
|
|
ckey &= mask;
|
|
row = (Uint32 *)surface->pixels;
|
|
for (y = surface->h; y--;) {
|
|
spot = row;
|
|
for (x = surface->w; x--;) {
|
|
if ((*spot & mask) == ckey) {
|
|
*spot &= mask;
|
|
}
|
|
++spot;
|
|
}
|
|
row += surface->pitch / 4;
|
|
}
|
|
} else {
|
|
row = (Uint32 *)surface->pixels;
|
|
for (y = surface->h; y--;) {
|
|
spot = row;
|
|
for (x = surface->w; x--;) {
|
|
if (*spot == ckey) {
|
|
*spot &= mask;
|
|
}
|
|
++spot;
|
|
}
|
|
row += surface->pitch / 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
SDL_UnlockSurface(surface);
|
|
|
|
SDL_SetSurfaceColorKey(surface, false, 0);
|
|
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
|
|
}
|
|
|
|
bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
|
|
{
|
|
int flags;
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
surface->map.info.r = r;
|
|
surface->map.info.g = g;
|
|
surface->map.info.b = b;
|
|
|
|
flags = surface->map.info.flags;
|
|
if (r != 0xFF || g != 0xFF || b != 0xFF) {
|
|
surface->map.info.flags |= SDL_COPY_MODULATE_COLOR;
|
|
} else {
|
|
surface->map.info.flags &= ~SDL_COPY_MODULATE_COLOR;
|
|
}
|
|
if (surface->map.info.flags != flags) {
|
|
SDL_InvalidateMap(&surface->map);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SDL_GetSurfaceColorMod(SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
if (r) {
|
|
*r = 255;
|
|
}
|
|
if (g) {
|
|
*g = 255;
|
|
}
|
|
if (b) {
|
|
*b = 255;
|
|
}
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (r) {
|
|
*r = surface->map.info.r;
|
|
}
|
|
if (g) {
|
|
*g = surface->map.info.g;
|
|
}
|
|
if (b) {
|
|
*b = surface->map.info.b;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SDL_SetSurfaceAlphaMod(SDL_Surface *surface, Uint8 alpha)
|
|
{
|
|
int flags;
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
surface->map.info.a = alpha;
|
|
|
|
flags = surface->map.info.flags;
|
|
if (alpha != 0xFF) {
|
|
surface->map.info.flags |= SDL_COPY_MODULATE_ALPHA;
|
|
} else {
|
|
surface->map.info.flags &= ~SDL_COPY_MODULATE_ALPHA;
|
|
}
|
|
if (surface->map.info.flags != flags) {
|
|
SDL_InvalidateMap(&surface->map);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SDL_GetSurfaceAlphaMod(SDL_Surface *surface, Uint8 *alpha)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
if (alpha) {
|
|
*alpha = 255;
|
|
}
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (alpha) {
|
|
*alpha = surface->map.info.a;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode)
|
|
{
|
|
int flags;
|
|
bool result = true;
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (blendMode == SDL_BLENDMODE_INVALID) {
|
|
return SDL_InvalidParamError("blendMode");
|
|
}
|
|
|
|
flags = surface->map.info.flags;
|
|
surface->map.info.flags &= ~SDL_COPY_BLEND_MASK;
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_NONE:
|
|
break;
|
|
case SDL_BLENDMODE_BLEND:
|
|
surface->map.info.flags |= SDL_COPY_BLEND;
|
|
break;
|
|
case SDL_BLENDMODE_BLEND_PREMULTIPLIED:
|
|
surface->map.info.flags |= SDL_COPY_BLEND_PREMULTIPLIED;
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
surface->map.info.flags |= SDL_COPY_ADD;
|
|
break;
|
|
case SDL_BLENDMODE_ADD_PREMULTIPLIED:
|
|
surface->map.info.flags |= SDL_COPY_ADD_PREMULTIPLIED;
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
surface->map.info.flags |= SDL_COPY_MOD;
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
surface->map.info.flags |= SDL_COPY_MUL;
|
|
break;
|
|
default:
|
|
result = SDL_Unsupported();
|
|
break;
|
|
}
|
|
|
|
if (surface->map.info.flags != flags) {
|
|
SDL_InvalidateMap(&surface->map);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode)
|
|
{
|
|
if (blendMode) {
|
|
*blendMode = SDL_BLENDMODE_INVALID;
|
|
}
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (!blendMode) {
|
|
return true;
|
|
}
|
|
|
|
switch (surface->map.info.flags & SDL_COPY_BLEND_MASK) {
|
|
case SDL_COPY_BLEND:
|
|
*blendMode = SDL_BLENDMODE_BLEND;
|
|
break;
|
|
case SDL_COPY_BLEND_PREMULTIPLIED:
|
|
*blendMode = SDL_BLENDMODE_BLEND_PREMULTIPLIED;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
*blendMode = SDL_BLENDMODE_ADD;
|
|
break;
|
|
case SDL_COPY_ADD_PREMULTIPLIED:
|
|
*blendMode = SDL_BLENDMODE_ADD_PREMULTIPLIED;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
*blendMode = SDL_BLENDMODE_MOD;
|
|
break;
|
|
case SDL_COPY_MUL:
|
|
*blendMode = SDL_BLENDMODE_MUL;
|
|
break;
|
|
default:
|
|
*blendMode = SDL_BLENDMODE_NONE;
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SDL_SetSurfaceClipRect(SDL_Surface *surface, const SDL_Rect *rect)
|
|
{
|
|
SDL_Rect full_rect;
|
|
|
|
// Don't do anything if there's no surface to act on
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return false;
|
|
}
|
|
|
|
// Set up the full surface rectangle
|
|
full_rect.x = 0;
|
|
full_rect.y = 0;
|
|
full_rect.w = surface->w;
|
|
full_rect.h = surface->h;
|
|
|
|
// Set the clipping rectangle
|
|
if (!rect) {
|
|
surface->clip_rect = full_rect;
|
|
return true;
|
|
}
|
|
return SDL_GetRectIntersection(rect, &full_rect, &surface->clip_rect);
|
|
}
|
|
|
|
bool SDL_GetSurfaceClipRect(SDL_Surface *surface, SDL_Rect *rect)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
if (rect) {
|
|
SDL_zerop(rect);
|
|
}
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
if (!rect) {
|
|
return SDL_InvalidParamError("rect");
|
|
}
|
|
*rect = surface->clip_rect;
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Set up a blit between two surfaces -- split into three parts:
|
|
* The upper part, SDL_BlitSurface(), performs clipping and rectangle
|
|
* verification. The lower part is a pointer to a low level
|
|
* accelerated blitting function.
|
|
*
|
|
* These parts are separated out and each used internally by this
|
|
* library in the optimum places. They are exported so that if
|
|
* you know exactly what you are doing, you can optimize your code
|
|
* by calling the one(s) you need.
|
|
*/
|
|
bool SDL_BlitSurfaceUnchecked(SDL_Surface *src, const SDL_Rect *srcrect,
|
|
SDL_Surface *dst, const SDL_Rect *dstrect)
|
|
{
|
|
// Check to make sure the blit mapping is valid
|
|
if (!SDL_ValidateMap(src, dst)) {
|
|
return false;
|
|
}
|
|
return src->map.blit(src, srcrect, dst, dstrect);
|
|
}
|
|
|
|
bool SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect)
|
|
{
|
|
SDL_Rect r_src, r_dst;
|
|
|
|
// Make sure the surfaces aren't locked
|
|
if (!SDL_SurfaceValid(src)) {
|
|
return SDL_InvalidParamError("src");
|
|
} else if (!SDL_SurfaceValid(dst)) {
|
|
return SDL_InvalidParamError("dst");
|
|
} else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
|
|
return SDL_SetError("Surfaces must not be locked during blit");
|
|
}
|
|
|
|
// Full src surface
|
|
r_src.x = 0;
|
|
r_src.y = 0;
|
|
r_src.w = src->w;
|
|
r_src.h = src->h;
|
|
|
|
if (dstrect) {
|
|
r_dst.x = dstrect->x;
|
|
r_dst.y = dstrect->y;
|
|
} else {
|
|
r_dst.x = 0;
|
|
r_dst.y = 0;
|
|
}
|
|
|
|
// clip the source rectangle to the source surface
|
|
if (srcrect) {
|
|
SDL_Rect tmp;
|
|
if (SDL_GetRectIntersection(srcrect, &r_src, &tmp) == false) {
|
|
return true;
|
|
}
|
|
|
|
// Shift dstrect, if srcrect origin has changed
|
|
r_dst.x += tmp.x - srcrect->x;
|
|
r_dst.y += tmp.y - srcrect->y;
|
|
|
|
// Update srcrect
|
|
r_src = tmp;
|
|
}
|
|
|
|
// There're no dstrect.w/h parameters. It's the same as srcrect
|
|
r_dst.w = r_src.w;
|
|
r_dst.h = r_src.h;
|
|
|
|
// clip the destination rectangle against the clip rectangle
|
|
{
|
|
SDL_Rect tmp;
|
|
if (SDL_GetRectIntersection(&r_dst, &dst->clip_rect, &tmp) == false) {
|
|
return true;
|
|
}
|
|
|
|
// Shift srcrect, if dstrect has changed
|
|
r_src.x += tmp.x - r_dst.x;
|
|
r_src.y += tmp.y - r_dst.y;
|
|
r_src.w = tmp.w;
|
|
r_src.h = tmp.h;
|
|
|
|
// Update dstrect
|
|
r_dst = tmp;
|
|
}
|
|
|
|
if (r_dst.w <= 0 || r_dst.h <= 0) {
|
|
// No-op.
|
|
return true;
|
|
}
|
|
|
|
// Switch back to a fast blit if we were previously stretching
|
|
if (src->map.info.flags & SDL_COPY_NEAREST) {
|
|
src->map.info.flags &= ~SDL_COPY_NEAREST;
|
|
SDL_InvalidateMap(&src->map);
|
|
}
|
|
|
|
return SDL_BlitSurfaceUnchecked(src, &r_src, dst, &r_dst);
|
|
}
|
|
|
|
bool SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
|
|
{
|
|
SDL_Rect *clip_rect;
|
|
double src_x0, src_y0, src_x1, src_y1;
|
|
double dst_x0, dst_y0, dst_x1, dst_y1;
|
|
SDL_Rect final_src, final_dst;
|
|
double scaling_w, scaling_h;
|
|
int src_w, src_h;
|
|
int dst_w, dst_h;
|
|
|
|
// Make sure the surfaces aren't locked
|
|
if (!SDL_SurfaceValid(src)) {
|
|
return SDL_InvalidParamError("src");
|
|
} else if (!SDL_SurfaceValid(dst)) {
|
|
return SDL_InvalidParamError("dst");
|
|
} else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
|
|
return SDL_SetError("Surfaces must not be locked during blit");
|
|
} else if (scaleMode != SDL_SCALEMODE_NEAREST &&
|
|
scaleMode != SDL_SCALEMODE_LINEAR) {
|
|
return SDL_InvalidParamError("scaleMode");
|
|
}
|
|
|
|
if (!srcrect) {
|
|
src_w = src->w;
|
|
src_h = src->h;
|
|
} else {
|
|
src_w = srcrect->w;
|
|
src_h = srcrect->h;
|
|
}
|
|
|
|
if (!dstrect) {
|
|
dst_w = dst->w;
|
|
dst_h = dst->h;
|
|
} else {
|
|
dst_w = dstrect->w;
|
|
dst_h = dstrect->h;
|
|
}
|
|
|
|
if (dst_w == src_w && dst_h == src_h) {
|
|
// No scaling, defer to regular blit
|
|
return SDL_BlitSurface(src, srcrect, dst, dstrect);
|
|
}
|
|
|
|
scaling_w = (double)dst_w / src_w;
|
|
scaling_h = (double)dst_h / src_h;
|
|
|
|
if (!dstrect) {
|
|
dst_x0 = 0;
|
|
dst_y0 = 0;
|
|
dst_x1 = dst_w;
|
|
dst_y1 = dst_h;
|
|
} else {
|
|
dst_x0 = dstrect->x;
|
|
dst_y0 = dstrect->y;
|
|
dst_x1 = dst_x0 + dst_w;
|
|
dst_y1 = dst_y0 + dst_h;
|
|
}
|
|
|
|
if (!srcrect) {
|
|
src_x0 = 0;
|
|
src_y0 = 0;
|
|
src_x1 = src_w;
|
|
src_y1 = src_h;
|
|
} else {
|
|
src_x0 = srcrect->x;
|
|
src_y0 = srcrect->y;
|
|
src_x1 = src_x0 + src_w;
|
|
src_y1 = src_y0 + src_h;
|
|
|
|
// Clip source rectangle to the source surface
|
|
|
|
if (src_x0 < 0) {
|
|
dst_x0 -= src_x0 * scaling_w;
|
|
src_x0 = 0;
|
|
}
|
|
|
|
if (src_x1 > src->w) {
|
|
dst_x1 -= (src_x1 - src->w) * scaling_w;
|
|
src_x1 = src->w;
|
|
}
|
|
|
|
if (src_y0 < 0) {
|
|
dst_y0 -= src_y0 * scaling_h;
|
|
src_y0 = 0;
|
|
}
|
|
|
|
if (src_y1 > src->h) {
|
|
dst_y1 -= (src_y1 - src->h) * scaling_h;
|
|
src_y1 = src->h;
|
|
}
|
|
}
|
|
|
|
// Clip destination rectangle to the clip rectangle
|
|
clip_rect = &dst->clip_rect;
|
|
|
|
// Translate to clip space for easier calculations
|
|
dst_x0 -= clip_rect->x;
|
|
dst_x1 -= clip_rect->x;
|
|
dst_y0 -= clip_rect->y;
|
|
dst_y1 -= clip_rect->y;
|
|
|
|
if (dst_x0 < 0) {
|
|
src_x0 -= dst_x0 / scaling_w;
|
|
dst_x0 = 0;
|
|
}
|
|
|
|
if (dst_x1 > clip_rect->w) {
|
|
src_x1 -= (dst_x1 - clip_rect->w) / scaling_w;
|
|
dst_x1 = clip_rect->w;
|
|
}
|
|
|
|
if (dst_y0 < 0) {
|
|
src_y0 -= dst_y0 / scaling_h;
|
|
dst_y0 = 0;
|
|
}
|
|
|
|
if (dst_y1 > clip_rect->h) {
|
|
src_y1 -= (dst_y1 - clip_rect->h) / scaling_h;
|
|
dst_y1 = clip_rect->h;
|
|
}
|
|
|
|
// Translate back to surface coordinates
|
|
dst_x0 += clip_rect->x;
|
|
dst_x1 += clip_rect->x;
|
|
dst_y0 += clip_rect->y;
|
|
dst_y1 += clip_rect->y;
|
|
|
|
final_src.x = (int)SDL_round(src_x0);
|
|
final_src.y = (int)SDL_round(src_y0);
|
|
final_src.w = (int)SDL_round(src_x1 - src_x0);
|
|
final_src.h = (int)SDL_round(src_y1 - src_y0);
|
|
|
|
final_dst.x = (int)SDL_round(dst_x0);
|
|
final_dst.y = (int)SDL_round(dst_y0);
|
|
final_dst.w = (int)SDL_round(dst_x1 - dst_x0);
|
|
final_dst.h = (int)SDL_round(dst_y1 - dst_y0);
|
|
|
|
// Clip again
|
|
{
|
|
SDL_Rect tmp;
|
|
tmp.x = 0;
|
|
tmp.y = 0;
|
|
tmp.w = src->w;
|
|
tmp.h = src->h;
|
|
SDL_GetRectIntersection(&tmp, &final_src, &final_src);
|
|
}
|
|
|
|
// Clip again
|
|
SDL_GetRectIntersection(clip_rect, &final_dst, &final_dst);
|
|
|
|
if (final_dst.w == 0 || final_dst.h == 0 ||
|
|
final_src.w < 0 || final_src.h < 0) {
|
|
// No-op.
|
|
return true;
|
|
}
|
|
|
|
return SDL_BlitSurfaceUncheckedScaled(src, &final_src, dst, &final_dst, scaleMode);
|
|
}
|
|
|
|
/**
|
|
* This is a semi-private blit function and it performs low-level surface
|
|
* scaled blitting only.
|
|
*/
|
|
bool SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
|
|
{
|
|
static const Uint32 complex_copy_flags = (SDL_COPY_MODULATE_MASK | SDL_COPY_BLEND_MASK | SDL_COPY_COLORKEY);
|
|
|
|
if (srcrect->w > SDL_MAX_UINT16 || srcrect->h > SDL_MAX_UINT16 ||
|
|
dstrect->w > SDL_MAX_UINT16 || dstrect->h > SDL_MAX_UINT16) {
|
|
return SDL_SetError("Size too large for scaling");
|
|
}
|
|
|
|
if (!(src->map.info.flags & SDL_COPY_NEAREST)) {
|
|
src->map.info.flags |= SDL_COPY_NEAREST;
|
|
SDL_InvalidateMap(&src->map);
|
|
}
|
|
|
|
if (scaleMode == SDL_SCALEMODE_NEAREST) {
|
|
if (!(src->map.info.flags & complex_copy_flags) &&
|
|
src->format == dst->format &&
|
|
!SDL_ISPIXELFORMAT_INDEXED(src->format) &&
|
|
SDL_BYTESPERPIXEL(src->format) <= 4) {
|
|
return SDL_StretchSurface(src, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST);
|
|
} else if (SDL_BITSPERPIXEL(src->format) < 8) {
|
|
// Scaling bitmap not yet supported, convert to RGBA for blit
|
|
bool result = false;
|
|
SDL_Surface *tmp = SDL_ConvertSurface(src, SDL_PIXELFORMAT_ARGB8888);
|
|
if (tmp) {
|
|
result = SDL_BlitSurfaceUncheckedScaled(tmp, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST);
|
|
SDL_DestroySurface(tmp);
|
|
}
|
|
return result;
|
|
} else {
|
|
return SDL_BlitSurfaceUnchecked(src, srcrect, dst, dstrect);
|
|
}
|
|
} else {
|
|
if (!(src->map.info.flags & complex_copy_flags) &&
|
|
src->format == dst->format &&
|
|
!SDL_ISPIXELFORMAT_INDEXED(src->format) &&
|
|
SDL_BYTESPERPIXEL(src->format) == 4 &&
|
|
src->format != SDL_PIXELFORMAT_ARGB2101010) {
|
|
// fast path
|
|
return SDL_StretchSurface(src, srcrect, dst, dstrect, SDL_SCALEMODE_LINEAR);
|
|
} else if (SDL_BITSPERPIXEL(src->format) < 8) {
|
|
// Scaling bitmap not yet supported, convert to RGBA for blit
|
|
bool result = false;
|
|
SDL_Surface *tmp = SDL_ConvertSurface(src, SDL_PIXELFORMAT_ARGB8888);
|
|
if (tmp) {
|
|
result = SDL_BlitSurfaceUncheckedScaled(tmp, srcrect, dst, dstrect, scaleMode);
|
|
SDL_DestroySurface(tmp);
|
|
}
|
|
return result;
|
|
} else {
|
|
// Use intermediate surface(s)
|
|
SDL_Surface *tmp1 = NULL;
|
|
bool result;
|
|
SDL_Rect srcrect2;
|
|
int is_complex_copy_flags = (src->map.info.flags & complex_copy_flags);
|
|
|
|
Uint8 r, g, b;
|
|
Uint8 alpha;
|
|
SDL_BlendMode blendMode;
|
|
|
|
// Save source infos
|
|
SDL_GetSurfaceColorMod(src, &r, &g, &b);
|
|
SDL_GetSurfaceAlphaMod(src, &alpha);
|
|
SDL_GetSurfaceBlendMode(src, &blendMode);
|
|
srcrect2.x = srcrect->x;
|
|
srcrect2.y = srcrect->y;
|
|
srcrect2.w = srcrect->w;
|
|
srcrect2.h = srcrect->h;
|
|
|
|
// Change source format if not appropriate for scaling
|
|
if (SDL_BYTESPERPIXEL(src->format) != 4 || src->format == SDL_PIXELFORMAT_ARGB2101010) {
|
|
SDL_Rect tmprect;
|
|
SDL_PixelFormat fmt;
|
|
tmprect.x = 0;
|
|
tmprect.y = 0;
|
|
tmprect.w = src->w;
|
|
tmprect.h = src->h;
|
|
if (SDL_BYTESPERPIXEL(dst->format) == 4 && dst->format != SDL_PIXELFORMAT_ARGB2101010) {
|
|
fmt = dst->format;
|
|
} else {
|
|
fmt = SDL_PIXELFORMAT_ARGB8888;
|
|
}
|
|
tmp1 = SDL_CreateSurface(src->w, src->h, fmt);
|
|
SDL_BlitSurfaceUnchecked(src, srcrect, tmp1, &tmprect);
|
|
|
|
srcrect2.x = 0;
|
|
srcrect2.y = 0;
|
|
SDL_SetSurfaceColorMod(tmp1, r, g, b);
|
|
SDL_SetSurfaceAlphaMod(tmp1, alpha);
|
|
SDL_SetSurfaceBlendMode(tmp1, blendMode);
|
|
|
|
src = tmp1;
|
|
}
|
|
|
|
// Intermediate scaling
|
|
if (is_complex_copy_flags || src->format != dst->format) {
|
|
SDL_Rect tmprect;
|
|
SDL_Surface *tmp2 = SDL_CreateSurface(dstrect->w, dstrect->h, src->format);
|
|
SDL_StretchSurface(src, &srcrect2, tmp2, NULL, SDL_SCALEMODE_LINEAR);
|
|
|
|
SDL_SetSurfaceColorMod(tmp2, r, g, b);
|
|
SDL_SetSurfaceAlphaMod(tmp2, alpha);
|
|
SDL_SetSurfaceBlendMode(tmp2, blendMode);
|
|
|
|
tmprect.x = 0;
|
|
tmprect.y = 0;
|
|
tmprect.w = dstrect->w;
|
|
tmprect.h = dstrect->h;
|
|
result = SDL_BlitSurfaceUnchecked(tmp2, &tmprect, dst, dstrect);
|
|
SDL_DestroySurface(tmp2);
|
|
} else {
|
|
result = SDL_StretchSurface(src, &srcrect2, dst, dstrect, SDL_SCALEMODE_LINEAR);
|
|
}
|
|
|
|
SDL_DestroySurface(tmp1);
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SDL_BlitSurfaceTiled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect)
|
|
{
|
|
SDL_Rect r_src, r_dst;
|
|
|
|
// Make sure the surfaces aren't locked
|
|
if (!SDL_SurfaceValid(src)) {
|
|
return SDL_InvalidParamError("src");
|
|
} else if (!SDL_SurfaceValid(dst)) {
|
|
return SDL_InvalidParamError("dst");
|
|
} else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
|
|
return SDL_SetError("Surfaces must not be locked during blit");
|
|
}
|
|
|
|
// Full src surface
|
|
r_src.x = 0;
|
|
r_src.y = 0;
|
|
r_src.w = src->w;
|
|
r_src.h = src->h;
|
|
|
|
if (dstrect) {
|
|
r_dst.x = dstrect->x;
|
|
r_dst.y = dstrect->y;
|
|
r_dst.w = dstrect->w;
|
|
r_dst.h = dstrect->h;
|
|
} else {
|
|
r_dst.x = 0;
|
|
r_dst.y = 0;
|
|
r_dst.w = dst->w;
|
|
r_dst.h = dst->h;
|
|
}
|
|
|
|
// clip the source rectangle to the source surface
|
|
if (srcrect) {
|
|
if (SDL_GetRectIntersection(srcrect, &r_src, &r_src) == false) {
|
|
return true;
|
|
}
|
|
|
|
// For tiling we don't adjust the destination rectangle
|
|
}
|
|
|
|
// clip the destination rectangle against the clip rectangle
|
|
{
|
|
if (SDL_GetRectIntersection(&r_dst, &dst->clip_rect, &r_dst) == false) {
|
|
return true;
|
|
}
|
|
|
|
// For tiling we don't adjust the source rectangle
|
|
}
|
|
|
|
// Switch back to a fast blit if we were previously stretching
|
|
if (src->map.info.flags & SDL_COPY_NEAREST) {
|
|
src->map.info.flags &= ~SDL_COPY_NEAREST;
|
|
SDL_InvalidateMap(&src->map);
|
|
}
|
|
|
|
int rows = r_dst.h / r_src.h;
|
|
int cols = r_dst.w / r_src.w;
|
|
int remaining_w = r_dst.w % r_src.w;
|
|
int remaining_h = r_dst.h % r_src.h;
|
|
SDL_Rect curr_src, curr_dst;
|
|
|
|
SDL_copyp(&curr_src, &r_src);
|
|
curr_dst.y = r_dst.y;
|
|
curr_dst.w = r_src.w;
|
|
curr_dst.h = r_src.h;
|
|
for (int y = 0; y < rows; ++y) {
|
|
curr_dst.x = r_dst.x;
|
|
for (int x = 0; x < cols; ++x) {
|
|
if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
|
|
return false;
|
|
}
|
|
curr_dst.x += curr_dst.w;
|
|
}
|
|
if (remaining_w) {
|
|
curr_src.w = remaining_w;
|
|
curr_dst.w = remaining_w;
|
|
if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
|
|
return false;
|
|
}
|
|
curr_src.w = r_src.w;
|
|
curr_dst.w = r_src.w;
|
|
}
|
|
curr_dst.y += curr_dst.h;
|
|
}
|
|
if (remaining_h) {
|
|
curr_src.h = remaining_h;
|
|
curr_dst.h = remaining_h;
|
|
curr_dst.x = r_dst.x;
|
|
for (int x = 0; x < cols; ++x) {
|
|
if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
|
|
return false;
|
|
}
|
|
curr_dst.x += curr_dst.w;
|
|
}
|
|
if (remaining_w) {
|
|
curr_src.w = remaining_w;
|
|
curr_dst.w = remaining_w;
|
|
if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SDL_BlitSurfaceTiledWithScale(SDL_Surface *src, const SDL_Rect *srcrect, float scale, SDL_ScaleMode scaleMode, SDL_Surface *dst, const SDL_Rect *dstrect)
|
|
{
|
|
SDL_Rect r_src, r_dst;
|
|
|
|
// Make sure the surfaces aren't locked
|
|
if (!SDL_SurfaceValid(src)) {
|
|
return SDL_InvalidParamError("src");
|
|
} else if (!SDL_SurfaceValid(dst)) {
|
|
return SDL_InvalidParamError("dst");
|
|
} else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
|
|
return SDL_SetError("Surfaces must not be locked during blit");
|
|
}
|
|
|
|
if (scale <= 0.0f) {
|
|
return SDL_InvalidParamError("scale");
|
|
}
|
|
|
|
// Full src surface
|
|
r_src.x = 0;
|
|
r_src.y = 0;
|
|
r_src.w = src->w;
|
|
r_src.h = src->h;
|
|
|
|
if (dstrect) {
|
|
r_dst.x = dstrect->x;
|
|
r_dst.y = dstrect->y;
|
|
r_dst.w = dstrect->w;
|
|
r_dst.h = dstrect->h;
|
|
} else {
|
|
r_dst.x = 0;
|
|
r_dst.y = 0;
|
|
r_dst.w = dst->w;
|
|
r_dst.h = dst->h;
|
|
}
|
|
|
|
// clip the source rectangle to the source surface
|
|
if (srcrect) {
|
|
if (SDL_GetRectIntersection(srcrect, &r_src, &r_src) == false) {
|
|
return true;
|
|
}
|
|
|
|
// For tiling we don't adjust the destination rectangle
|
|
}
|
|
|
|
// clip the destination rectangle against the clip rectangle
|
|
{
|
|
if (SDL_GetRectIntersection(&r_dst, &dst->clip_rect, &r_dst) == false) {
|
|
return true;
|
|
}
|
|
|
|
// For tiling we don't adjust the source rectangle
|
|
}
|
|
|
|
// Switch back to a fast blit if we were previously stretching
|
|
if (src->map.info.flags & SDL_COPY_NEAREST) {
|
|
src->map.info.flags &= ~SDL_COPY_NEAREST;
|
|
SDL_InvalidateMap(&src->map);
|
|
}
|
|
|
|
int tile_width = (int)(r_src.w * scale);
|
|
int tile_height = (int)(r_src.h * scale);
|
|
int rows = r_dst.h / tile_height;
|
|
int cols = r_dst.w / tile_width;
|
|
int remaining_dst_w = (r_dst.w - cols * tile_width);
|
|
int remaining_dst_h = (r_dst.h - rows * tile_height);
|
|
int remaining_src_w = (int)(remaining_dst_w / scale);
|
|
int remaining_src_h = (int)(remaining_dst_h / scale);
|
|
SDL_Rect curr_src, curr_dst;
|
|
|
|
SDL_copyp(&curr_src, &r_src);
|
|
curr_dst.y = r_dst.y;
|
|
curr_dst.w = tile_width;
|
|
curr_dst.h = tile_height;
|
|
for (int y = 0; y < rows; ++y) {
|
|
curr_dst.x = r_dst.x;
|
|
for (int x = 0; x < cols; ++x) {
|
|
if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
curr_dst.x += curr_dst.w;
|
|
}
|
|
if (remaining_dst_w > 0) {
|
|
curr_src.w = remaining_src_w;
|
|
curr_dst.w = remaining_dst_w;
|
|
if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
curr_src.w = r_src.w;
|
|
curr_dst.w = tile_width;
|
|
}
|
|
curr_dst.y += curr_dst.h;
|
|
}
|
|
if (remaining_dst_h > 0) {
|
|
curr_src.h = remaining_src_h;
|
|
curr_dst.h = remaining_dst_h;
|
|
curr_dst.x = r_dst.x;
|
|
for (int x = 0; x < cols; ++x) {
|
|
if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
curr_dst.x += curr_dst.w;
|
|
}
|
|
if (remaining_dst_w > 0) {
|
|
curr_src.w = remaining_src_w;
|
|
curr_dst.w = remaining_dst_w;
|
|
if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SDL_BlitSurface9Grid(SDL_Surface *src, const SDL_Rect *srcrect, int left_width, int right_width, int top_height, int bottom_height, float scale, SDL_ScaleMode scaleMode, SDL_Surface *dst, const SDL_Rect *dstrect)
|
|
{
|
|
SDL_Rect full_src, full_dst;
|
|
SDL_Rect curr_src, curr_dst;
|
|
int dst_left_width;
|
|
int dst_right_width;
|
|
int dst_top_height;
|
|
int dst_bottom_height;
|
|
|
|
// Make sure the surfaces aren't locked
|
|
if (!SDL_SurfaceValid(src)) {
|
|
return SDL_InvalidParamError("src");
|
|
} else if (!SDL_SurfaceValid(dst)) {
|
|
return SDL_InvalidParamError("dst");
|
|
}
|
|
|
|
if (!srcrect) {
|
|
full_src.x = 0;
|
|
full_src.y = 0;
|
|
full_src.w = src->w;
|
|
full_src.h = src->h;
|
|
srcrect = &full_src;
|
|
}
|
|
|
|
if (!dstrect) {
|
|
full_dst.x = 0;
|
|
full_dst.y = 0;
|
|
full_dst.w = dst->w;
|
|
full_dst.h = dst->h;
|
|
dstrect = &full_dst;
|
|
}
|
|
|
|
if (scale <= 0.0f || scale == 1.0f) {
|
|
dst_left_width = left_width;
|
|
dst_right_width = right_width;
|
|
dst_top_height = top_height;
|
|
dst_bottom_height = bottom_height;
|
|
} else {
|
|
dst_left_width = (int)SDL_roundf(left_width * scale);
|
|
dst_right_width = (int)SDL_roundf(right_width * scale);
|
|
dst_top_height = (int)SDL_roundf(top_height * scale);
|
|
dst_bottom_height = (int)SDL_roundf(bottom_height * scale);
|
|
}
|
|
|
|
// Upper-left corner
|
|
curr_src.x = srcrect->x;
|
|
curr_src.y = srcrect->y;
|
|
curr_src.w = left_width;
|
|
curr_src.h = top_height;
|
|
curr_dst.x = dstrect->x;
|
|
curr_dst.y = dstrect->y;
|
|
curr_dst.w = dst_left_width;
|
|
curr_dst.h = dst_top_height;
|
|
if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
|
|
// Upper-right corner
|
|
curr_src.x = srcrect->x + srcrect->w - right_width;
|
|
curr_src.w = right_width;
|
|
curr_dst.x = dstrect->x + dstrect->w - dst_right_width;
|
|
curr_dst.w = dst_right_width;
|
|
if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
|
|
// Lower-right corner
|
|
curr_src.y = srcrect->y + srcrect->h - bottom_height;
|
|
curr_dst.y = dstrect->y + dstrect->h - dst_bottom_height;
|
|
curr_dst.h = dst_bottom_height;
|
|
if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
|
|
// Lower-left corner
|
|
curr_src.x = srcrect->x;
|
|
curr_src.w = left_width;
|
|
curr_dst.x = dstrect->x;
|
|
curr_dst.w = dst_left_width;
|
|
if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
|
|
// Left
|
|
curr_src.y = srcrect->y + top_height;
|
|
curr_src.h = srcrect->h - top_height - bottom_height;
|
|
curr_dst.y = dstrect->y + dst_top_height;
|
|
curr_dst.h = dstrect->h - dst_top_height - dst_bottom_height;
|
|
if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
|
|
// Right
|
|
curr_src.x = srcrect->x + srcrect->w - right_width;
|
|
curr_src.w = right_width;
|
|
curr_dst.x = dstrect->x + dstrect->w - dst_right_width;
|
|
curr_dst.w = dst_right_width;
|
|
if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
|
|
// Top
|
|
curr_src.x = srcrect->x + left_width;
|
|
curr_src.y = srcrect->y;
|
|
curr_src.w = srcrect->w - left_width - right_width;
|
|
curr_src.h = top_height;
|
|
curr_dst.x = dstrect->x + dst_left_width;
|
|
curr_dst.y = dstrect->y;
|
|
curr_dst.w = dstrect->w - dst_left_width - dst_right_width;
|
|
curr_dst.h = dst_top_height;
|
|
if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
|
|
// Bottom
|
|
curr_src.y = srcrect->y + srcrect->h - bottom_height;
|
|
curr_dst.y = dstrect->y + dstrect->h - dst_bottom_height;
|
|
curr_dst.h = dst_bottom_height;
|
|
if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
|
|
// Center
|
|
curr_src.x = srcrect->x + left_width;
|
|
curr_src.y = srcrect->y + top_height;
|
|
curr_src.w = srcrect->w - left_width - right_width;
|
|
curr_src.h = srcrect->h - top_height - bottom_height;
|
|
curr_dst.x = dstrect->x + dst_left_width;
|
|
curr_dst.y = dstrect->y + dst_top_height;
|
|
curr_dst.w = dstrect->w - dst_left_width - dst_right_width;
|
|
curr_dst.h = dstrect->h - dst_top_height - dst_bottom_height;
|
|
if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Lock a surface to directly access the pixels
|
|
*/
|
|
bool SDL_LockSurface(SDL_Surface *surface)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (!surface->locked) {
|
|
#ifdef SDL_HAVE_RLE
|
|
// Perform the lock
|
|
if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
|
|
SDL_UnRLESurface(surface, true);
|
|
surface->internal_flags |= SDL_INTERNAL_SURFACE_RLEACCEL; // save accel'd state
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// Increment the surface lock count, for recursive locks
|
|
++surface->locked;
|
|
surface->flags |= SDL_SURFACE_LOCKED;
|
|
|
|
// Ready to go..
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Unlock a previously locked surface
|
|
*/
|
|
void SDL_UnlockSurface(SDL_Surface *surface)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return;
|
|
}
|
|
|
|
// Only perform an unlock if we are locked
|
|
if (!surface->locked || (--surface->locked > 0)) {
|
|
return;
|
|
}
|
|
|
|
#ifdef SDL_HAVE_RLE
|
|
// Update RLE encoded surface with new data
|
|
if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
|
|
surface->internal_flags &= ~SDL_INTERNAL_SURFACE_RLEACCEL; // stop lying
|
|
SDL_RLESurface(surface);
|
|
}
|
|
#endif
|
|
|
|
surface->flags &= ~SDL_SURFACE_LOCKED;
|
|
}
|
|
|
|
static bool SDL_FlipSurfaceHorizontal(SDL_Surface *surface)
|
|
{
|
|
bool isstack;
|
|
Uint8 *row, *a, *b, *tmp;
|
|
int i, j, bpp;
|
|
|
|
if (SDL_BITSPERPIXEL(surface->format) < 8) {
|
|
// We could implement this if needed, but we'd have to flip sets of bits within a byte
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
if (surface->h <= 0) {
|
|
return true;
|
|
}
|
|
|
|
if (surface->w <= 1) {
|
|
return true;
|
|
}
|
|
|
|
bpp = SDL_BYTESPERPIXEL(surface->format);
|
|
row = (Uint8 *)surface->pixels;
|
|
tmp = SDL_small_alloc(Uint8, surface->pitch, &isstack);
|
|
if (!tmp) {
|
|
return false;
|
|
}
|
|
for (i = surface->h; i--; ) {
|
|
a = row;
|
|
b = a + (surface->w - 1) * bpp;
|
|
for (j = surface->w / 2; j--; ) {
|
|
SDL_memcpy(tmp, a, bpp);
|
|
SDL_memcpy(a, b, bpp);
|
|
SDL_memcpy(b, tmp, bpp);
|
|
a += bpp;
|
|
b -= bpp;
|
|
}
|
|
row += surface->pitch;
|
|
}
|
|
SDL_small_free(tmp, isstack);
|
|
return true;
|
|
}
|
|
|
|
static bool SDL_FlipSurfaceVertical(SDL_Surface *surface)
|
|
{
|
|
bool isstack;
|
|
Uint8 *a, *b, *tmp;
|
|
int i;
|
|
|
|
if (surface->h <= 1) {
|
|
return true;
|
|
}
|
|
|
|
a = (Uint8 *)surface->pixels;
|
|
b = a + (surface->h - 1) * surface->pitch;
|
|
tmp = SDL_small_alloc(Uint8, surface->pitch, &isstack);
|
|
if (!tmp) {
|
|
return false;
|
|
}
|
|
for (i = surface->h / 2; i--; ) {
|
|
SDL_memcpy(tmp, a, surface->pitch);
|
|
SDL_memcpy(a, b, surface->pitch);
|
|
SDL_memcpy(b, tmp, surface->pitch);
|
|
a += surface->pitch;
|
|
b -= surface->pitch;
|
|
}
|
|
SDL_small_free(tmp, isstack);
|
|
return true;
|
|
}
|
|
|
|
bool SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMode flip)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
if (!surface->pixels) {
|
|
return true;
|
|
}
|
|
|
|
switch (flip) {
|
|
case SDL_FLIP_HORIZONTAL:
|
|
return SDL_FlipSurfaceHorizontal(surface);
|
|
case SDL_FLIP_VERTICAL:
|
|
return SDL_FlipSurfaceVertical(surface);
|
|
default:
|
|
return SDL_InvalidParamError("flip");
|
|
}
|
|
}
|
|
|
|
SDL_Surface *SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props)
|
|
{
|
|
SDL_Palette *temp_palette = NULL;
|
|
SDL_Surface *convert = NULL;
|
|
SDL_Colorspace src_colorspace;
|
|
SDL_PropertiesID src_properties;
|
|
Uint32 copy_flags;
|
|
SDL_Color copy_color;
|
|
SDL_Rect bounds;
|
|
bool result;
|
|
bool palette_ck_transform = false;
|
|
Uint8 palette_ck_value = 0;
|
|
Uint8 *palette_saved_alpha = NULL;
|
|
int palette_saved_alpha_ncolors = 0;
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
SDL_InvalidParamError("surface");
|
|
goto error;
|
|
}
|
|
|
|
if (format == SDL_PIXELFORMAT_UNKNOWN) {
|
|
SDL_InvalidParamError("format");
|
|
goto error;
|
|
}
|
|
|
|
// Check for empty destination palette! (results in empty image)
|
|
if (palette) {
|
|
int i;
|
|
for (i = 0; i < palette->ncolors; ++i) {
|
|
if ((palette->colors[i].r != 0xFF) || (palette->colors[i].g != 0xFF) || (palette->colors[i].b != 0xFF)) {
|
|
break;
|
|
}
|
|
}
|
|
if (i == palette->ncolors) {
|
|
SDL_SetError("Empty destination palette");
|
|
goto error;
|
|
}
|
|
} else if (SDL_ISPIXELFORMAT_INDEXED(format)) {
|
|
// Create a dither palette for conversion
|
|
temp_palette = SDL_CreatePalette(1 << SDL_BITSPERPIXEL(format));
|
|
if (temp_palette) {
|
|
SDL_DitherPalette(temp_palette);
|
|
palette = temp_palette;
|
|
}
|
|
}
|
|
|
|
src_colorspace = surface->colorspace;
|
|
src_properties = surface->props;
|
|
|
|
// Create a new surface with the desired format
|
|
convert = SDL_CreateSurface(surface->w, surface->h, format);
|
|
if (!convert) {
|
|
goto error;
|
|
}
|
|
if (SDL_ISPIXELFORMAT_INDEXED(format)) {
|
|
SDL_SetSurfacePalette(convert, palette);
|
|
}
|
|
|
|
if (colorspace == SDL_COLORSPACE_UNKNOWN) {
|
|
colorspace = src_colorspace;
|
|
}
|
|
SDL_SetSurfaceColorspace(convert, colorspace);
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(format) || SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
if (surface->format == SDL_PIXELFORMAT_MJPG && format == SDL_PIXELFORMAT_MJPG) {
|
|
// Just do a straight pixel copy of the JPEG image
|
|
size_t size = (size_t)surface->pitch;
|
|
convert->pixels = SDL_malloc(size);
|
|
if (!convert->pixels) {
|
|
goto error;
|
|
}
|
|
convert->flags &= ~SDL_SURFACE_PREALLOCATED;
|
|
convert->pitch = surface->pitch;
|
|
SDL_memcpy(convert->pixels, surface->pixels, size);
|
|
|
|
} else if (!SDL_ConvertPixelsAndColorspace(surface->w, surface->h, surface->format, src_colorspace, src_properties, surface->pixels, surface->pitch, convert->format, colorspace, props, convert->pixels, convert->pitch)) {
|
|
goto error;
|
|
}
|
|
|
|
// Save the original copy flags
|
|
copy_flags = surface->map.info.flags;
|
|
|
|
goto end;
|
|
}
|
|
|
|
// Save the original copy flags
|
|
copy_flags = surface->map.info.flags;
|
|
copy_color.r = surface->map.info.r;
|
|
copy_color.g = surface->map.info.g;
|
|
copy_color.b = surface->map.info.b;
|
|
copy_color.a = surface->map.info.a;
|
|
surface->map.info.r = 0xFF;
|
|
surface->map.info.g = 0xFF;
|
|
surface->map.info.b = 0xFF;
|
|
surface->map.info.a = 0xFF;
|
|
surface->map.info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
|
|
SDL_InvalidateMap(&surface->map);
|
|
|
|
// Copy over the image data
|
|
bounds.x = 0;
|
|
bounds.y = 0;
|
|
bounds.w = surface->w;
|
|
bounds.h = surface->h;
|
|
|
|
/* Source surface has a palette with no real alpha (0 or OPAQUE).
|
|
* Destination format has alpha.
|
|
* -> set alpha channel to be opaque */
|
|
if (surface->palette && SDL_ISPIXELFORMAT_ALPHA(format)) {
|
|
bool set_opaque = false;
|
|
|
|
bool is_opaque, has_alpha_channel;
|
|
SDL_DetectPalette(surface->palette, &is_opaque, &has_alpha_channel);
|
|
|
|
if (is_opaque) {
|
|
if (!has_alpha_channel) {
|
|
set_opaque = true;
|
|
}
|
|
}
|
|
|
|
// Set opaque and backup palette alpha values
|
|
if (set_opaque) {
|
|
int i;
|
|
palette_saved_alpha_ncolors = surface->palette->ncolors;
|
|
if (palette_saved_alpha_ncolors > 0) {
|
|
palette_saved_alpha = SDL_stack_alloc(Uint8, palette_saved_alpha_ncolors);
|
|
for (i = 0; i < palette_saved_alpha_ncolors; i++) {
|
|
palette_saved_alpha[i] = surface->palette->colors[i].a;
|
|
surface->palette->colors[i].a = SDL_ALPHA_OPAQUE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Transform colorkey to alpha. for cases where source palette has duplicate values, and colorkey is one of them
|
|
if (copy_flags & SDL_COPY_COLORKEY) {
|
|
if (surface->palette && !palette) {
|
|
palette_ck_transform = true;
|
|
palette_ck_value = surface->palette->colors[surface->map.info.colorkey].a;
|
|
surface->palette->colors[surface->map.info.colorkey].a = SDL_ALPHA_TRANSPARENT;
|
|
}
|
|
}
|
|
|
|
result = SDL_BlitSurfaceUnchecked(surface, &bounds, convert, &bounds);
|
|
|
|
// Restore colorkey alpha value
|
|
if (palette_ck_transform) {
|
|
surface->palette->colors[surface->map.info.colorkey].a = palette_ck_value;
|
|
}
|
|
|
|
// Restore palette alpha values
|
|
if (palette_saved_alpha) {
|
|
int i;
|
|
for (i = 0; i < palette_saved_alpha_ncolors; i++) {
|
|
surface->palette->colors[i].a = palette_saved_alpha[i];
|
|
}
|
|
SDL_stack_free(palette_saved_alpha);
|
|
}
|
|
|
|
// Clean up the original surface, and update converted surface
|
|
convert->map.info.r = copy_color.r;
|
|
convert->map.info.g = copy_color.g;
|
|
convert->map.info.b = copy_color.b;
|
|
convert->map.info.a = copy_color.a;
|
|
convert->map.info.flags =
|
|
(copy_flags &
|
|
~(SDL_COPY_COLORKEY | SDL_COPY_BLEND | SDL_COPY_RLE_DESIRED | SDL_COPY_RLE_COLORKEY |
|
|
SDL_COPY_RLE_ALPHAKEY));
|
|
surface->map.info.r = copy_color.r;
|
|
surface->map.info.g = copy_color.g;
|
|
surface->map.info.b = copy_color.b;
|
|
surface->map.info.a = copy_color.a;
|
|
surface->map.info.flags = copy_flags;
|
|
SDL_InvalidateMap(&surface->map);
|
|
|
|
// SDL_BlitSurfaceUnchecked failed, and so the conversion
|
|
if (!result) {
|
|
goto error;
|
|
}
|
|
|
|
if (copy_flags & SDL_COPY_COLORKEY) {
|
|
bool set_colorkey_by_color = false;
|
|
bool convert_colorkey = true;
|
|
|
|
if (surface->palette) {
|
|
if (palette &&
|
|
surface->palette->ncolors <= palette->ncolors &&
|
|
(SDL_memcmp(surface->palette->colors, palette->colors,
|
|
surface->palette->ncolors * sizeof(SDL_Color)) == 0)) {
|
|
// The palette is identical, just set the same colorkey
|
|
SDL_SetSurfaceColorKey(convert, true, surface->map.info.colorkey);
|
|
} else if (!palette) {
|
|
if (SDL_ISPIXELFORMAT_ALPHA(format)) {
|
|
// No need to add the colorkey, transparency is in the alpha channel
|
|
} else {
|
|
// Only set the colorkey information
|
|
set_colorkey_by_color = true;
|
|
convert_colorkey = false;
|
|
}
|
|
} else {
|
|
set_colorkey_by_color = true;
|
|
}
|
|
} else {
|
|
set_colorkey_by_color = true;
|
|
}
|
|
|
|
if (set_colorkey_by_color) {
|
|
SDL_Surface *tmp;
|
|
SDL_Surface *tmp2;
|
|
int converted_colorkey = 0;
|
|
|
|
// Create a dummy surface to get the colorkey converted
|
|
tmp = SDL_CreateSurface(1, 1, surface->format);
|
|
if (!tmp) {
|
|
goto error;
|
|
}
|
|
|
|
// Share the palette, if any
|
|
if (surface->palette) {
|
|
SDL_SetSurfacePalette(tmp, surface->palette);
|
|
}
|
|
|
|
SDL_FillSurfaceRect(tmp, NULL, surface->map.info.colorkey);
|
|
|
|
tmp->map.info.flags &= ~SDL_COPY_COLORKEY;
|
|
|
|
// Conversion of the colorkey
|
|
tmp2 = SDL_ConvertSurfaceAndColorspace(tmp, format, palette, colorspace, props);
|
|
if (!tmp2) {
|
|
SDL_DestroySurface(tmp);
|
|
goto error;
|
|
}
|
|
|
|
// Get the converted colorkey
|
|
SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->fmt->bytes_per_pixel);
|
|
|
|
SDL_DestroySurface(tmp);
|
|
SDL_DestroySurface(tmp2);
|
|
|
|
// Set the converted colorkey on the new surface
|
|
SDL_SetSurfaceColorKey(convert, true, converted_colorkey);
|
|
|
|
// This is needed when converting for 3D texture upload
|
|
if (convert_colorkey) {
|
|
SDL_ConvertColorkeyToAlpha(convert, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
end:
|
|
if (temp_palette) {
|
|
SDL_DestroyPalette(temp_palette);
|
|
}
|
|
|
|
SDL_SetSurfaceClipRect(convert, &surface->clip_rect);
|
|
|
|
/* Enable alpha blending by default if the new surface has an
|
|
* alpha channel or alpha modulation */
|
|
if (SDL_ISPIXELFORMAT_ALPHA(format) ||
|
|
(copy_flags & SDL_COPY_MODULATE_ALPHA)) {
|
|
SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND);
|
|
}
|
|
if (copy_flags & SDL_COPY_RLE_DESIRED) {
|
|
SDL_SetSurfaceRLE(convert, true);
|
|
}
|
|
|
|
// Copy alternate images
|
|
for (int i = 0; i < surface->num_images; ++i) {
|
|
if (!SDL_AddSurfaceAlternateImage(convert, surface->images[i])) {
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
// We're ready to go!
|
|
return convert;
|
|
|
|
error:
|
|
if (temp_palette) {
|
|
SDL_DestroyPalette(temp_palette);
|
|
}
|
|
if (convert) {
|
|
SDL_DestroySurface(convert);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
SDL_Surface *SDL_DuplicateSurface(SDL_Surface *surface)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
SDL_InvalidParamError("surface");
|
|
return NULL;
|
|
}
|
|
|
|
return SDL_ConvertSurfaceAndColorspace(surface, surface->format, surface->palette, surface->colorspace, surface->props);
|
|
}
|
|
|
|
SDL_Surface *SDL_ScaleSurface(SDL_Surface *surface, int width, int height, SDL_ScaleMode scaleMode)
|
|
{
|
|
SDL_Surface *convert = NULL;
|
|
Uint32 copy_flags;
|
|
SDL_Color copy_color;
|
|
bool rc;
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
SDL_InvalidParamError("surface");
|
|
goto error;
|
|
}
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
// We can't directly scale a YUV surface (yet!)
|
|
SDL_Surface *tmp = SDL_CreateSurface(surface->w, surface->h, SDL_PIXELFORMAT_ARGB8888);
|
|
if (!tmp) {
|
|
return NULL;
|
|
}
|
|
|
|
SDL_Surface *scaled = SDL_ScaleSurface(tmp, width, height, scaleMode);
|
|
SDL_DestroySurface(tmp);
|
|
if (!scaled) {
|
|
return NULL;
|
|
}
|
|
tmp = scaled;
|
|
|
|
SDL_Surface *result = SDL_ConvertSurfaceAndColorspace(tmp, surface->format, NULL, surface->colorspace, surface->props);
|
|
SDL_DestroySurface(tmp);
|
|
return result;
|
|
}
|
|
|
|
// Create a new surface with the desired size
|
|
convert = SDL_CreateSurface(width, height, surface->format);
|
|
if (!convert) {
|
|
goto error;
|
|
}
|
|
SDL_SetSurfacePalette(convert, surface->palette);
|
|
SDL_SetSurfaceColorspace(convert, surface->colorspace);
|
|
|
|
// Save the original copy flags
|
|
copy_flags = surface->map.info.flags;
|
|
copy_color.r = surface->map.info.r;
|
|
copy_color.g = surface->map.info.g;
|
|
copy_color.b = surface->map.info.b;
|
|
copy_color.a = surface->map.info.a;
|
|
surface->map.info.r = 0xFF;
|
|
surface->map.info.g = 0xFF;
|
|
surface->map.info.b = 0xFF;
|
|
surface->map.info.a = 0xFF;
|
|
surface->map.info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
|
|
SDL_InvalidateMap(&surface->map);
|
|
|
|
rc = SDL_BlitSurfaceScaled(surface, NULL, convert, NULL, scaleMode);
|
|
|
|
// Clean up the original surface, and update converted surface
|
|
convert->map.info.r = copy_color.r;
|
|
convert->map.info.g = copy_color.g;
|
|
convert->map.info.b = copy_color.b;
|
|
convert->map.info.a = copy_color.a;
|
|
convert->map.info.flags = (copy_flags & ~(SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
|
|
surface->map.info.r = copy_color.r;
|
|
surface->map.info.g = copy_color.g;
|
|
surface->map.info.b = copy_color.b;
|
|
surface->map.info.a = copy_color.a;
|
|
surface->map.info.flags = copy_flags;
|
|
SDL_InvalidateMap(&surface->map);
|
|
|
|
// SDL_BlitSurfaceScaled failed, and so the conversion
|
|
if (!rc) {
|
|
goto error;
|
|
}
|
|
|
|
// We're ready to go!
|
|
return convert;
|
|
|
|
error:
|
|
if (convert) {
|
|
SDL_DestroySurface(convert);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
SDL_Surface *SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
SDL_InvalidParamError("surface");
|
|
return NULL;
|
|
}
|
|
|
|
return SDL_ConvertSurfaceAndColorspace(surface, format, NULL, SDL_GetDefaultColorspaceForFormat(format), surface->props);
|
|
}
|
|
|
|
SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, void *pixels, int pitch)
|
|
{
|
|
SDL_Surface *surface = SDL_CreateSurface(width, height, format);
|
|
if (surface) {
|
|
int length = width * SDL_BYTESPERPIXEL(format);
|
|
Uint8 *src = (Uint8 *)pixels;
|
|
Uint8 *dst = (Uint8 *)surface->pixels;
|
|
int rows = height;
|
|
while (rows--) {
|
|
SDL_memcpy(dst, src, length);
|
|
dst += surface->pitch;
|
|
src += pitch;
|
|
}
|
|
|
|
SDL_SetSurfaceColorspace(surface, colorspace);
|
|
}
|
|
return surface;
|
|
}
|
|
|
|
bool SDL_ConvertPixelsAndColorspace(int width, int height,
|
|
SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch,
|
|
SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch)
|
|
{
|
|
SDL_Surface src_surface;
|
|
SDL_Surface dst_surface;
|
|
SDL_Rect rect;
|
|
void *nonconst_src = (void *)src;
|
|
bool result;
|
|
|
|
if (!src) {
|
|
return SDL_InvalidParamError("src");
|
|
}
|
|
if (!src_pitch) {
|
|
return SDL_InvalidParamError("src_pitch");
|
|
}
|
|
if (!dst) {
|
|
return SDL_InvalidParamError("dst");
|
|
}
|
|
if (!dst_pitch) {
|
|
return SDL_InvalidParamError("dst_pitch");
|
|
}
|
|
|
|
if (src_colorspace == SDL_COLORSPACE_UNKNOWN) {
|
|
src_colorspace = SDL_GetDefaultColorspaceForFormat(src_format);
|
|
}
|
|
if (dst_colorspace == SDL_COLORSPACE_UNKNOWN) {
|
|
dst_colorspace = SDL_GetDefaultColorspaceForFormat(dst_format);
|
|
}
|
|
|
|
if (src_format == SDL_PIXELFORMAT_MJPG) {
|
|
return SDL_ConvertPixels_STB(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
|
|
}
|
|
|
|
#ifdef SDL_HAVE_YUV
|
|
if (SDL_ISPIXELFORMAT_FOURCC(src_format) && SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
|
|
return SDL_ConvertPixels_YUV_to_YUV(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
|
|
} else if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
|
|
return SDL_ConvertPixels_YUV_to_RGB(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
|
|
} else if (SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
|
|
return SDL_ConvertPixels_RGB_to_YUV(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
|
|
}
|
|
#else
|
|
if (SDL_ISPIXELFORMAT_FOURCC(src_format) || SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
|
|
return SDL_SetError("SDL not built with YUV support");
|
|
}
|
|
#endif
|
|
|
|
// Fast path for same format copy
|
|
if (src_format == dst_format && src_colorspace == dst_colorspace) {
|
|
if (src_pitch == dst_pitch) {
|
|
SDL_memcpy(dst, src, height * src_pitch);
|
|
} else {
|
|
int i;
|
|
const int bpp = SDL_BYTESPERPIXEL(src_format);
|
|
width *= bpp;
|
|
for (i = height; i--;) {
|
|
SDL_memcpy(dst, src, width);
|
|
src = (const Uint8 *)src + src_pitch;
|
|
dst = (Uint8 *)dst + dst_pitch;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (!SDL_InitializeSurface(&src_surface, width, height, src_format, src_colorspace, src_properties, nonconst_src, src_pitch, true)) {
|
|
return false;
|
|
}
|
|
SDL_SetSurfaceBlendMode(&src_surface, SDL_BLENDMODE_NONE);
|
|
|
|
if (!SDL_InitializeSurface(&dst_surface, width, height, dst_format, dst_colorspace, dst_properties, dst, dst_pitch, true)) {
|
|
return false;
|
|
}
|
|
|
|
// Set up the rect and go!
|
|
rect.x = 0;
|
|
rect.y = 0;
|
|
rect.w = width;
|
|
rect.h = height;
|
|
result = SDL_BlitSurfaceUnchecked(&src_surface, &rect, &dst_surface, &rect);
|
|
|
|
SDL_DestroySurface(&src_surface);
|
|
SDL_DestroySurface(&dst_surface);
|
|
|
|
return result;
|
|
}
|
|
|
|
bool SDL_ConvertPixels(int width, int height, SDL_PixelFormat src_format, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch)
|
|
{
|
|
return SDL_ConvertPixelsAndColorspace(width, height,
|
|
src_format, SDL_COLORSPACE_UNKNOWN, 0, src, src_pitch,
|
|
dst_format, SDL_COLORSPACE_UNKNOWN, 0, dst, dst_pitch);
|
|
}
|
|
|
|
/*
|
|
* Premultiply the alpha on a block of pixels
|
|
*
|
|
* Here are some ideas for optimization:
|
|
* https://github.com/Wizermil/premultiply_alpha/tree/master/premultiply_alpha
|
|
* https://developer.arm.com/documentation/101964/0201/Pre-multiplied-alpha-channel-data
|
|
*/
|
|
|
|
static void SDL_PremultiplyAlpha_AXYZ8888(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
|
|
{
|
|
int c;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (height--) {
|
|
const Uint32 *src_px = (const Uint32 *)src;
|
|
Uint32 *dst_px = (Uint32 *)dst;
|
|
for (c = width; c; --c) {
|
|
// Component bytes extraction.
|
|
srcpixel = *src_px++;
|
|
RGBA_FROM_ARGB8888(srcpixel, srcR, srcG, srcB, srcA);
|
|
|
|
// Alpha pre-multiplication of each component.
|
|
dstA = srcA;
|
|
dstR = (srcA * srcR) / 255;
|
|
dstG = (srcA * srcG) / 255;
|
|
dstB = (srcA * srcB) / 255;
|
|
|
|
// ARGB8888 pixel recomposition.
|
|
ARGB8888_FROM_RGBA(dstpixel, dstR, dstG, dstB, dstA);
|
|
*dst_px++ = dstpixel;
|
|
}
|
|
src = (const Uint8 *)src + src_pitch;
|
|
dst = (Uint8 *)dst + dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_PremultiplyAlpha_XYZA8888(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
|
|
{
|
|
int c;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (height--) {
|
|
const Uint32 *src_px = (const Uint32 *)src;
|
|
Uint32 *dst_px = (Uint32 *)dst;
|
|
for (c = width; c; --c) {
|
|
// Component bytes extraction.
|
|
srcpixel = *src_px++;
|
|
RGBA_FROM_RGBA8888(srcpixel, srcR, srcG, srcB, srcA);
|
|
|
|
// Alpha pre-multiplication of each component.
|
|
dstA = srcA;
|
|
dstR = (srcA * srcR) / 255;
|
|
dstG = (srcA * srcG) / 255;
|
|
dstB = (srcA * srcB) / 255;
|
|
|
|
// RGBA8888 pixel recomposition.
|
|
RGBA8888_FROM_RGBA(dstpixel, dstR, dstG, dstB, dstA);
|
|
*dst_px++ = dstpixel;
|
|
}
|
|
src = (const Uint8 *)src + src_pitch;
|
|
dst = (Uint8 *)dst + dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_PremultiplyAlpha_AXYZ128(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
|
|
{
|
|
int c;
|
|
float flR, flG, flB, flA;
|
|
|
|
while (height--) {
|
|
const float *src_px = (const float *)src;
|
|
float *dst_px = (float *)dst;
|
|
for (c = width; c; --c) {
|
|
flA = *src_px++;
|
|
flR = *src_px++;
|
|
flG = *src_px++;
|
|
flB = *src_px++;
|
|
|
|
// Alpha pre-multiplication of each component.
|
|
flR *= flA;
|
|
flG *= flA;
|
|
flB *= flA;
|
|
|
|
*dst_px++ = flA;
|
|
*dst_px++ = flR;
|
|
*dst_px++ = flG;
|
|
*dst_px++ = flB;
|
|
}
|
|
src = (const Uint8 *)src + src_pitch;
|
|
dst = (Uint8 *)dst + dst_pitch;
|
|
}
|
|
}
|
|
|
|
static bool SDL_PremultiplyAlphaPixelsAndColorspace(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch, bool linear)
|
|
{
|
|
SDL_Surface *convert = NULL;
|
|
void *final_dst = dst;
|
|
int final_dst_pitch = dst_pitch;
|
|
SDL_PixelFormat format;
|
|
SDL_Colorspace colorspace;
|
|
bool result = false;
|
|
|
|
if (!src) {
|
|
return SDL_InvalidParamError("src");
|
|
}
|
|
if (!src_pitch) {
|
|
return SDL_InvalidParamError("src_pitch");
|
|
}
|
|
if (!dst) {
|
|
return SDL_InvalidParamError("dst");
|
|
}
|
|
if (!dst_pitch) {
|
|
return SDL_InvalidParamError("dst_pitch");
|
|
}
|
|
|
|
// Use a high precision format if we're converting to linear colorspace or using high precision pixel formats
|
|
if (linear ||
|
|
SDL_ISPIXELFORMAT_10BIT(src_format) || SDL_BITSPERPIXEL(src_format) > 32 ||
|
|
SDL_ISPIXELFORMAT_10BIT(dst_format) || SDL_BITSPERPIXEL(dst_format) > 32) {
|
|
if (src_format == SDL_PIXELFORMAT_ARGB128_FLOAT ||
|
|
src_format == SDL_PIXELFORMAT_ABGR128_FLOAT) {
|
|
format = src_format;
|
|
} else {
|
|
format = SDL_PIXELFORMAT_ARGB128_FLOAT;
|
|
}
|
|
} else {
|
|
if (src_format == SDL_PIXELFORMAT_ARGB8888 ||
|
|
src_format == SDL_PIXELFORMAT_ABGR8888 ||
|
|
src_format == SDL_PIXELFORMAT_RGBA8888 ||
|
|
src_format == SDL_PIXELFORMAT_BGRA8888) {
|
|
format = src_format;
|
|
} else {
|
|
format = SDL_PIXELFORMAT_ARGB8888;
|
|
}
|
|
}
|
|
if (linear) {
|
|
colorspace = SDL_COLORSPACE_SRGB_LINEAR;
|
|
} else {
|
|
colorspace = SDL_COLORSPACE_SRGB;
|
|
}
|
|
|
|
if (src_format != format || src_colorspace != colorspace) {
|
|
convert = SDL_CreateSurface(width, height, format);
|
|
if (!convert) {
|
|
goto done;
|
|
}
|
|
if (!SDL_ConvertPixelsAndColorspace(width, height, src_format, src_colorspace, src_properties, src, src_pitch, format, colorspace, 0, convert->pixels, convert->pitch)) {
|
|
goto done;
|
|
}
|
|
|
|
src = convert->pixels;
|
|
src_pitch = convert->pitch;
|
|
dst = convert->pixels;
|
|
dst_pitch = convert->pitch;
|
|
|
|
} else if (dst_format != format || dst_colorspace != colorspace) {
|
|
convert = SDL_CreateSurface(width, height, format);
|
|
if (!convert) {
|
|
goto done;
|
|
}
|
|
dst = convert->pixels;
|
|
dst_pitch = convert->pitch;
|
|
}
|
|
|
|
switch (format) {
|
|
case SDL_PIXELFORMAT_ARGB8888:
|
|
case SDL_PIXELFORMAT_ABGR8888:
|
|
SDL_PremultiplyAlpha_AXYZ8888(width, height, src, src_pitch, dst, dst_pitch);
|
|
break;
|
|
case SDL_PIXELFORMAT_RGBA8888:
|
|
case SDL_PIXELFORMAT_BGRA8888:
|
|
SDL_PremultiplyAlpha_XYZA8888(width, height, src, src_pitch, dst, dst_pitch);
|
|
break;
|
|
case SDL_PIXELFORMAT_ARGB128_FLOAT:
|
|
case SDL_PIXELFORMAT_ABGR128_FLOAT:
|
|
SDL_PremultiplyAlpha_AXYZ128(width, height, src, src_pitch, dst, dst_pitch);
|
|
break;
|
|
default:
|
|
SDL_SetError("Unexpected internal pixel format");
|
|
goto done;
|
|
}
|
|
|
|
if (dst != final_dst) {
|
|
if (!SDL_ConvertPixelsAndColorspace(width, height, format, colorspace, 0, convert->pixels, convert->pitch, dst_format, dst_colorspace, dst_properties, final_dst, final_dst_pitch)) {
|
|
goto done;
|
|
}
|
|
}
|
|
result = true;
|
|
|
|
done:
|
|
if (convert) {
|
|
SDL_DestroySurface(convert);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool SDL_PremultiplyAlpha(int width, int height,
|
|
SDL_PixelFormat src_format, const void *src, int src_pitch,
|
|
SDL_PixelFormat dst_format, void *dst, int dst_pitch, bool linear)
|
|
{
|
|
SDL_Colorspace src_colorspace = SDL_GetDefaultColorspaceForFormat(src_format);
|
|
SDL_Colorspace dst_colorspace = SDL_GetDefaultColorspaceForFormat(dst_format);
|
|
|
|
return SDL_PremultiplyAlphaPixelsAndColorspace(width, height, src_format, src_colorspace, 0, src, src_pitch, dst_format, dst_colorspace, 0, dst, dst_pitch, linear);
|
|
}
|
|
|
|
bool SDL_PremultiplySurfaceAlpha(SDL_Surface *surface, bool linear)
|
|
{
|
|
SDL_Colorspace colorspace;
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
colorspace = surface->colorspace;
|
|
|
|
return SDL_PremultiplyAlphaPixelsAndColorspace(surface->w, surface->h, surface->format, colorspace, surface->props, surface->pixels, surface->pitch, surface->format, colorspace, surface->props, surface->pixels, surface->pitch, linear);
|
|
}
|
|
|
|
bool SDL_ClearSurface(SDL_Surface *surface, float r, float g, float b, float a)
|
|
{
|
|
SDL_Rect clip_rect;
|
|
bool result = false;
|
|
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
SDL_GetSurfaceClipRect(surface, &clip_rect);
|
|
SDL_SetSurfaceClipRect(surface, NULL);
|
|
|
|
if (!SDL_ISPIXELFORMAT_FOURCC(surface->format) &&
|
|
SDL_BYTESPERPIXEL(surface->format) <= sizeof(Uint32)) {
|
|
Uint32 color;
|
|
|
|
color = SDL_MapSurfaceRGBA(surface,
|
|
(Uint8)SDL_roundf(SDL_clamp(r, 0.0f, 1.0f) * 255.0f),
|
|
(Uint8)SDL_roundf(SDL_clamp(g, 0.0f, 1.0f) * 255.0f),
|
|
(Uint8)SDL_roundf(SDL_clamp(b, 0.0f, 1.0f) * 255.0f),
|
|
(Uint8)SDL_roundf(SDL_clamp(a, 0.0f, 1.0f) * 255.0f));
|
|
result = SDL_FillSurfaceRect(surface, NULL, color);
|
|
} else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
// We can't directly set an RGB value on a YUV surface
|
|
SDL_Surface *tmp = SDL_CreateSurface(surface->w, surface->h, SDL_PIXELFORMAT_ARGB8888);
|
|
if (!tmp) {
|
|
goto done;
|
|
}
|
|
|
|
if (SDL_ClearSurface(tmp, r, g, b, a)) {
|
|
result = SDL_ConvertPixelsAndColorspace(surface->w, surface->h, tmp->format, tmp->colorspace, tmp->props, tmp->pixels, tmp->pitch, surface->format, surface->colorspace, surface->props, surface->pixels, surface->pitch);
|
|
}
|
|
SDL_DestroySurface(tmp);
|
|
} else {
|
|
// Take advantage of blit color conversion
|
|
SDL_Surface *tmp = SDL_CreateSurface(1, 1, SDL_PIXELFORMAT_RGBA128_FLOAT);
|
|
if (!tmp) {
|
|
goto done;
|
|
}
|
|
SDL_SetSurfaceColorspace(tmp, surface->colorspace);
|
|
SDL_SetSurfaceBlendMode(tmp, SDL_BLENDMODE_NONE);
|
|
|
|
float *pixels = (float *)tmp->pixels;
|
|
pixels[0] = r;
|
|
pixels[1] = g;
|
|
pixels[2] = b;
|
|
pixels[3] = a;
|
|
|
|
result = SDL_BlitSurfaceScaled(tmp, NULL, surface, NULL, SDL_SCALEMODE_NEAREST);
|
|
SDL_DestroySurface(tmp);
|
|
}
|
|
|
|
done:
|
|
SDL_SetSurfaceClipRect(surface, &clip_rect);
|
|
|
|
return result;
|
|
}
|
|
|
|
Uint32 SDL_MapSurfaceRGB(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
|
|
{
|
|
return SDL_MapSurfaceRGBA(surface, r, g, b, SDL_ALPHA_OPAQUE);
|
|
}
|
|
|
|
Uint32 SDL_MapSurfaceRGBA(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
SDL_InvalidParamError("surface");
|
|
return true;
|
|
}
|
|
return SDL_MapRGBA(surface->fmt, surface->palette, r, g, b, a);
|
|
}
|
|
|
|
// This function Copyright 2023 Collabora Ltd., contributed to SDL under the ZLib license
|
|
bool SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)
|
|
{
|
|
Uint32 pixel = 0;
|
|
size_t bytes_per_pixel;
|
|
Uint8 unused;
|
|
Uint8 *p;
|
|
bool result = false;
|
|
|
|
if (r) {
|
|
*r = 0;
|
|
} else {
|
|
r = &unused;
|
|
}
|
|
|
|
if (g) {
|
|
*g = 0;
|
|
} else {
|
|
g = &unused;
|
|
}
|
|
|
|
if (b) {
|
|
*b = 0;
|
|
} else {
|
|
b = &unused;
|
|
}
|
|
|
|
if (a) {
|
|
*a = 0;
|
|
} else {
|
|
a = &unused;
|
|
}
|
|
|
|
if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (x < 0 || x >= surface->w) {
|
|
return SDL_InvalidParamError("x");
|
|
}
|
|
|
|
if (y < 0 || y >= surface->h) {
|
|
return SDL_InvalidParamError("y");
|
|
}
|
|
|
|
bytes_per_pixel = SDL_BYTESPERPIXEL(surface->format);
|
|
|
|
if (SDL_MUSTLOCK(surface)) {
|
|
if (!SDL_LockSurface(surface)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
p = (Uint8 *)surface->pixels + y * surface->pitch + x * bytes_per_pixel;
|
|
|
|
if (bytes_per_pixel <= sizeof(pixel) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
/* Fill the appropriate number of least-significant bytes of pixel,
|
|
* leaving the most-significant bytes set to zero */
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
|
SDL_memcpy(((Uint8 *)&pixel) + (sizeof(pixel) - bytes_per_pixel), p, bytes_per_pixel);
|
|
#else
|
|
SDL_memcpy(&pixel, p, bytes_per_pixel);
|
|
#endif
|
|
SDL_GetRGBA(pixel, surface->fmt, surface->palette, r, g, b, a);
|
|
result = true;
|
|
} else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
// FIXME: We need code to extract a single macroblock from a YUV surface
|
|
SDL_Surface *converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888);
|
|
if (converted) {
|
|
result = SDL_ReadSurfacePixel(converted, x, y, r, g, b, a);
|
|
SDL_DestroySurface(converted);
|
|
}
|
|
} else {
|
|
// This is really slow, but it gets the job done
|
|
Uint8 rgba[4];
|
|
|
|
if (SDL_ConvertPixelsAndColorspace(1, 1, surface->format, surface->colorspace, surface->props, p, surface->pitch, SDL_PIXELFORMAT_RGBA32, SDL_COLORSPACE_SRGB, 0, rgba, sizeof(rgba))) {
|
|
*r = rgba[0];
|
|
*g = rgba[1];
|
|
*b = rgba[2];
|
|
*a = rgba[3];
|
|
result = true;
|
|
}
|
|
}
|
|
|
|
if (SDL_MUSTLOCK(surface)) {
|
|
SDL_UnlockSurface(surface);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool SDL_ReadSurfacePixelFloat(SDL_Surface *surface, int x, int y, float *r, float *g, float *b, float *a)
|
|
{
|
|
float unused;
|
|
bool result = false;
|
|
|
|
if (r) {
|
|
*r = 0.0f;
|
|
} else {
|
|
r = &unused;
|
|
}
|
|
|
|
if (g) {
|
|
*g = 0.0f;
|
|
} else {
|
|
g = &unused;
|
|
}
|
|
|
|
if (b) {
|
|
*b = 0.0f;
|
|
} else {
|
|
b = &unused;
|
|
}
|
|
|
|
if (a) {
|
|
*a = 0.0f;
|
|
} else {
|
|
a = &unused;
|
|
}
|
|
|
|
if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (x < 0 || x >= surface->w) {
|
|
return SDL_InvalidParamError("x");
|
|
}
|
|
|
|
if (y < 0 || y >= surface->h) {
|
|
return SDL_InvalidParamError("y");
|
|
}
|
|
|
|
if (SDL_BYTESPERPIXEL(surface->format) <= sizeof(Uint32) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
Uint8 r8, g8, b8, a8;
|
|
|
|
if (SDL_ReadSurfacePixel(surface, x, y, &r8, &g8, &b8, &a8)) {
|
|
*r = (float)r8 / 255.0f;
|
|
*g = (float)g8 / 255.0f;
|
|
*b = (float)b8 / 255.0f;
|
|
*a = (float)a8 / 255.0f;
|
|
result = true;
|
|
}
|
|
} else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
// FIXME: We need code to extract a single macroblock from a YUV surface
|
|
SDL_Surface *converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888);
|
|
if (converted) {
|
|
result = SDL_ReadSurfacePixelFloat(converted, x, y, r, g, b, a);
|
|
SDL_DestroySurface(converted);
|
|
}
|
|
} else {
|
|
// This is really slow, but it gets the job done
|
|
float rgba[4];
|
|
Uint8 *p;
|
|
|
|
if (SDL_MUSTLOCK(surface)) {
|
|
if (!SDL_LockSurface(surface)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
p = (Uint8 *)surface->pixels + y * surface->pitch + x * SDL_BYTESPERPIXEL(surface->format);
|
|
|
|
if (surface->format == SDL_PIXELFORMAT_RGBA128_FLOAT) {
|
|
SDL_memcpy(rgba, p, sizeof(rgba));
|
|
result = true;
|
|
} else {
|
|
SDL_Colorspace src_colorspace = surface->colorspace;
|
|
SDL_Colorspace dst_colorspace = (src_colorspace == SDL_COLORSPACE_SRGB_LINEAR ? SDL_COLORSPACE_SRGB_LINEAR : SDL_COLORSPACE_SRGB);
|
|
|
|
if (SDL_ConvertPixelsAndColorspace(1, 1, surface->format, src_colorspace, surface->props, p, surface->pitch, SDL_PIXELFORMAT_RGBA128_FLOAT, dst_colorspace, 0, rgba, sizeof(rgba))) {
|
|
result = true;
|
|
}
|
|
}
|
|
|
|
if (result) {
|
|
*r = rgba[0];
|
|
*g = rgba[1];
|
|
*b = rgba[2];
|
|
*a = rgba[3];
|
|
}
|
|
|
|
if (SDL_MUSTLOCK(surface)) {
|
|
SDL_UnlockSurface(surface);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool SDL_WriteSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
|
{
|
|
Uint32 pixel = 0;
|
|
size_t bytes_per_pixel;
|
|
Uint8 *p;
|
|
bool result = false;
|
|
|
|
if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (x < 0 || x >= surface->w) {
|
|
return SDL_InvalidParamError("x");
|
|
}
|
|
|
|
if (y < 0 || y >= surface->h) {
|
|
return SDL_InvalidParamError("y");
|
|
}
|
|
|
|
bytes_per_pixel = SDL_BYTESPERPIXEL(surface->format);
|
|
|
|
if (SDL_MUSTLOCK(surface)) {
|
|
if (!SDL_LockSurface(surface)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
p = (Uint8 *)surface->pixels + y * surface->pitch + x * bytes_per_pixel;
|
|
|
|
if (bytes_per_pixel <= sizeof(pixel) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
pixel = SDL_MapRGBA(surface->fmt, surface->palette, r, g, b, a);
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
|
SDL_memcpy(p, ((Uint8 *)&pixel) + (sizeof(pixel) - bytes_per_pixel), bytes_per_pixel);
|
|
#else
|
|
SDL_memcpy(p, &pixel, bytes_per_pixel);
|
|
#endif
|
|
result = true;
|
|
} else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
result = SDL_Unsupported();
|
|
} else {
|
|
// This is really slow, but it gets the job done
|
|
Uint8 rgba[4];
|
|
|
|
rgba[0] = r;
|
|
rgba[1] = g;
|
|
rgba[2] = b;
|
|
rgba[3] = a;
|
|
result = SDL_ConvertPixelsAndColorspace(1, 1, SDL_PIXELFORMAT_RGBA32, SDL_COLORSPACE_SRGB, 0, rgba, sizeof(rgba), surface->format, surface->colorspace, surface->props, p, surface->pitch);
|
|
}
|
|
|
|
if (SDL_MUSTLOCK(surface)) {
|
|
SDL_UnlockSurface(surface);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool SDL_WriteSurfacePixelFloat(SDL_Surface *surface, int x, int y, float r, float g, float b, float a)
|
|
{
|
|
bool result = false;
|
|
|
|
if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
|
|
return SDL_InvalidParamError("surface");
|
|
}
|
|
|
|
if (x < 0 || x >= surface->w) {
|
|
return SDL_InvalidParamError("x");
|
|
}
|
|
|
|
if (y < 0 || y >= surface->h) {
|
|
return SDL_InvalidParamError("y");
|
|
}
|
|
|
|
if (SDL_BYTESPERPIXEL(surface->format) <= sizeof(Uint32) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
Uint8 r8, g8, b8, a8;
|
|
|
|
r8 = (Uint8)SDL_round(SDL_clamp(r, 0.0f, 1.0f) * 255.0f);
|
|
g8 = (Uint8)SDL_round(SDL_clamp(g, 0.0f, 1.0f) * 255.0f);
|
|
b8 = (Uint8)SDL_round(SDL_clamp(b, 0.0f, 1.0f) * 255.0f);
|
|
a8 = (Uint8)SDL_round(SDL_clamp(a, 0.0f, 1.0f) * 255.0f);
|
|
if (SDL_WriteSurfacePixel(surface, x, y, r8, g8, b8, a8)) {
|
|
result = true;
|
|
}
|
|
} else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
|
|
result = SDL_Unsupported();
|
|
} else {
|
|
// This is really slow, but it gets the job done
|
|
float rgba[4];
|
|
Uint8 *p;
|
|
|
|
if (SDL_MUSTLOCK(surface)) {
|
|
if (!SDL_LockSurface(surface)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
p = (Uint8 *)surface->pixels + y * surface->pitch + x * SDL_BYTESPERPIXEL(surface->format);
|
|
|
|
rgba[0] = r;
|
|
rgba[1] = g;
|
|
rgba[2] = b;
|
|
rgba[3] = a;
|
|
|
|
if (surface->format == SDL_PIXELFORMAT_RGBA128_FLOAT) {
|
|
SDL_memcpy(p, rgba, sizeof(rgba));
|
|
result = true;
|
|
} else {
|
|
SDL_Colorspace dst_colorspace = surface->colorspace;
|
|
SDL_Colorspace src_colorspace = (dst_colorspace == SDL_COLORSPACE_SRGB_LINEAR ? SDL_COLORSPACE_SRGB_LINEAR : SDL_COLORSPACE_SRGB);
|
|
|
|
result = SDL_ConvertPixelsAndColorspace(1, 1, SDL_PIXELFORMAT_RGBA128_FLOAT, src_colorspace, 0, rgba, sizeof(rgba), surface->format, dst_colorspace, surface->props, p, surface->pitch);
|
|
}
|
|
|
|
if (SDL_MUSTLOCK(surface)) {
|
|
SDL_UnlockSurface(surface);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/*
|
|
* Free a surface created by the above function.
|
|
*/
|
|
void SDL_DestroySurface(SDL_Surface *surface)
|
|
{
|
|
if (!SDL_SurfaceValid(surface)) {
|
|
return;
|
|
}
|
|
if (surface->internal_flags & SDL_INTERNAL_SURFACE_DONTFREE) {
|
|
return;
|
|
}
|
|
if (--surface->refcount > 0) {
|
|
return;
|
|
}
|
|
|
|
SDL_RemoveSurfaceAlternateImages(surface);
|
|
|
|
SDL_DestroyProperties(surface->props);
|
|
|
|
SDL_InvalidateMap(&surface->map);
|
|
|
|
while (surface->locked > 0) {
|
|
SDL_UnlockSurface(surface);
|
|
}
|
|
#ifdef SDL_HAVE_RLE
|
|
if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
|
|
SDL_UnRLESurface(surface, false);
|
|
}
|
|
#endif
|
|
SDL_SetSurfacePalette(surface, NULL);
|
|
|
|
if (surface->flags & SDL_SURFACE_PREALLOCATED) {
|
|
// Don't free
|
|
} else if (surface->flags & SDL_SURFACE_SIMD_ALIGNED) {
|
|
// Free aligned
|
|
SDL_aligned_free(surface->pixels);
|
|
} else {
|
|
// Normal
|
|
SDL_free(surface->pixels);
|
|
}
|
|
|
|
surface->reserved = NULL;
|
|
|
|
if (!(surface->internal_flags & SDL_INTERNAL_SURFACE_STACK)) {
|
|
SDL_free(surface);
|
|
}
|
|
}
|