mirror of
https://github.com/thunderbrewhq/thunderbrew
synced 2025-12-12 11:12:29 +00:00
459 lines
15 KiB
C++
459 lines
15 KiB
C++
#include "console/Device.hpp"
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#include "client/CmdLine.hpp"
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#include "client/Gui.hpp"
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#include "console/Console.hpp"
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#include "console/CVar.hpp"
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#include "console/Command.hpp"
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#include "event/Input.hpp"
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#include "gx/Gx.hpp"
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#include "gx/Device.hpp"
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#include <cstring>
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#include <cstdio>
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CVar* s_cvHwDetect;
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CVar* s_cvGxFixedFunction;
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CVar* s_cvGxWindowResizeLock;
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CVar* s_cvGxVideoOptionsVersion;
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CVar* s_cvGxMaxFPSBk;
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CVar* s_cvGxMaxFPS;
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CVar* s_cvGxOverride;
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CVar* s_cvGxStereoEnabled;
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CVar* s_cvGxFixLag;
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CVar* s_cvGxMultisampleQuality;
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CVar* s_cvGxMultisample;
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CVar* s_cvGxCursor;
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CVar* s_cvGxAspect;
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CVar* s_cvGxVSync;
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CVar* s_cvGxTripleBuffer;
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CVar* s_cvGxRefresh;
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CVar* s_cvGxDepthBits;
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CVar* s_cvGxColorBits;
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CVar* s_cvGxMaximize;
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CVar* s_cvGxResolution;
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CVar* s_cvGxWidescreen;
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CVar* s_cvGxWindow;
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CVar* s_cvGxApi;
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DefaultSettings s_defaults;
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bool s_hwDetect;
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bool s_hwChanged;
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CGxFormat s_requestedFormat;
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const char* g_gxApiNames[GxApis_Last] = {
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"OpenGL", // GxApi_OpenGl
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"D3D9", // GxApi_D3d9
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"D3D9Ex", // GxApi_D3d9Ex
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"D3D10", // GxApi_D3d10
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"D3D11", // GxApi_D3d11
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"GLL", // GxApi_GLL
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"GLSDL" // GxApi_GLSDL
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};
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EGxApi g_gxApiSupported[] = {
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#if defined(WHOA_SYSTEM_WIN)
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GxApi_D3d9,
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#endif
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#if defined(WHOA_SYSTEM_MAC)
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GxApi_GLL,
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#endif
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#if defined(WHOA_BUILD_GLSDL)
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GxApi_GLSDL,
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#endif
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};
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size_t g_numGxApiSupported = sizeof(g_gxApiSupported) / sizeof(EGxApi);
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bool CVGxWindowResizeLockCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool GxVideoOptionsVersionCallback(CVar*, const char*, const char*, void*) {
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return true;
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}
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bool CVGxMaxFPSBkCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxMaxFPSCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxOverrideCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxStereoEnabledCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxFixLagCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxMultisampleQualityCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxMultisampleCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxCursorCallback(CVar*, const char*, const char* value, void*) {
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s_requestedFormat.hwCursor = SStrToInt(value) != 0;
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ConsoleWrite("set pending gxRestart", DEFAULT_COLOR);
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return true;
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}
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bool CVGxAspectCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxVSyncCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxTripleBufferCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxRefreshCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxDepthBitsCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxColorBitsCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxMaximizeCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxResolutionCallback(CVar*, const char*, const char*, void*) {
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// static C2iVector legalSizes[] = {
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// {}
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// }
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// TODO
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return true;
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}
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bool CVGxWindowCallback(CVar*, const char*, const char*, void*) {
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// TODO
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return true;
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}
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bool CVGxApiCallback(CVar* h, const char* oldValue, const char* newValue, void* arg) {
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for (size_t api = 0; api < g_numGxApiSupported; api++) {
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auto apiString = g_gxApiNames[g_gxApiSupported[api]];
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if (SStrCmpI(newValue, apiString, STORM_MAX_STR) == 0) {
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// New gxApi is supported, pass
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ConsoleWrite("GxApi set pending gxRestart", DEFAULT_COLOR);
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return true;
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}
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}
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// Supported gxApi not supplied, show available apis
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constexpr size_t msgsize = 1024;
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char msg[msgsize] = {0};
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SStrPack(msg, "unsupported api, must be one of ", msgsize);
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for (size_t api = 0; api < g_numGxApiSupported; api++) {
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if (api > 0) {
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SStrPack(msg, ", ", msgsize);
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}
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auto apiString = g_gxApiNames[g_gxApiSupported[api]];
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SStrPack(msg, "'", msgsize);
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SStrPack(msg, apiString, msgsize);
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SStrPack(msg, "'", msgsize);
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}
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ConsoleWrite(msg, DEFAULT_COLOR);
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return false;
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}
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int32_t CCGxRestart(const char*, const char*) {
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// TODO
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return 1;
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}
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EGxApi GxApiDefault() {
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#if defined(WHOA_SYSTEM_WIN)
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return GxApi_D3d9;
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#endif
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#if defined(WHOA_SYSTEM_MAC)
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return GxApi_GLL;
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#endif
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#if defined(WHOA_SYSTEM_LINUX)
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return GxApi_GLSDL;
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#endif
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}
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void RegisterGxCVars() {
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const auto& format = s_defaults.format;
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// TODO: bool isChinese = s_currentLocaleIndex == 4 (zhCN)
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bool isChinese = false;
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const uint32_t graphics = CATEGORY::GRAPHICS;
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s_cvGxWidescreen = CVar::Register("widescreen", "Allow widescreen support", 0x0, "1", nullptr, graphics);
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s_cvGxWindow = CVar::Register("gxWindow", "toggle fullscreen/window", 0x1 | 0x2, isChinese ? "1" : "0", &CVGxWindowCallback, graphics);
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s_cvGxMaximize = CVar::Register("gxMaximize", "maximize game window", 0x1 | 0x2, isChinese ? "1" : "0", &CVGxMaximizeCallback, graphics);
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char value[260] = {};
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SStrPrintf(value, sizeof(value), "%s", CGxFormat::formatToColorBitsString[format.colorFormat]);
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s_cvGxColorBits = CVar::Register("gxColorBits", "color bits", 0x1 | 0x2, value, &CVGxColorBitsCallback, graphics);
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SStrPrintf(value, sizeof(value), "%s", CGxFormat::formatToColorBitsString[format.depthFormat]);
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s_cvGxDepthBits = CVar::Register("gxDepthBits", "depth bits", 0x1 | 0x2, value, &CVGxDepthBitsCallback, graphics);
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SStrPrintf(value, 260, "%dx%d", format.size.x, format.size.y);
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s_cvGxResolution = CVar::Register("gxResolution", "resolution", 0x1 | 0x2, value, &CVGxResolutionCallback, graphics);
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s_cvGxRefresh = CVar::Register("gxRefresh", "refresh rate", 0x1 | 0x2, "75", &CVGxRefreshCallback, graphics);
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s_cvGxTripleBuffer = CVar::Register("gxTripleBuffer", "triple buffer", 0x1 | 0x2, "0", &CVGxTripleBufferCallback, graphics);
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s_cvGxApi = CVar::Register("gxApi", "graphics api", 0x1 | 0x2, g_gxApiNames[GxApiDefault()], &CVGxApiCallback, graphics);
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s_cvGxVSync = CVar::Register("gxVSync", "vsync on or off", 0x1 | 0x2, "1", &CVGxVSyncCallback, graphics);
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s_cvGxAspect = CVar::Register("gxAspect", "constrain window aspect", 0x1 | 0x2, "1", &CVGxAspectCallback, graphics);
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s_cvGxCursor = CVar::Register("gxCursor", "toggle hardware cursor", 0x1 | 0x2, "1", &CVGxCursorCallback, graphics);
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// TODO: v10 = *(_DWORD*)(dword_CABB60 + 84);
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int v10 = 0;
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SStrPrintf(value, sizeof(value), "%d", v10);
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s_cvGxMultisample = CVar::Register("gxMultisample", "multisample", 0x1 | 0x2, value, &CVGxMultisampleCallback, graphics);
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s_cvGxMultisampleQuality = CVar::Register("gxMultisampleQuality", "multisample quality", 0x1 | 0x2, "0.0", &CVGxMultisampleQualityCallback, graphics);
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// TODO: v10 = *(_DWORD*)(dword_CABB60 + 80);
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SStrPrintf(value, sizeof(value), "%d", v10);
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s_cvGxFixLag = CVar::Register("gxFixLag", "prevent cursor lag", 0x1 | 0x2, value, &CVGxFixLagCallback, graphics);
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s_cvGxStereoEnabled = CVar::Register("gxStereoEnabled", "Enable stereoscopic rendering", 0x1, "0", &CVGxStereoEnabledCallback, graphics);
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s_cvGxOverride = CVar::Register("gxOverride", "gx overrides", 0x1, "", &CVGxOverrideCallback, graphics);
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s_cvGxMaxFPS = CVar::Register("maxFPS", "Set FPS limit", 0x1, "200", &CVGxMaxFPSCallback, graphics);
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s_cvGxMaxFPSBk = CVar::Register("maxFPSBk", "Set background FPS limit", 0x1, "30", &CVGxMaxFPSBkCallback, graphics);
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s_cvGxVideoOptionsVersion = CVar::Register("videoOptionsVersion", "Video options version", 0x1 | 0x2, "0", &GxVideoOptionsVersionCallback, graphics);
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s_cvGxWindowResizeLock = CVar::Register("windowResizeLock", "prevent resizing in windowed mode", 1, "0", &CVGxWindowResizeLockCallback, graphics);
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s_cvGxFixedFunction = CVar::Register("fixedFunction", "Force fixed function rendering", 0x1 | 0x2, "0", 0, graphics);
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}
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void UpdateGxCVars() {
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s_cvGxColorBits->Update();
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s_cvGxDepthBits->Update();
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s_cvGxWindow->Update();
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s_cvGxResolution->Update();
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s_cvGxRefresh->Update();
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s_cvGxTripleBuffer->Update();
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s_cvGxApi->Update();
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s_cvGxVSync->Update();
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s_cvGxAspect->Update();
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s_cvGxMaximize->Update();
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s_cvGxCursor->Update();
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s_cvGxMultisample->Update();
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s_cvGxMultisampleQuality->Update();
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s_cvGxFixLag->Update();
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}
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void SetGxCVars(const CGxFormat& format) {
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char value[1024] = {};
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s_cvGxColorBits->Set(CGxFormat::formatToColorBitsString[format.colorFormat], true, false, false, true);
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s_cvGxDepthBits->Set(CGxFormat::formatToColorBitsString[format.depthFormat], true, false, false, true);
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SStrPrintf(value, sizeof(value), "%d", format.window);
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s_cvGxWindow->Set(value, true, false, false, true);
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SStrPrintf(value, sizeof(value), "%dx%d", format.size.x, format.size.y);
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s_cvGxResolution->Set(value, true, false, false, true);
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SStrPrintf(value, sizeof(value), "%d", format.refreshRate);
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s_cvGxRefresh->Set(value, true, false, false, true);
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// TODO: (format + 28) > 1
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s_cvGxTripleBuffer->Set("0", true, false, false, true);
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SStrPrintf(value, sizeof(value), "%d", format.vsync);
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s_cvGxVSync->Set(value, true, false, false, true);
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// TODO: format.aspectRatio
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SStrPrintf(value, sizeof(value), "%d", 0);
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s_cvGxAspect->Set(value, true, false, false, true);
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SStrPrintf(value, sizeof(value), "%d", format.maximize);
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s_cvGxMaximize->Set(value, true, false, false, true);
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SStrPrintf(value, sizeof(value), "%d", format.hwCursor);
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s_cvGxCursor->Set(value, true, false, false, true);
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SStrPrintf(value, sizeof(value), "%d", format.sampleCount);
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s_cvGxMultisample->Set(value, true, false, false, true);
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// TODO: format.multisampleQuality
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SStrPrintf(value, sizeof(value), "%f", 0.0f);
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s_cvGxMultisampleQuality->Set(value, true, false, false, true);
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SStrPrintf(value, sizeof(value), "%d", format.fixLag);
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s_cvGxFixLag->Set(value, true, false, false, true);
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UpdateGxCVars();
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}
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void ConsoleDeviceInitialize(const char* title) {
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GxLogOpen();
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s_cvHwDetect = CVar::Register("hwDetect", "do hardware detection", 0x1, "1", nullptr, CATEGORY::GRAPHICS);
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// TODO: sub_76BA30(&unk_CABB38, &byte_CABCBD); << ConsoleDetect
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// TODO: byte_CABCBC = 1;
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if (CmdLineGetBool(WOWCMD_HW_DETECT) || s_cvHwDetect->GetInt() != 0) {
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s_hwDetect = true;
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s_cvHwDetect->Set("0", true, false, false, true);
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} else {
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s_hwDetect = false;
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}
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ConsoleAccessSetEnabled(CmdLineGetBool(WOWCMD_CONSOLE));
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// TODO: sub_76B520(&unk_CABAF0, &unk_CABB38);
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// CHANGE: Remove this when the rest will be ready
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s_defaults.format.size.x = 1024;
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s_defaults.format.size.y = 768;
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s_defaults.format.colorFormat = CGxFormat::Fmt_Argb8888;
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s_defaults.format.depthFormat = CGxFormat::Fmt_Ds248;
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RegisterGxCVars();
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ConsoleCommandRegister("gxRestart", &CCGxRestart, CATEGORY::GRAPHICS, nullptr);
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// TODO: GxAdapterMonitorModes((int)&unk_CABCC8);
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// TODO: ValidateFormatMonitor(&unk_CABDA8);
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// TODO: if ( GxAdapterDesktopMode(&v28) )
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if (true) {
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s_requestedFormat.size.x = 1024;
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s_requestedFormat.size.y = 768;
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s_requestedFormat.colorFormat = CGxFormat::Fmt_Argb8888;
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s_requestedFormat.depthFormat = CGxFormat::Fmt_Ds248;
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}
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GxLog("ConsoleDeviceInitialize(): hwDetect = %d, hwChanged = %d", s_hwDetect, s_hwChanged);
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if (CmdLineGetBool(WOWCMD_RES_800x600)) {
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s_requestedFormat.size.x = 800;
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s_requestedFormat.size.y = 600;
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} else if (CmdLineGetBool(WOWCMD_RES_1024x768)) {
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s_requestedFormat.size.x = 1024;
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s_requestedFormat.size.y = 768;
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} else if (CmdLineGetBool(WOWCMD_RES_1280x960)) {
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s_requestedFormat.size.x = 1280;
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s_requestedFormat.size.y = 960;
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} else if (CmdLineGetBool(WOWCMD_RES_1280x1024)) {
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s_requestedFormat.size.x = 1280;
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s_requestedFormat.size.y = 1024;
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} else if (CmdLineGetBool(WOWCMD_RES_1600x1200)) {
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s_requestedFormat.size.x = 1600;
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s_requestedFormat.size.y = 1200;
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}
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if (s_cvGxFixedFunction->GetInt() != 0) {
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// TODO: (dword_CABD20 = 0) s_requestedFormat.unknown_field = 0;
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s_requestedFormat.pos.y = 0; // <--- CHECK THIS
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s_requestedFormat.pos.x = 0;
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}
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if (s_hwDetect || s_hwChanged) {
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// TODO Sub76B3F0(&UnkCABAF0, &UnkCABB38);
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s_cvGxFixedFunction->Set("0", true, false, false, true);
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// TODO memcpy(&s_requestedFormat, &s_defaults.format, sizeof(s_requestedFormat));
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s_requestedFormat.window = s_cvGxWindow->GetInt() != 0;
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s_requestedFormat.maximize = s_cvGxMaximize->GetInt() != 0;
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// TODO temporary override
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s_requestedFormat.maximize = 0;
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SetGxCVars(s_requestedFormat);
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}
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EGxApi api = GxApiDefault();
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auto gxApiName = s_cvGxApi->GetString();
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auto gxOverride = CmdLineGetString(WOWCMD_GX_OVERRIDE);
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if (*gxOverride != '\0') {
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gxApiName = gxOverride;
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} else if (CmdLineGetBool(CMD_OPENGL)) {
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gxApiName = g_gxApiNames[GxApi_OpenGl];
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} else if (CmdLineGetBool(CMD_D3D)) {
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gxApiName = g_gxApiNames[GxApi_D3d9];
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} else if (CmdLineGetBool(CMD_D3D9EX)) {
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gxApiName = g_gxApiNames[GxApi_D3d9Ex];
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}
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// Sanitize chosen gxApi against list of supported gxApis
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for (size_t i = 0; i < g_numGxApiSupported; i++) {
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EGxApi supportedApi = g_gxApiSupported[i];
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if (SStrCmpI(gxApiName, g_gxApiNames[supportedApi], STORM_MAX_STR) == 0) {
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api = supportedApi;
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break;
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}
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}
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s_requestedFormat.fixLag = s_cvGxFixLag->GetInt() != 0;
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s_requestedFormat.hwTnL = !CmdLineGetBool(CMD_SW_TNL);
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bool windowed = s_cvGxWindow->GetInt() != 0;
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if (CmdLineGetBool(CMD_FULL_SCREEN)) {
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windowed = false;
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} else if (CmdLineGetBool(WOWCMD_WINDOWED)) {
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windowed = true;
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}
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s_requestedFormat.window = windowed;
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// TODO: byte_CABD47 = windowed;
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GxLog("GxApi_%s selected\n", g_gxApiNames[api]);
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// Set internally (CVar value reflects the current gxApi at launch),
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// this will not Set() as CVar gxApi is latched
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s_cvGxApi->InternalSet(g_gxApiNames[api], true, false, false, true);
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CGxFormat format;
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memcpy(&format, &s_requestedFormat, sizeof(s_requestedFormat));
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CGxDevice* device = GxDevCreate(api, OsWindowProc, format);
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// TODO
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auto gxWindow = GxDevWindow();
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OsGuiSetGxWindow(gxWindow);
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// TODO
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}
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