thunderbrew/src/gx/Draw.hpp

23 lines
453 B
C++

#ifndef GX_DRAW_HPP
#define GX_DRAW_HPP
#include "gx/CGxBatch.hpp"
#include "gx/Types.hpp"
#include <cstdint>
class C3Vector;
class CImVector;
void GxDraw(CGxBatch* batch, int32_t indexed);
void GxDrawLockedElements(EGxPrim primType, uint32_t indexCount, const uint16_t* indices);
void GxSceneClear(uint32_t, CImVector);
void GxScenePresent(uint32_t a2);
void GxSub682A00();
void GxuFlushDrawList(EGxuDrawListCategory, const C3Vector&);
#endif