thunderbrew/src/ui/CSimpleFontString.hpp
2023-01-04 17:25:03 -06:00

89 lines
3.3 KiB
C++

#ifndef UI_C_SIMPLE_FONT_STRING_HPP
#define UI_C_SIMPLE_FONT_STRING_HPP
#include "gx/Font.hpp"
#include "ui/CSimpleFontable.hpp"
#include "ui/CSimpleRegion.hpp"
class CRenderBatch;
class CSimpleFrame;
class CSimpleFontString : public CSimpleRegion, public CSimpleFontable {
public:
// Static variables
static int32_t s_count;
static int32_t s_metatable;
static int32_t s_objectType;
// Static functions
static void CreateScriptMetaTable();
static int32_t GetObjectType();
static void RegisterScriptMethods(lua_State* L);
// Member variables
HTEXTFONT m_font = nullptr;
float m_fontHeight = 0.0f;
uint16_t m_textMaxSize = 0;
uint16_t m_textCurSize = 0;
char* m_text = nullptr;
float m_spacing = 0.0f;
HTEXTBLOCK m_string = nullptr;
float m_cachedWidth = 0.0f;
float m_cachedHeight = 0.0f;
CImVector m_shadowColor;
C2Vector m_shadowOffset;
C2Vector m_justificationOffset;
int16_t m_alphaGradientStart = -1;
int16_t m_alphaGradientLength;
uint32_t m_styleFlags = 0x2 | 0x10 | 0x200;
uint32_t m_settableStyleFlags = 0x1 | 0x2 | 0x4 | 0x8 | 0x10 | 0x20 | 0x40 | 0x1000 | 0x20000;
uint32_t m_maxLines : 24;
uint32_t m_unk12b : 1;
// Virtual member functions
virtual ~CSimpleFontString();
virtual bool IsA(int32_t type);
virtual int32_t GetScriptMetaTable();
virtual void LoadXML(XMLNode* node, CStatus* status);
virtual void OnColorChanged(bool a2);
virtual void OnScreenSizeChanged();
virtual void Draw(CRenderBatch* batch);
virtual float GetWidth();
virtual float GetHeight();
virtual void OnFrameSizeChanged(const CRect& rect);
virtual void FontObjectUpdated(CSimpleFontStringAttributes& attributes);
// Member functions
CSimpleFontString(CSimpleFrame* frame, uint32_t drawlayer, int32_t show);
void AddShadow(const CImVector& shadowColor, const C2Vector& shadowOffset);
void ClearString();
void DrawEmbeddedTextures(CRenderBatch* batch);
void FreeEmbeddedTextures();
const char* GetDisplayText(float width, float height);
uint32_t GetFontFlags();
float GetFontHeight(bool a2);
const char* GetFontName();
uint32_t GetNumCharsWithinWidth(const char* text, uint32_t textBytes, float maxWidth);
float GetStringHeight();
float GetStringWidth();
const char* GetText();
float GetTextWidth(const char* text, uint32_t textBytes);
void PostLoadXML(XMLNode* node, CStatus* status);
void RefreshEmbeddedTextures();
void RemoveShadow();
int32_t SetFont(const char* fontName, float fontHeight, uint32_t fontFlags, bool force);
void SetIndentedWordWrap(bool a2);
void SetJustificationOffset(float x, float y);
void SetJustifyV(uint8_t justify);
void SetJustifyH(uint8_t justify);
void SetNonSpaceWrap(int32_t a2);
void SetNonWordWrap(int32_t a2);
void SetSpacing(float spacing);
void SetStyleFlags(uint32_t styleFlags);
void SetText(const char* text, int32_t a3);
void SetTextLength(uint32_t a2);
int32_t Sub482AC0();
void UpdateString();
};
#endif