thunderbrew/src/gx/glsdl/GLUtil.hpp

9 lines
170 B
C++

#ifndef GX_GL_SDL_GL_UTIL_HPP
#define GX_GL_SDL_GL_UTIL_HPP
#include "gx/glsdl/GL.hpp"
#include <cstdint>
uint32_t GLSDLTextureTypeToIndex(GLEnum textureType);
#endif