mirror of
https://github.com/thunderbrewhq/thunderbrew
synced 2025-12-16 12:42:30 +00:00
202 lines
5.4 KiB
C
202 lines
5.4 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* Barrier implementation because Android/Bionic don't have pthread_barrier.
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This implementation came from Brent Priddy and was posted on
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StackOverflow. It is used with his permission. */
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typedef struct _SDL_ThreadBarrier
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{
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SDL_Mutex *mutex;
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SDL_Condition *cond;
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Uint32 count;
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Uint32 trip_count;
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} SDL_ThreadBarrier;
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static int SDL_CreateThreadBarrier(SDL_ThreadBarrier *barrier, Uint32 count)
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{
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SDL_assert(barrier != NULL);
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SDL_assert(count != 0);
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barrier->mutex = SDL_CreateMutex();
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if (barrier->mutex == NULL) {
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return -1; /* Error set by CreateMutex */
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}
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barrier->cond = SDL_CreateCondition();
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if (barrier->cond == NULL) {
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return -1; /* Error set by CreateCond */
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}
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barrier->trip_count = count;
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barrier->count = 0;
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return 0;
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}
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static void SDL_DestroyThreadBarrier(SDL_ThreadBarrier *barrier)
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{
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SDL_DestroyCondition(barrier->cond);
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SDL_DestroyMutex(barrier->mutex);
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}
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static int SDL_WaitThreadBarrier(SDL_ThreadBarrier *barrier)
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{
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SDL_LockMutex(barrier->mutex);
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barrier->count += 1;
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if (barrier->count >= barrier->trip_count) {
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barrier->count = 0;
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SDL_BroadcastCondition(barrier->cond);
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SDL_UnlockMutex(barrier->mutex);
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return 1;
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}
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SDL_WaitCondition(barrier->cond, barrier->mutex);
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SDL_UnlockMutex(barrier->mutex);
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return 0;
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}
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#include "../../thread/SDL_systhread.h"
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#define HIDAPI_THREAD_TIMED_OUT 1
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typedef Uint64 hidapi_timespec;
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typedef struct
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{
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SDL_Thread *thread;
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SDL_Mutex *mutex; /* Protects input_reports */
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SDL_Condition *condition;
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SDL_ThreadBarrier barrier; /* Ensures correct startup sequence */
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} hidapi_thread_state;
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static void hidapi_thread_state_init(hidapi_thread_state *state)
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{
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state->mutex = SDL_CreateMutex();
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state->condition = SDL_CreateCondition();
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SDL_CreateThreadBarrier(&state->barrier, 2);
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}
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static void hidapi_thread_state_destroy(hidapi_thread_state *state)
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{
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SDL_DestroyThreadBarrier(&state->barrier);
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SDL_DestroyCondition(state->condition);
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SDL_DestroyMutex(state->mutex);
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}
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static void hidapi_thread_cleanup_push(void (*routine)(void *), void *arg)
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{
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/* There isn't an equivalent in SDL, and it's only useful for threads calling hid_read_timeout() */
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}
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static void hidapi_thread_cleanup_pop(int execute)
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{
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}
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static void hidapi_thread_mutex_lock(hidapi_thread_state *state)
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{
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SDL_LockMutex(state->mutex);
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}
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static void hidapi_thread_mutex_unlock(hidapi_thread_state *state)
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{
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SDL_UnlockMutex(state->mutex);
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}
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static void hidapi_thread_cond_wait(hidapi_thread_state *state)
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{
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SDL_WaitCondition(state->condition, state->mutex);
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}
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static int hidapi_thread_cond_timedwait(hidapi_thread_state *state, hidapi_timespec *ts)
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{
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Sint64 timeout_ns;
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Sint32 timeout_ms;
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timeout_ns = (Sint64)(*ts - SDL_GetTicksNS());
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if (timeout_ns <= 0) {
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timeout_ms = 0;
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} else {
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timeout_ms = (Sint32)SDL_NS_TO_MS(timeout_ns);
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}
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if (SDL_WaitConditionTimeout(state->condition, state->mutex, timeout_ms)) {
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return 0;
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} else {
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return HIDAPI_THREAD_TIMED_OUT;
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}
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}
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static void hidapi_thread_cond_signal(hidapi_thread_state *state)
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{
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SDL_SignalCondition(state->condition);
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}
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static void hidapi_thread_cond_broadcast(hidapi_thread_state *state)
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{
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SDL_BroadcastCondition(state->condition);
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}
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static void hidapi_thread_barrier_wait(hidapi_thread_state *state)
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{
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SDL_WaitThreadBarrier(&state->barrier);
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}
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typedef struct
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{
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void *(*func)(void*);
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void *func_arg;
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} RunInputThreadParam;
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static int RunInputThread(void *param)
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{
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RunInputThreadParam *data = (RunInputThreadParam *)param;
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void *(*func)(void*) = data->func;
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void *func_arg = data->func_arg;
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SDL_free(data);
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func(func_arg);
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return 0;
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}
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static void hidapi_thread_create(hidapi_thread_state *state, void *(*func)(void*), void *func_arg)
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{
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RunInputThreadParam *param = (RunInputThreadParam *)malloc(sizeof(*param));
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/* Note that the hidapi code didn't check for thread creation failure.
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* We'll crash if malloc() fails
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*/
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param->func = func;
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param->func_arg = func_arg;
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state->thread = SDL_CreateThread(RunInputThread, "libusb", param);
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}
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static void hidapi_thread_join(hidapi_thread_state *state)
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{
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SDL_WaitThread(state->thread, NULL);
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}
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static void hidapi_thread_gettime(hidapi_timespec *ts)
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{
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*ts = SDL_GetTicksNS();
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}
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static void hidapi_thread_addtime(hidapi_timespec *ts, int milliseconds)
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{
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*ts += SDL_MS_TO_NS(milliseconds);
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}
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