feat(matrix): add C44Matrix

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fallenoak 2020-11-28 22:42:41 -06:00
parent 51ccc49265
commit 2e64cb75da
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3 changed files with 55 additions and 0 deletions

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tempest/Matrix.hpp Normal file
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#ifndef TEMPEST_MATRIX_HPP
#define TEMPEST_MATRIX_HPP
#include "tempest/matrix/C44Matrix.hpp"
#endif

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#ifndef TEMPEST_MATRIX_C_44MATRIX_HPP
#define TEMPEST_MATRIX_C_44MATRIX_HPP
class C44Matrix {
public:
// Member variables
float a0 = 1.0f;
float a1 = 0.0f;
float a2 = 0.0f;
float a3 = 0.0f;
float b0 = 0.0f;
float b1 = 1.0f;
float b2 = 0.0f;
float b3 = 0.0f;
float c0 = 0.0f;
float c1 = 0.0f;
float c2 = 1.0f;
float c3 = 0.0f;
float d0 = 0.0f;
float d1 = 0.0f;
float d2 = 0.0f;
float d3 = 1.0f;
};
#endif

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test/Matrix.cpp Normal file
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#include "tempest/Matrix.hpp"
#include "test/Test.hpp"
TEST_CASE("C44Matrix", "[matrix]") {
SECTION("constructs with default constructor") {
C44Matrix matrix;
REQUIRE(matrix.a0 == 1.0f);
REQUIRE(matrix.a1 == 0.0f);
REQUIRE(matrix.a2 == 0.0f);
REQUIRE(matrix.a3 == 0.0f);
REQUIRE(matrix.b0 == 0.0f);
REQUIRE(matrix.b1 == 1.0f);
REQUIRE(matrix.b2 == 0.0f);
REQUIRE(matrix.b3 == 0.0f);
REQUIRE(matrix.c0 == 0.0f);
REQUIRE(matrix.c1 == 0.0f);
REQUIRE(matrix.c2 == 1.0f);
REQUIRE(matrix.c3 == 0.0f);
REQUIRE(matrix.d0 == 0.0f);
REQUIRE(matrix.d1 == 0.0f);
REQUIRE(matrix.d2 == 0.0f);
REQUIRE(matrix.d3 == 1.0f);
}
}