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feat(matrix): add C44Matrix::Transpose
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2 changed files with 25 additions and 0 deletions
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@ -99,6 +99,30 @@ void C44Matrix::Translate(const C3Vector& move) {
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this->d2 = this->a2 * move.x + this->b2 * move.y + this->c2 * move.z + this->d2;
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}
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C44Matrix C44Matrix::Transpose() const {
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float a0 = this->a0;
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float a1 = this->a1;
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float a2 = this->a2;
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float a3 = this->a3;
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float b0 = this->b0;
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float b1 = this->b1;
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float b2 = this->b2;
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float b3 = this->b3;
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float c0 = this->c0;
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float c1 = this->c1;
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float c2 = this->c2;
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float c3 = this->c3;
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float d0 = this->d0;
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float d1 = this->d1;
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float d2 = this->d2;
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float d3 = this->d3;
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return { a0, b0, c0, d0, a1, b1, c1, d1, a2, b2, c2, d2, a3, b3, c3, d3 };
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}
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C44Matrix operator*(const C44Matrix& l, float a) {
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float a0 = l.a0 * a;
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float a1 = l.a1 * a;
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@ -52,6 +52,7 @@ class C44Matrix {
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void Scale(const C3Vector& scale);
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void Scale(float scale);
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void Translate(const C3Vector& move);
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C44Matrix Transpose() const;
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};
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C44Matrix operator*(const C44Matrix& l, float a);
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