#include "tempest/vector/C3Vector.hpp" #include "tempest/Math.hpp" C3Vector& C3Vector::operator*=(float a) { this->x *= a; this->y *= a; this->z *= a; return *this; } float C3Vector::Mag() const { return CMath::sqrt(this->SquaredMag()); } float C3Vector::SquaredMag() const { return this->x * this->x + this->y * this->y + this->z * this->z; }