DragonNest/GameCommon/PvPRespawnModeScoreSystem.h

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#pragma once
#include "PvPGameModeScoreSystem.h"
class CPvPRespawnModeScoreSystem:public IPVPGameModeScoreSystem,public TBoostMemoryPool<CPvPRespawnModeScoreSystem>
{
public:
CPvPRespawnModeScoreSystem(){}
virtual ~CPvPRespawnModeScoreSystem(){}
virtual void OnDie( DnActorHandle hActor, DnActorHandle hHitter );
};