DragonNest/Server/DNGameServer/GameSession.cpp

28 lines
527 B
C++
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#include "StdAfx.h"
#include "GameSession.h"
#include "Task.h"
#include "DNGameRoom.h"
//#include "DNSession.h"
CGameSession::CGameSession()
{
}
CGameSession::~CGameSession()
{
}
DWORD CGameSession::GetProcessID()
{
CTask *pTask = dynamic_cast<CTask *>(this);
return pTask->GetRoom()->GetProcessID();
//return pTask->GetSession()->GetProcessID();
}
int CGameSession::GetSessionID()
{
CTask *pTask = dynamic_cast<CTask *>(this);
return pTask->GetRoom()->GetSessionID();
//return pTask->GetSession()->GetSessionID();
}