17 lines
272 B
C++
17 lines
272 B
C++
#pragma once
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#include "clientsession.h"
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class CGameClient : public CClientSession
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{
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public:
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CGameClient(void);
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~CGameClient(void);
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protected:
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void OnIoRead(void);
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void OnIoConnected(void);
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void OnIoDisconnected(void);
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public:
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BOOL Begin( USHORT nRemotePort );
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};
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