DragonNest/GameCommon/DnPartyAddDamageBlow.cpp
Cussrro 47f7895977 Revert "修复编码问题"
This reverts commit 9e69c01767.
2024-12-21 10:04:04 +08:00

60 lines
1.4 KiB
C++

#include "StdAfx.h"
#include "DnPartyAddDamageBlow.h"
#if !defined( USE_BOOST_MEMPOOL )
#ifdef _DEBUG
#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
#endif
#endif // #if !defined( USE_BOOST_MEMPOOL )
CDnPartyAddDamageBlow::CDnPartyAddDamageBlow( DnActorHandle hActor, const char* szValue ) : CDnBlow( hActor )
{
m_StateBlow.emBlowIndex = STATE_BLOW::BLOW_279;
SetValue( szValue );
#ifdef _GAMESERVER
m_nAddDamage = atoi( szValue );
AddCallBackType( SB_ONCALCDAMAGE );
#endif
}
CDnPartyAddDamageBlow::~CDnPartyAddDamageBlow(void)
{
}
void CDnPartyAddDamageBlow::OnBegin( LOCAL_TIME LocalTime, float fDelta )
{
__super::OnBegin(LocalTime, fDelta);
}
void CDnPartyAddDamageBlow::Process( LOCAL_TIME LocalTime, float fDelta )
{
__super::Process(LocalTime, fDelta);
}
void CDnPartyAddDamageBlow::OnEnd( LOCAL_TIME LocalTime, float fDelta )
{
__super::OnEnd(LocalTime, fDelta);
}
#if defined(_GAMESERVER)
float CDnPartyAddDamageBlow::OnCalcDamage( float fOriginalDamage, CDnDamageBase::SHitParam& HitParam )
{
if( m_hActor && m_hActor->IsDie() == false )
{
if( m_nAddDamage > 0 && fOriginalDamage > 0 )
{
char buffer[65];
_itoa_s(m_nAddDamage, buffer, 65, 10 );
m_sDamageActorSkillInfo.hSkillUser = HitParam.hHitter;
m_hActor->CmdAddStateEffect( &m_sDamageActorSkillInfo, STATE_BLOW::BLOW_177, 0, buffer );
}
}
return 0.0f;
}
#endif // _GAMESERVER