73 lines
1.3 KiB
C++
73 lines
1.3 KiB
C++
#include "StdAfx.h"
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#include "DnActor.h"
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#ifdef _DEBUG
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#define new new(_NORMAL_BLOCK,__FILE__,__LINE__)
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#endif
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DnActorHandle MAMovementBase::GetLookTarget()
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{
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return CDnActor::Identity();
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}
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DnActorHandle MAMovementBase::GetMoveTarget()
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{
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return CDnActor::Identity();
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}
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DnActorHandle MAMovementBase::GetNaviTarget()
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{
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return CDnActor::Identity();
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}
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void MAMovementBase::OnDrop( float fCurVelocity )
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{
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m_pActor->OnDrop(fCurVelocity);
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}
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void MAMovementBase::OnStop( EtVector3 &vPosition )
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{
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m_pActor->OnStop( vPosition );
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}
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void MAMovementBase::OnBeginNaviMode()
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{
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m_pActor->OnBeginNaviMode();
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}
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void MAMovementBase::OnClash( EtVector3 &vPosition, OnClashFloorCheckType bFloorClash )
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{
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m_pActor->OnClash( vPosition, bFloorClash );
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}
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void MAMovementBase::OnBumpWall()
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{
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m_pActor->OnBumpWall();
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}
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void MAMovementBase::OnFall( float fCurVelocity )
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{
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m_pActor->OnFall( fCurVelocity );
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}
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void MAMovementBase::OnBeginLook()
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{
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m_pActor->OnBeginLook();
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}
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void MAMovementBase::OnEndLook()
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{
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m_pActor->OnEndLook();
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}
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void MAMovementBase::OnMoveNavi( EtVector3 &vPosition )
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{
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m_pActor->OnMoveNavi( vPosition );
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}
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#ifdef PRE_MOD_NAVIGATION_PATH
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void MAMovementBase::OnAutoMoving( EtVector3& vPosition, EtVector3& vCurrentPosition )
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{
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m_pActor->OnAutoMoving( vPosition, vCurrentPosition );
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}
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#endif // PRE_MOD_NAVIGATION_PATH
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