DragonNest/Common/QuestTool/Backup/DNQuest/Executions/Exe_Recompense_View.cs
2024-12-19 09:48:26 +08:00

36 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
namespace DNQuest.Executions
{
public partial class Exe_Recompense_View : UserControl
{
public Exe_Recompense_View()
{
InitializeComponent();
}
public void Set_Value(string p_index)
{
textBox_Index.Text = p_index;
}
private void Exe_Recompense_View_Leave(object sender, EventArgs e)
{
if (textBox_Index.Text.Trim().Length < 1)
{
if (txtRewardArcher.Text.Length < 1 || txtRewardCleric.Text.Length < 1 || this.txtRewardSorcerer.Text.Length < 1 || this.txtRewardWarrior.Text.Length < 1 || this.txtRewardKally.Text.Length < 1 || this.txtRewardArcademic.Text.Length < 1 || this.txtRewardAssassin.Text.Length < 1)
{
MessageBox.Show("기본 값이 없을 경우, 각 클래스 별 모든 값이 존재해야합니다.");
this.txtRewardWarrior.Focus();
return;
}
}
}
}
}