DragonNest/Server/DNGameServer/DnHideMonsterActor.h
2024-12-19 09:48:26 +08:00

12 lines
392 B
C++

#pragma once
#include "DnSimpleRushMonsterActor.h"
class CDnHideMonsterActor : public CDnSimpleRushMonsterActor, public TBoostMemoryPool< CDnHideMonsterActor >
{
public:
CDnHideMonsterActor( CMultiRoom *pRoom, int nClassID );
virtual ~CDnHideMonsterActor();
virtual bool IsHittable( DnActorHandle hHitter, LOCAL_TIME LocalTime, HitStruct *pHitSignal = NULL, int iHitUniqueID = -1 );
};