DragonNest/Server/DNGameServer/GrowingAreaStateNone.h
2024-12-19 09:48:26 +08:00

24 lines
502 B
C++

#pragma once
#include "GrowingAreaState.h"
class CFarmAreaStateNone:public IFarmAreaState,public TBoostMemoryPool<CFarmAreaStateNone>
{
public:
CFarmAreaStateNone( CGrowingArea* pArea )
:IFarmAreaState(pArea)
{
}
virtual Farm::AreaState::eState GetState(){ return Farm::AreaState::NONE; }
virtual void BeginProcess();
virtual void Process( float fDelta );
virtual void EndProcess();
// CheckState
virtual bool CanStartPlantSeed(); // 씨앗 심을 수 있는 상태?
};