Kelsidavis-WoWee/include/ui/chat/chat_settings.hpp

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#pragma once
#include <functional>
// Forward declaration for ImGui (avoid pulling full imgui header)
struct ImGuiContext;
namespace wowee {
namespace ui {
/**
* Chat appearance and auto-join settings.
*
* Extracted from ChatPanel (Phase 1.1 of chat_panel_ref.md).
* Pure data + settings UI; no dependency on GameHandler or network.
*/
struct ChatSettings {
// Appearance
bool showTimestamps = false;
int fontSize = 1; // 0=small, 1=medium, 2=large
// Auto-join channels
bool autoJoinGeneral = true;
bool autoJoinTrade = true;
bool autoJoinLocalDefense = true;
bool autoJoinLFG = true;
bool autoJoinLocal = true;
// Window state
bool windowLocked = true;
/** Reset all chat settings to defaults. */
void restoreDefaults();
/** Render the "Chat" tab inside the Settings window. */
void renderSettingsTab(std::function<void()> saveSettingsFn);
};
} // namespace ui
} // namespace wowee