mirror of
https://github.com/Kelsidavis/WoWee.git
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- Extract ChatPanel monolith into 15+ focused modules under ui/chat/ (ChatInput, ChatTabManager, ChatTabCompleter, ChatMarkupParser, ChatMarkupRenderer, ChatCommandRegistry, ChatBubbleManager, ChatSettings, MacroEvaluator, GameStateAdapter, InputModifierAdapter) - Split 2700-line chat_panel_commands.cpp into 11 command modules - Add GM command handling: 190-command data table, dot-prefix interception, tab-completion, /gmhelp with category filter - Fix ChatType enum to match WoW wire protocol (SAY=0x01 not 0x00); values 0x00-0x1B shared across Vanilla/TBC/WotLK - Fix BG_SYSTEM_* values from 82-84 (UB in bitmask shifts) to 0x24-0x26 - Fix infinite Enter key loop after teleport (disable TOGGLE_CHAT repeat, add 2-frame input cooldown) - Add tests: chat_markup_parser, chat_tab_completer, gm_commands, macro_evaluator Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
40 lines
997 B
C++
40 lines
997 B
C++
#pragma once
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#include <functional>
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// Forward declaration for ImGui (avoid pulling full imgui header)
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struct ImGuiContext;
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namespace wowee {
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namespace ui {
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/**
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* Chat appearance and auto-join settings.
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*
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* Extracted from ChatPanel (Phase 1.1 of chat_panel_ref.md).
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* Pure data + settings UI; no dependency on GameHandler or network.
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*/
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struct ChatSettings {
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// Appearance
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bool showTimestamps = false;
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int fontSize = 1; // 0=small, 1=medium, 2=large
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// Auto-join channels
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bool autoJoinGeneral = true;
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bool autoJoinTrade = true;
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bool autoJoinLocalDefense = true;
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bool autoJoinLFG = true;
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bool autoJoinLocal = true;
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// Window state
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bool windowLocked = true;
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/** Reset all chat settings to defaults. */
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void restoreDefaults();
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/** Render the "Chat" tab inside the Settings window. */
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void renderSettingsTab(std::function<void()> saveSettingsFn);
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};
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} // namespace ui
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} // namespace wowee
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