feat(pipeline): add WFAC (Wowee Faction Catalog) format
Novel open replacement for Blizzard's Faction.dbc +
FactionTemplate.dbc + the AzerothCore-style
reputation_reward / reputation_spillover SQL tables. The
17th open format added to the editor.
Combines the "displayable Faction" (player-facing name +
reputation thresholds for friendly/honored/revered/exalted)
with the "FactionTemplate matrix" (which factions are
hostile to which) into one entry. The runtime walks the
catalog to answer two questions:
• "Will faction A attack faction B on sight?" -> enemy list
• "What rep tier is the player with X?" -> thresholds
Cross-references with previously-added formats:
WCRT.entry.factionId -> WFAC.entry.factionId
WFAC.entry.parentFactionId -> WFAC.entry.factionId
WFAC.entry.enemies[] -> WFAC.entry.factionId
WFAC.entry.friends[] -> WFAC.entry.factionId
The starter preset's factionId 35 (Friendly) and 14
(Hostile) deliberately match the WCRT preset defaults, so
the demo content stack is consistent: WCRT.makeBandit's
factionId=14 has a real entry in WFAC.makeStarter that
declares it hostile to friendly NPCs (35) and players (1).
Format:
• magic "WFAC", version 1, little-endian
• per faction: factionId / parentFactionId / name /
description / reputationFlags / baseReputation /
7 ascending tier thresholds (hostile..exalted) /
enemies[] / friends[]
Enums:
• ReputationFlags: VisibleOnTab / AtWarDefault / Hidden /
NoReputation / IsHeader (group label)
• Tier (canonical): Hated / Hostile / Unfriendly /
Neutral / Friendly / Honored /
Revered / Exalted
API: WoweeFactionLoader::save / load / exists / findById +
WoweeFaction::isHostile(a, b); presets makeStarter (3-faction
demo matching WCRT defaults), makeAlliance (header +
Stormwind / Darnassus / Ironforge with reciprocal friend
lists + Defias enemy), makeWildlife (4 beast factions, each
hostile to player but ignoring other beasts).
CLI added (5 flags, 514 documented total now):
--gen-factions / --gen-factions-alliance / --gen-factions-wildlife
--info-wfac / --validate-wfac
Validator catches: factionId=0 + duplicates, empty name,
threshold ordering violations (hostile must be < unfriendly
< neutral < ... < exalted), self-listed as enemy or friend,
faction in both enemies and friends (incoherent).
2026-05-09 15:37:59 -07:00
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#include "cli_factions_catalog.hpp"
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#include "cli_arg_parse.hpp"
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#include "cli_box_emitter.hpp"
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#include "pipeline/wowee_factions.hpp"
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#include <nlohmann/json.hpp>
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#include <cstdint>
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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#include <string>
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#include <vector>
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namespace wowee {
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namespace editor {
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namespace cli {
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namespace {
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std::string stripWfacExt(std::string base) {
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stripExt(base, ".wfac");
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return base;
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}
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void appendRepFlagsStr(std::string& s, uint32_t flags) {
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if (flags & wowee::pipeline::WoweeFaction::VisibleOnTab) s += "visible ";
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if (flags & wowee::pipeline::WoweeFaction::AtWarDefault) s += "at-war ";
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if (flags & wowee::pipeline::WoweeFaction::Hidden) s += "hidden ";
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if (flags & wowee::pipeline::WoweeFaction::NoReputation) s += "no-rep ";
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if (flags & wowee::pipeline::WoweeFaction::IsHeader) s += "header ";
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if (s.empty()) s = "-";
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else if (s.back() == ' ') s.pop_back();
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}
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bool saveOrError(const wowee::pipeline::WoweeFaction& c,
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const std::string& base, const char* cmd) {
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if (!wowee::pipeline::WoweeFactionLoader::save(c, base)) {
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std::fprintf(stderr, "%s: failed to save %s.wfac\n",
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cmd, base.c_str());
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return false;
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}
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return true;
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}
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void printGenSummary(const wowee::pipeline::WoweeFaction& c,
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const std::string& base) {
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std::printf("Wrote %s.wfac\n", base.c_str());
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std::printf(" catalog : %s\n", c.name.c_str());
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std::printf(" factions : %zu\n", c.entries.size());
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}
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int handleGenStarter(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "StarterFactions";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWfacExt(base);
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auto c = wowee::pipeline::WoweeFactionLoader::makeStarter(name);
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if (!saveOrError(c, base, "gen-factions")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleGenAlliance(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "AllianceFactions";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWfacExt(base);
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auto c = wowee::pipeline::WoweeFactionLoader::makeAlliance(name);
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if (!saveOrError(c, base, "gen-factions-alliance")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleGenWildlife(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "WildlifeFactions";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWfacExt(base);
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auto c = wowee::pipeline::WoweeFactionLoader::makeWildlife(name);
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if (!saveOrError(c, base, "gen-factions-wildlife")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleInfo(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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bool jsonOut = consumeJsonFlag(i, argc, argv);
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base = stripWfacExt(base);
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if (!wowee::pipeline::WoweeFactionLoader::exists(base)) {
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std::fprintf(stderr, "WFAC not found: %s.wfac\n", base.c_str());
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return 1;
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}
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auto c = wowee::pipeline::WoweeFactionLoader::load(base);
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if (jsonOut) {
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nlohmann::json j;
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j["wfac"] = base + ".wfac";
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j["name"] = c.name;
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j["count"] = c.entries.size();
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nlohmann::json arr = nlohmann::json::array();
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for (const auto& e : c.entries) {
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std::string fs;
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appendRepFlagsStr(fs, e.reputationFlags);
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nlohmann::json je;
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je["factionId"] = e.factionId;
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je["parentFactionId"] = e.parentFactionId;
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je["name"] = e.name;
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je["description"] = e.description;
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je["reputationFlags"] = e.reputationFlags;
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je["reputationFlagsStr"] = fs;
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je["baseReputation"] = e.baseReputation;
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je["thresholdHostile"] = e.thresholdHostile;
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je["thresholdUnfriendly"] = e.thresholdUnfriendly;
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je["thresholdNeutral"] = e.thresholdNeutral;
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je["thresholdFriendly"] = e.thresholdFriendly;
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je["thresholdHonored"] = e.thresholdHonored;
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je["thresholdRevered"] = e.thresholdRevered;
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je["thresholdExalted"] = e.thresholdExalted;
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je["enemies"] = e.enemies;
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je["friends"] = e.friends;
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arr.push_back(je);
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}
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j["entries"] = arr;
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std::printf("%s\n", j.dump(2).c_str());
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return 0;
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}
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std::printf("WFAC: %s.wfac\n", base.c_str());
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std::printf(" catalog : %s\n", c.name.c_str());
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std::printf(" factions : %zu\n", c.entries.size());
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if (c.entries.empty()) return 0;
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std::printf(" id parent flags enemies friends name\n");
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for (const auto& e : c.entries) {
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std::string fs;
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appendRepFlagsStr(fs, e.reputationFlags);
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std::printf(" %4u %4u %-12s %2zu %2zu %s\n",
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e.factionId, e.parentFactionId, fs.c_str(),
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e.enemies.size(), e.friends.size(),
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e.name.c_str());
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}
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return 0;
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}
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2026-05-09 15:45:58 -07:00
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int handleExportJson(int& i, int argc, char** argv) {
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// Mirrors the JSON pairs added for every other novel
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// open format. Each faction emits all 13 scalar fields
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// plus the variable-length enemies + friends arrays and
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// a string-array form for the reputation flag bitset.
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std::string base = argv[++i];
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std::string outPath;
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if (parseOptArg(i, argc, argv)) outPath = argv[++i];
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base = stripWfacExt(base);
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if (outPath.empty()) outPath = base + ".wfac.json";
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if (!wowee::pipeline::WoweeFactionLoader::exists(base)) {
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std::fprintf(stderr,
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"export-wfac-json: WFAC not found: %s.wfac\n", base.c_str());
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return 1;
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}
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auto c = wowee::pipeline::WoweeFactionLoader::load(base);
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nlohmann::json j;
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j["name"] = c.name;
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nlohmann::json arr = nlohmann::json::array();
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for (const auto& e : c.entries) {
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nlohmann::json je;
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je["factionId"] = e.factionId;
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je["parentFactionId"] = e.parentFactionId;
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je["name"] = e.name;
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je["description"] = e.description;
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je["reputationFlags"] = e.reputationFlags;
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nlohmann::json fa = nlohmann::json::array();
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if (e.reputationFlags & wowee::pipeline::WoweeFaction::VisibleOnTab) fa.push_back("visible");
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if (e.reputationFlags & wowee::pipeline::WoweeFaction::AtWarDefault) fa.push_back("at-war");
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if (e.reputationFlags & wowee::pipeline::WoweeFaction::Hidden) fa.push_back("hidden");
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if (e.reputationFlags & wowee::pipeline::WoweeFaction::NoReputation) fa.push_back("no-rep");
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if (e.reputationFlags & wowee::pipeline::WoweeFaction::IsHeader) fa.push_back("header");
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je["reputationFlagsList"] = fa;
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je["baseReputation"] = e.baseReputation;
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je["thresholdHostile"] = e.thresholdHostile;
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je["thresholdUnfriendly"] = e.thresholdUnfriendly;
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je["thresholdNeutral"] = e.thresholdNeutral;
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je["thresholdFriendly"] = e.thresholdFriendly;
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je["thresholdHonored"] = e.thresholdHonored;
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je["thresholdRevered"] = e.thresholdRevered;
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je["thresholdExalted"] = e.thresholdExalted;
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je["enemies"] = e.enemies;
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je["friends"] = e.friends;
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arr.push_back(je);
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}
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j["entries"] = arr;
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std::ofstream out(outPath);
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if (!out) {
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std::fprintf(stderr,
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"export-wfac-json: cannot write %s\n", outPath.c_str());
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return 1;
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}
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out << j.dump(2) << "\n";
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out.close();
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std::printf("Wrote %s\n", outPath.c_str());
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std::printf(" source : %s.wfac\n", base.c_str());
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std::printf(" factions : %zu\n", c.entries.size());
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return 0;
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}
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int handleImportJson(int& i, int argc, char** argv) {
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std::string jsonPath = argv[++i];
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std::string outBase;
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if (parseOptArg(i, argc, argv)) outBase = argv[++i];
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if (outBase.empty()) {
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outBase = jsonPath;
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std::string suffix = ".wfac.json";
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if (outBase.size() > suffix.size() &&
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outBase.substr(outBase.size() - suffix.size()) == suffix) {
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outBase = outBase.substr(0, outBase.size() - suffix.size());
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} else if (outBase.size() > 5 &&
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outBase.substr(outBase.size() - 5) == ".json") {
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outBase = outBase.substr(0, outBase.size() - 5);
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}
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}
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outBase = stripWfacExt(outBase);
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std::ifstream in(jsonPath);
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if (!in) {
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std::fprintf(stderr,
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"import-wfac-json: cannot read %s\n", jsonPath.c_str());
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return 1;
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}
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nlohmann::json j;
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try { in >> j; }
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catch (const std::exception& e) {
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std::fprintf(stderr,
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"import-wfac-json: bad JSON in %s: %s\n",
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jsonPath.c_str(), e.what());
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return 1;
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}
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auto repFlagFromName = [](const std::string& s) -> uint32_t {
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if (s == "visible") return wowee::pipeline::WoweeFaction::VisibleOnTab;
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if (s == "at-war") return wowee::pipeline::WoweeFaction::AtWarDefault;
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if (s == "hidden") return wowee::pipeline::WoweeFaction::Hidden;
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if (s == "no-rep") return wowee::pipeline::WoweeFaction::NoReputation;
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if (s == "header") return wowee::pipeline::WoweeFaction::IsHeader;
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return 0;
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};
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auto readU32Vec = [](const nlohmann::json& jv, std::vector<uint32_t>& v) {
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if (jv.is_array()) {
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for (const auto& e : jv) {
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if (e.is_number_integer()) v.push_back(e.get<uint32_t>());
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}
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}
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};
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wowee::pipeline::WoweeFaction c;
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c.name = j.value("name", std::string{});
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if (j.contains("entries") && j["entries"].is_array()) {
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for (const auto& je : j["entries"]) {
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wowee::pipeline::WoweeFaction::Entry e;
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e.factionId = je.value("factionId", 0u);
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e.parentFactionId = je.value("parentFactionId", 0u);
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e.name = je.value("name", std::string{});
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e.description = je.value("description", std::string{});
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if (je.contains("reputationFlags") &&
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je["reputationFlags"].is_number_integer()) {
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e.reputationFlags = je["reputationFlags"].get<uint32_t>();
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} else if (je.contains("reputationFlagsList") &&
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je["reputationFlagsList"].is_array()) {
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e.reputationFlags = 0;
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for (const auto& f : je["reputationFlagsList"]) {
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if (f.is_string())
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|
|
|
|
e.reputationFlags |= repFlagFromName(f.get<std::string>());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
e.baseReputation = je.value("baseReputation", 0);
|
|
|
|
|
e.thresholdHostile = je.value("thresholdHostile",
|
|
|
|
|
static_cast<int32_t>(wowee::pipeline::WoweeFaction::Hostile));
|
|
|
|
|
e.thresholdUnfriendly = je.value("thresholdUnfriendly",
|
|
|
|
|
static_cast<int32_t>(wowee::pipeline::WoweeFaction::Unfriendly));
|
|
|
|
|
e.thresholdNeutral = je.value("thresholdNeutral", 0);
|
|
|
|
|
e.thresholdFriendly = je.value("thresholdFriendly",
|
|
|
|
|
static_cast<int32_t>(wowee::pipeline::WoweeFaction::Friendly));
|
|
|
|
|
e.thresholdHonored = je.value("thresholdHonored",
|
|
|
|
|
static_cast<int32_t>(wowee::pipeline::WoweeFaction::Honored));
|
|
|
|
|
e.thresholdRevered = je.value("thresholdRevered",
|
|
|
|
|
static_cast<int32_t>(wowee::pipeline::WoweeFaction::Revered));
|
|
|
|
|
e.thresholdExalted = je.value("thresholdExalted",
|
|
|
|
|
static_cast<int32_t>(wowee::pipeline::WoweeFaction::Exalted));
|
|
|
|
|
if (je.contains("enemies")) readU32Vec(je["enemies"], e.enemies);
|
|
|
|
|
if (je.contains("friends")) readU32Vec(je["friends"], e.friends);
|
|
|
|
|
c.entries.push_back(std::move(e));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (!wowee::pipeline::WoweeFactionLoader::save(c, outBase)) {
|
|
|
|
|
std::fprintf(stderr,
|
|
|
|
|
"import-wfac-json: failed to save %s.wfac\n", outBase.c_str());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
std::printf("Wrote %s.wfac\n", outBase.c_str());
|
|
|
|
|
std::printf(" source : %s\n", jsonPath.c_str());
|
|
|
|
|
std::printf(" factions : %zu\n", c.entries.size());
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
feat(pipeline): add WFAC (Wowee Faction Catalog) format
Novel open replacement for Blizzard's Faction.dbc +
FactionTemplate.dbc + the AzerothCore-style
reputation_reward / reputation_spillover SQL tables. The
17th open format added to the editor.
Combines the "displayable Faction" (player-facing name +
reputation thresholds for friendly/honored/revered/exalted)
with the "FactionTemplate matrix" (which factions are
hostile to which) into one entry. The runtime walks the
catalog to answer two questions:
• "Will faction A attack faction B on sight?" -> enemy list
• "What rep tier is the player with X?" -> thresholds
Cross-references with previously-added formats:
WCRT.entry.factionId -> WFAC.entry.factionId
WFAC.entry.parentFactionId -> WFAC.entry.factionId
WFAC.entry.enemies[] -> WFAC.entry.factionId
WFAC.entry.friends[] -> WFAC.entry.factionId
The starter preset's factionId 35 (Friendly) and 14
(Hostile) deliberately match the WCRT preset defaults, so
the demo content stack is consistent: WCRT.makeBandit's
factionId=14 has a real entry in WFAC.makeStarter that
declares it hostile to friendly NPCs (35) and players (1).
Format:
• magic "WFAC", version 1, little-endian
• per faction: factionId / parentFactionId / name /
description / reputationFlags / baseReputation /
7 ascending tier thresholds (hostile..exalted) /
enemies[] / friends[]
Enums:
• ReputationFlags: VisibleOnTab / AtWarDefault / Hidden /
NoReputation / IsHeader (group label)
• Tier (canonical): Hated / Hostile / Unfriendly /
Neutral / Friendly / Honored /
Revered / Exalted
API: WoweeFactionLoader::save / load / exists / findById +
WoweeFaction::isHostile(a, b); presets makeStarter (3-faction
demo matching WCRT defaults), makeAlliance (header +
Stormwind / Darnassus / Ironforge with reciprocal friend
lists + Defias enemy), makeWildlife (4 beast factions, each
hostile to player but ignoring other beasts).
CLI added (5 flags, 514 documented total now):
--gen-factions / --gen-factions-alliance / --gen-factions-wildlife
--info-wfac / --validate-wfac
Validator catches: factionId=0 + duplicates, empty name,
threshold ordering violations (hostile must be < unfriendly
< neutral < ... < exalted), self-listed as enemy or friend,
faction in both enemies and friends (incoherent).
2026-05-09 15:37:59 -07:00
|
|
|
int handleValidate(int& i, int argc, char** argv) {
|
|
|
|
|
std::string base = argv[++i];
|
|
|
|
|
bool jsonOut = consumeJsonFlag(i, argc, argv);
|
|
|
|
|
base = stripWfacExt(base);
|
|
|
|
|
if (!wowee::pipeline::WoweeFactionLoader::exists(base)) {
|
|
|
|
|
std::fprintf(stderr,
|
|
|
|
|
"validate-wfac: WFAC not found: %s.wfac\n", base.c_str());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
auto c = wowee::pipeline::WoweeFactionLoader::load(base);
|
|
|
|
|
std::vector<std::string> errors;
|
|
|
|
|
std::vector<std::string> warnings;
|
|
|
|
|
if (c.entries.empty()) {
|
|
|
|
|
warnings.push_back("catalog has zero entries");
|
|
|
|
|
}
|
|
|
|
|
std::vector<uint32_t> idsSeen;
|
|
|
|
|
idsSeen.reserve(c.entries.size());
|
|
|
|
|
for (size_t k = 0; k < c.entries.size(); ++k) {
|
|
|
|
|
const auto& e = c.entries[k];
|
|
|
|
|
std::string ctx = "entry " + std::to_string(k) +
|
|
|
|
|
" (id=" + std::to_string(e.factionId);
|
|
|
|
|
if (!e.name.empty()) ctx += " " + e.name;
|
|
|
|
|
ctx += ")";
|
|
|
|
|
if (e.factionId == 0) {
|
|
|
|
|
errors.push_back(ctx + ": factionId is 0");
|
|
|
|
|
}
|
|
|
|
|
if (e.name.empty()) {
|
|
|
|
|
errors.push_back(ctx + ": name is empty");
|
|
|
|
|
}
|
|
|
|
|
// Threshold ordering: hostile < unfriendly < neutral <
|
|
|
|
|
// friendly < honored < revered < exalted.
|
|
|
|
|
if (e.thresholdHostile >= e.thresholdUnfriendly ||
|
|
|
|
|
e.thresholdUnfriendly >= e.thresholdNeutral ||
|
|
|
|
|
e.thresholdNeutral >= e.thresholdFriendly ||
|
|
|
|
|
e.thresholdFriendly >= e.thresholdHonored ||
|
|
|
|
|
e.thresholdHonored >= e.thresholdRevered ||
|
|
|
|
|
e.thresholdRevered >= e.thresholdExalted) {
|
|
|
|
|
errors.push_back(ctx +
|
|
|
|
|
": reputation thresholds not strictly ascending "
|
|
|
|
|
"(hostile<unfriendly<neutral<friendly<honored<revered<exalted)");
|
|
|
|
|
}
|
|
|
|
|
// Self-relationship: a faction can't be its own enemy.
|
|
|
|
|
for (uint32_t en : e.enemies) {
|
|
|
|
|
if (en == e.factionId) {
|
|
|
|
|
errors.push_back(ctx + ": faction lists itself as enemy");
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (uint32_t fr : e.friends) {
|
|
|
|
|
if (fr == e.factionId) {
|
|
|
|
|
errors.push_back(ctx + ": faction lists itself as friend");
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// A faction in both enemies AND friends is incoherent.
|
|
|
|
|
for (uint32_t en : e.enemies) {
|
|
|
|
|
for (uint32_t fr : e.friends) {
|
|
|
|
|
if (en == fr) {
|
|
|
|
|
errors.push_back(ctx +
|
|
|
|
|
": faction " + std::to_string(en) +
|
|
|
|
|
" appears in both enemies and friends");
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (uint32_t prev : idsSeen) {
|
|
|
|
|
if (prev == e.factionId) {
|
|
|
|
|
errors.push_back(ctx + ": duplicate factionId");
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
idsSeen.push_back(e.factionId);
|
|
|
|
|
}
|
|
|
|
|
bool ok = errors.empty();
|
|
|
|
|
if (jsonOut) {
|
|
|
|
|
nlohmann::json j;
|
|
|
|
|
j["wfac"] = base + ".wfac";
|
|
|
|
|
j["ok"] = ok;
|
|
|
|
|
j["errors"] = errors;
|
|
|
|
|
j["warnings"] = warnings;
|
|
|
|
|
std::printf("%s\n", j.dump(2).c_str());
|
|
|
|
|
return ok ? 0 : 1;
|
|
|
|
|
}
|
|
|
|
|
std::printf("validate-wfac: %s.wfac\n", base.c_str());
|
|
|
|
|
if (ok && warnings.empty()) {
|
|
|
|
|
std::printf(" OK — %zu factions, all factionIds unique\n",
|
|
|
|
|
c.entries.size());
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
if (!warnings.empty()) {
|
|
|
|
|
std::printf(" warnings (%zu):\n", warnings.size());
|
|
|
|
|
for (const auto& w : warnings)
|
|
|
|
|
std::printf(" - %s\n", w.c_str());
|
|
|
|
|
}
|
|
|
|
|
if (!errors.empty()) {
|
|
|
|
|
std::printf(" ERRORS (%zu):\n", errors.size());
|
|
|
|
|
for (const auto& e : errors)
|
|
|
|
|
std::printf(" - %s\n", e.c_str());
|
|
|
|
|
}
|
|
|
|
|
return ok ? 0 : 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
bool handleFactionsCatalog(int& i, int argc, char** argv, int& outRc) {
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-factions") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenStarter(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-factions-alliance") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenAlliance(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-factions-wildlife") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenWildlife(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--info-wfac") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleInfo(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--validate-wfac") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleValidate(i, argc, argv); return true;
|
|
|
|
|
}
|
2026-05-09 15:45:58 -07:00
|
|
|
if (std::strcmp(argv[i], "--export-wfac-json") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleExportJson(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--import-wfac-json") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleImportJson(i, argc, argv); return true;
|
|
|
|
|
}
|
feat(pipeline): add WFAC (Wowee Faction Catalog) format
Novel open replacement for Blizzard's Faction.dbc +
FactionTemplate.dbc + the AzerothCore-style
reputation_reward / reputation_spillover SQL tables. The
17th open format added to the editor.
Combines the "displayable Faction" (player-facing name +
reputation thresholds for friendly/honored/revered/exalted)
with the "FactionTemplate matrix" (which factions are
hostile to which) into one entry. The runtime walks the
catalog to answer two questions:
• "Will faction A attack faction B on sight?" -> enemy list
• "What rep tier is the player with X?" -> thresholds
Cross-references with previously-added formats:
WCRT.entry.factionId -> WFAC.entry.factionId
WFAC.entry.parentFactionId -> WFAC.entry.factionId
WFAC.entry.enemies[] -> WFAC.entry.factionId
WFAC.entry.friends[] -> WFAC.entry.factionId
The starter preset's factionId 35 (Friendly) and 14
(Hostile) deliberately match the WCRT preset defaults, so
the demo content stack is consistent: WCRT.makeBandit's
factionId=14 has a real entry in WFAC.makeStarter that
declares it hostile to friendly NPCs (35) and players (1).
Format:
• magic "WFAC", version 1, little-endian
• per faction: factionId / parentFactionId / name /
description / reputationFlags / baseReputation /
7 ascending tier thresholds (hostile..exalted) /
enemies[] / friends[]
Enums:
• ReputationFlags: VisibleOnTab / AtWarDefault / Hidden /
NoReputation / IsHeader (group label)
• Tier (canonical): Hated / Hostile / Unfriendly /
Neutral / Friendly / Honored /
Revered / Exalted
API: WoweeFactionLoader::save / load / exists / findById +
WoweeFaction::isHostile(a, b); presets makeStarter (3-faction
demo matching WCRT defaults), makeAlliance (header +
Stormwind / Darnassus / Ironforge with reciprocal friend
lists + Defias enemy), makeWildlife (4 beast factions, each
hostile to player but ignoring other beasts).
CLI added (5 flags, 514 documented total now):
--gen-factions / --gen-factions-alliance / --gen-factions-wildlife
--info-wfac / --validate-wfac
Validator catches: factionId=0 + duplicates, empty name,
threshold ordering violations (hostile must be < unfriendly
< neutral < ... < exalted), self-listed as enemy or friend,
faction in both enemies and friends (incoherent).
2026-05-09 15:37:59 -07:00
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace cli
|
|
|
|
|
} // namespace editor
|
|
|
|
|
} // namespace wowee
|