Kelsidavis-WoWee/tools/editor/cli_battlegrounds_catalog.cpp

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feat(pipeline): add WBGD (Wowee Battleground Definition) format Novel open replacement for Blizzard's BattlemasterList.dbc + PvpDifficulty.dbc + the AzerothCore-style battleground_template SQL tables. The 33rd open format added to the editor. Defines per-BG gameplay rules: player count brackets, score-to-win, time limit, objective type (annihilation / capture flag / control nodes / king of hill / resource race / carry object), per-team start positions, respawn timer, and the WTKN currency token awarded on win. Cross-references with previously-added formats: WBGD.entry.mapId -> WMS.map.mapId (where mapType=Battleground) WBGD.entry.markTokenId -> WTKN.entry.tokenId (Mark of Honor for that BG) The classic preset's markTokenId fields (102/103/104) deliberately match WTKN.makePvp's "Mark of Honor: Warsong Gulch / Arathi Basin / Alterac Valley" token ids — so the demo content stack already wires together: WBGD.scoreToWin reached → grant WTKN mark → which a vendor in WTRN can charge in via item.extendedCost. Format: • magic "WBGD", version 1, little-endian • per BG: battlegroundId / mapId / name / description / objectiveKind / min+maxPlayersPerSide / minLevel..maxLevel / scoreToWin / timeLimitSeconds / bracketSize / allianceStart vec3 + facing / hordeStart vec3 + facing / respawnTimeSeconds / markTokenId Enums: • ObjectiveKind (6): Annihilation / CaptureFlag / ControlNodes / KingOfHill / ResourceRace / CarryObject API: WoweeBattlegroundLoader::save / load / exists / findById. Three preset emitters showcase typical BG shapes: • makeStarter — 1 king-of-hill BG (10v10, 3-cap to win) • makeClassic — 3 classic BGs with authentic player counts, level brackets, scoring, and WTKN cross-refs (Warsong Gulch CTF / Arathi Basin nodes / Alterac Valley resource race) • makeArena — 3 arena formats (Nagrand 2v2 / Blade's Edge 3v3 / Lordaeron 5v5) — annihilation objective + no respawn + 25 min cap CLI added (5 flags, 628 documented total now): --gen-bg / --gen-bg-classic / --gen-bg-arena --info-wbgd / --validate-wbgd Validator catches: bgId=0 + duplicates, empty name, unknown objectiveKind, player count=0, min>max counts/levels, scoreToWin=0 (no win condition), non-annihilation BG with respawnTimeSeconds=0 (losing side cannot recover).
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#include "cli_battlegrounds_catalog.hpp"
#include "cli_arg_parse.hpp"
#include "cli_box_emitter.hpp"
#include "pipeline/wowee_battlegrounds.hpp"
#include <nlohmann/json.hpp>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <string>
#include <vector>
namespace wowee {
namespace editor {
namespace cli {
namespace {
std::string stripWbgdExt(std::string base) {
stripExt(base, ".wbgd");
return base;
}
bool saveOrError(const wowee::pipeline::WoweeBattleground& c,
const std::string& base, const char* cmd) {
if (!wowee::pipeline::WoweeBattlegroundLoader::save(c, base)) {
std::fprintf(stderr, "%s: failed to save %s.wbgd\n",
cmd, base.c_str());
return false;
}
return true;
}
void printGenSummary(const wowee::pipeline::WoweeBattleground& c,
const std::string& base) {
std::printf("Wrote %s.wbgd\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" bgs : %zu\n", c.entries.size());
}
int handleGenStarter(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "StarterBgs";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWbgdExt(base);
auto c = wowee::pipeline::WoweeBattlegroundLoader::makeStarter(name);
if (!saveOrError(c, base, "gen-bg")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenClassic(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "ClassicBgs";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWbgdExt(base);
auto c = wowee::pipeline::WoweeBattlegroundLoader::makeClassic(name);
if (!saveOrError(c, base, "gen-bg-classic")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenArena(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "ArenaSet";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWbgdExt(base);
auto c = wowee::pipeline::WoweeBattlegroundLoader::makeArena(name);
if (!saveOrError(c, base, "gen-bg-arena")) return 1;
printGenSummary(c, base);
return 0;
}
int handleInfo(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWbgdExt(base);
if (!wowee::pipeline::WoweeBattlegroundLoader::exists(base)) {
std::fprintf(stderr, "WBGD not found: %s.wbgd\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeBattlegroundLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wbgd"] = base + ".wbgd";
j["name"] = c.name;
j["count"] = c.entries.size();
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
arr.push_back({
{"battlegroundId", e.battlegroundId},
{"mapId", e.mapId},
{"name", e.name},
{"description", e.description},
{"objectiveKind", e.objectiveKind},
{"objectiveKindName", wowee::pipeline::WoweeBattleground::objectiveKindName(e.objectiveKind)},
{"minPlayersPerSide", e.minPlayersPerSide},
{"maxPlayersPerSide", e.maxPlayersPerSide},
{"minLevel", e.minLevel},
{"maxLevel", e.maxLevel},
{"scoreToWin", e.scoreToWin},
{"timeLimitSeconds", e.timeLimitSeconds},
{"bracketSize", e.bracketSize},
{"allianceStart", {e.allianceStart.x, e.allianceStart.y, e.allianceStart.z}},
{"allianceFacing", e.allianceFacing},
{"hordeStart", {e.hordeStart.x, e.hordeStart.y, e.hordeStart.z}},
{"hordeFacing", e.hordeFacing},
{"respawnTimeSeconds", e.respawnTimeSeconds},
{"markTokenId", e.markTokenId},
});
}
j["entries"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WBGD: %s.wbgd\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" bgs : %zu\n", c.entries.size());
if (c.entries.empty()) return 0;
for (const auto& e : c.entries) {
std::printf("\n bgId=%u map=%u objective=%s vs%uv%u level=%u-%u\n",
e.battlegroundId, e.mapId,
wowee::pipeline::WoweeBattleground::objectiveKindName(e.objectiveKind),
e.minPlayersPerSide, e.maxPlayersPerSide,
e.minLevel, e.maxLevel);
std::printf(" name : %s\n", e.name.c_str());
std::printf(" score : %u to win / %us time limit\n",
e.scoreToWin, e.timeLimitSeconds);
std::printf(" respawn : %us bracket: %u levels markToken: %u\n",
e.respawnTimeSeconds, e.bracketSize, e.markTokenId);
}
return 0;
}
int handleExportJson(int& i, int argc, char** argv) {
// Mirrors the JSON pairs added for every other novel
// open format. Vec3 fields (allianceStart / hordeStart)
// become 3-element JSON arrays. objectiveKind emits dual
// int + name forms.
std::string base = argv[++i];
std::string outPath;
if (parseOptArg(i, argc, argv)) outPath = argv[++i];
base = stripWbgdExt(base);
if (outPath.empty()) outPath = base + ".wbgd.json";
if (!wowee::pipeline::WoweeBattlegroundLoader::exists(base)) {
std::fprintf(stderr,
"export-wbgd-json: WBGD not found: %s.wbgd\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeBattlegroundLoader::load(base);
nlohmann::json j;
j["name"] = c.name;
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
arr.push_back({
{"battlegroundId", e.battlegroundId},
{"mapId", e.mapId},
{"name", e.name},
{"description", e.description},
{"objectiveKind", e.objectiveKind},
{"objectiveKindName", wowee::pipeline::WoweeBattleground::objectiveKindName(e.objectiveKind)},
{"minPlayersPerSide", e.minPlayersPerSide},
{"maxPlayersPerSide", e.maxPlayersPerSide},
{"minLevel", e.minLevel},
{"maxLevel", e.maxLevel},
{"scoreToWin", e.scoreToWin},
{"timeLimitSeconds", e.timeLimitSeconds},
{"bracketSize", e.bracketSize},
{"allianceStart", {e.allianceStart.x, e.allianceStart.y, e.allianceStart.z}},
{"allianceFacing", e.allianceFacing},
{"hordeStart", {e.hordeStart.x, e.hordeStart.y, e.hordeStart.z}},
{"hordeFacing", e.hordeFacing},
{"respawnTimeSeconds", e.respawnTimeSeconds},
{"markTokenId", e.markTokenId},
});
}
j["entries"] = arr;
std::ofstream out(outPath);
if (!out) {
std::fprintf(stderr,
"export-wbgd-json: cannot write %s\n", outPath.c_str());
return 1;
}
out << j.dump(2) << "\n";
out.close();
std::printf("Wrote %s\n", outPath.c_str());
std::printf(" source : %s.wbgd\n", base.c_str());
std::printf(" bgs : %zu\n", c.entries.size());
return 0;
}
int handleImportJson(int& i, int argc, char** argv) {
std::string jsonPath = argv[++i];
std::string outBase;
if (parseOptArg(i, argc, argv)) outBase = argv[++i];
if (outBase.empty()) {
outBase = jsonPath;
std::string suffix = ".wbgd.json";
if (outBase.size() > suffix.size() &&
outBase.substr(outBase.size() - suffix.size()) == suffix) {
outBase = outBase.substr(0, outBase.size() - suffix.size());
} else if (outBase.size() > 5 &&
outBase.substr(outBase.size() - 5) == ".json") {
outBase = outBase.substr(0, outBase.size() - 5);
}
}
outBase = stripWbgdExt(outBase);
std::ifstream in(jsonPath);
if (!in) {
std::fprintf(stderr,
"import-wbgd-json: cannot read %s\n", jsonPath.c_str());
return 1;
}
nlohmann::json j;
try { in >> j; }
catch (const std::exception& e) {
std::fprintf(stderr,
"import-wbgd-json: bad JSON in %s: %s\n",
jsonPath.c_str(), e.what());
return 1;
}
auto kindFromName = [](const std::string& s) -> uint8_t {
if (s == "annihilation") return wowee::pipeline::WoweeBattleground::Annihilation;
if (s == "ctf") return wowee::pipeline::WoweeBattleground::CaptureFlag;
if (s == "nodes") return wowee::pipeline::WoweeBattleground::ControlNodes;
if (s == "koh") return wowee::pipeline::WoweeBattleground::KingOfHill;
if (s == "resource-race") return wowee::pipeline::WoweeBattleground::ResourceRace;
if (s == "carry-object") return wowee::pipeline::WoweeBattleground::CarryObject;
return wowee::pipeline::WoweeBattleground::Annihilation;
};
auto readVec3 = [](const nlohmann::json& jv, glm::vec3& v) {
if (jv.is_array() && jv.size() >= 3) {
v.x = jv[0].get<float>();
v.y = jv[1].get<float>();
v.z = jv[2].get<float>();
}
};
wowee::pipeline::WoweeBattleground c;
c.name = j.value("name", std::string{});
if (j.contains("entries") && j["entries"].is_array()) {
for (const auto& je : j["entries"]) {
wowee::pipeline::WoweeBattleground::Entry e;
e.battlegroundId = je.value("battlegroundId", 0u);
e.mapId = je.value("mapId", 0u);
e.name = je.value("name", std::string{});
e.description = je.value("description", std::string{});
if (je.contains("objectiveKind") && je["objectiveKind"].is_number_integer()) {
e.objectiveKind = static_cast<uint8_t>(je["objectiveKind"].get<int>());
} else if (je.contains("objectiveKindName") &&
je["objectiveKindName"].is_string()) {
e.objectiveKind = kindFromName(je["objectiveKindName"].get<std::string>());
}
e.minPlayersPerSide = static_cast<uint8_t>(
je.value("minPlayersPerSide", 5));
e.maxPlayersPerSide = static_cast<uint8_t>(
je.value("maxPlayersPerSide", 10));
e.minLevel = static_cast<uint16_t>(je.value("minLevel", 10));
e.maxLevel = static_cast<uint16_t>(je.value("maxLevel", 80));
e.scoreToWin = static_cast<uint16_t>(je.value("scoreToWin", 3));
e.timeLimitSeconds = static_cast<uint16_t>(
je.value("timeLimitSeconds", 1800));
e.bracketSize = static_cast<uint8_t>(je.value("bracketSize", 10));
if (je.contains("allianceStart")) readVec3(je["allianceStart"], e.allianceStart);
e.allianceFacing = je.value("allianceFacing", 0.0f);
if (je.contains("hordeStart")) readVec3(je["hordeStart"], e.hordeStart);
e.hordeFacing = je.value("hordeFacing", 0.0f);
e.respawnTimeSeconds = static_cast<uint16_t>(
je.value("respawnTimeSeconds", 30));
e.markTokenId = je.value("markTokenId", 0u);
c.entries.push_back(e);
}
}
if (!wowee::pipeline::WoweeBattlegroundLoader::save(c, outBase)) {
std::fprintf(stderr,
"import-wbgd-json: failed to save %s.wbgd\n", outBase.c_str());
return 1;
}
std::printf("Wrote %s.wbgd\n", outBase.c_str());
std::printf(" source : %s\n", jsonPath.c_str());
std::printf(" bgs : %zu\n", c.entries.size());
return 0;
}
feat(pipeline): add WBGD (Wowee Battleground Definition) format Novel open replacement for Blizzard's BattlemasterList.dbc + PvpDifficulty.dbc + the AzerothCore-style battleground_template SQL tables. The 33rd open format added to the editor. Defines per-BG gameplay rules: player count brackets, score-to-win, time limit, objective type (annihilation / capture flag / control nodes / king of hill / resource race / carry object), per-team start positions, respawn timer, and the WTKN currency token awarded on win. Cross-references with previously-added formats: WBGD.entry.mapId -> WMS.map.mapId (where mapType=Battleground) WBGD.entry.markTokenId -> WTKN.entry.tokenId (Mark of Honor for that BG) The classic preset's markTokenId fields (102/103/104) deliberately match WTKN.makePvp's "Mark of Honor: Warsong Gulch / Arathi Basin / Alterac Valley" token ids — so the demo content stack already wires together: WBGD.scoreToWin reached → grant WTKN mark → which a vendor in WTRN can charge in via item.extendedCost. Format: • magic "WBGD", version 1, little-endian • per BG: battlegroundId / mapId / name / description / objectiveKind / min+maxPlayersPerSide / minLevel..maxLevel / scoreToWin / timeLimitSeconds / bracketSize / allianceStart vec3 + facing / hordeStart vec3 + facing / respawnTimeSeconds / markTokenId Enums: • ObjectiveKind (6): Annihilation / CaptureFlag / ControlNodes / KingOfHill / ResourceRace / CarryObject API: WoweeBattlegroundLoader::save / load / exists / findById. Three preset emitters showcase typical BG shapes: • makeStarter — 1 king-of-hill BG (10v10, 3-cap to win) • makeClassic — 3 classic BGs with authentic player counts, level brackets, scoring, and WTKN cross-refs (Warsong Gulch CTF / Arathi Basin nodes / Alterac Valley resource race) • makeArena — 3 arena formats (Nagrand 2v2 / Blade's Edge 3v3 / Lordaeron 5v5) — annihilation objective + no respawn + 25 min cap CLI added (5 flags, 628 documented total now): --gen-bg / --gen-bg-classic / --gen-bg-arena --info-wbgd / --validate-wbgd Validator catches: bgId=0 + duplicates, empty name, unknown objectiveKind, player count=0, min>max counts/levels, scoreToWin=0 (no win condition), non-annihilation BG with respawnTimeSeconds=0 (losing side cannot recover).
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int handleValidate(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWbgdExt(base);
if (!wowee::pipeline::WoweeBattlegroundLoader::exists(base)) {
std::fprintf(stderr,
"validate-wbgd: WBGD not found: %s.wbgd\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeBattlegroundLoader::load(base);
std::vector<std::string> errors;
std::vector<std::string> warnings;
if (c.entries.empty()) {
warnings.push_back("catalog has zero entries");
}
std::vector<uint32_t> idsSeen;
for (size_t k = 0; k < c.entries.size(); ++k) {
const auto& e = c.entries[k];
std::string ctx = "entry " + std::to_string(k) +
" (bgId=" + std::to_string(e.battlegroundId);
if (!e.name.empty()) ctx += " " + e.name;
ctx += ")";
if (e.battlegroundId == 0) {
errors.push_back(ctx + ": battlegroundId is 0");
}
if (e.name.empty()) errors.push_back(ctx + ": name is empty");
if (e.objectiveKind > wowee::pipeline::WoweeBattleground::CarryObject) {
errors.push_back(ctx + ": objectiveKind " +
std::to_string(e.objectiveKind) + " not in 0..5");
}
if (e.minPlayersPerSide == 0 || e.maxPlayersPerSide == 0) {
errors.push_back(ctx + ": player count is 0");
}
if (e.minPlayersPerSide > e.maxPlayersPerSide) {
errors.push_back(ctx +
": minPlayersPerSide > maxPlayersPerSide");
}
if (e.minLevel > e.maxLevel) {
errors.push_back(ctx + ": minLevel > maxLevel");
}
if (e.scoreToWin == 0) {
errors.push_back(ctx +
": scoreToWin is 0 (no win condition)");
}
// Annihilation BGs typically have respawnTimeSeconds=0
// (no respawn until match ends). Other kinds need
// respawn > 0 or the losing side can't recover.
if (e.objectiveKind != wowee::pipeline::WoweeBattleground::Annihilation &&
e.respawnTimeSeconds == 0) {
warnings.push_back(ctx +
": non-annihilation BG with respawnTimeSeconds=0 "
"(losing side cannot recover)");
}
for (uint32_t prev : idsSeen) {
if (prev == e.battlegroundId) {
errors.push_back(ctx + ": duplicate battlegroundId");
break;
}
}
idsSeen.push_back(e.battlegroundId);
}
bool ok = errors.empty();
if (jsonOut) {
nlohmann::json j;
j["wbgd"] = base + ".wbgd";
j["ok"] = ok;
j["errors"] = errors;
j["warnings"] = warnings;
std::printf("%s\n", j.dump(2).c_str());
return ok ? 0 : 1;
}
std::printf("validate-wbgd: %s.wbgd\n", base.c_str());
if (ok && warnings.empty()) {
std::printf(" OK — %zu battlegrounds, all bgIds unique\n",
c.entries.size());
return 0;
}
if (!warnings.empty()) {
std::printf(" warnings (%zu):\n", warnings.size());
for (const auto& w : warnings)
std::printf(" - %s\n", w.c_str());
}
if (!errors.empty()) {
std::printf(" ERRORS (%zu):\n", errors.size());
for (const auto& e : errors)
std::printf(" - %s\n", e.c_str());
}
return ok ? 0 : 1;
}
} // namespace
bool handleBattlegroundsCatalog(int& i, int argc, char** argv, int& outRc) {
if (std::strcmp(argv[i], "--gen-bg") == 0 && i + 1 < argc) {
outRc = handleGenStarter(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-bg-classic") == 0 && i + 1 < argc) {
outRc = handleGenClassic(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-bg-arena") == 0 && i + 1 < argc) {
outRc = handleGenArena(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--info-wbgd") == 0 && i + 1 < argc) {
outRc = handleInfo(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--validate-wbgd") == 0 && i + 1 < argc) {
outRc = handleValidate(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--export-wbgd-json") == 0 && i + 1 < argc) {
outRc = handleExportJson(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--import-wbgd-json") == 0 && i + 1 < argc) {
outRc = handleImportJson(i, argc, argv); return true;
}
feat(pipeline): add WBGD (Wowee Battleground Definition) format Novel open replacement for Blizzard's BattlemasterList.dbc + PvpDifficulty.dbc + the AzerothCore-style battleground_template SQL tables. The 33rd open format added to the editor. Defines per-BG gameplay rules: player count brackets, score-to-win, time limit, objective type (annihilation / capture flag / control nodes / king of hill / resource race / carry object), per-team start positions, respawn timer, and the WTKN currency token awarded on win. Cross-references with previously-added formats: WBGD.entry.mapId -> WMS.map.mapId (where mapType=Battleground) WBGD.entry.markTokenId -> WTKN.entry.tokenId (Mark of Honor for that BG) The classic preset's markTokenId fields (102/103/104) deliberately match WTKN.makePvp's "Mark of Honor: Warsong Gulch / Arathi Basin / Alterac Valley" token ids — so the demo content stack already wires together: WBGD.scoreToWin reached → grant WTKN mark → which a vendor in WTRN can charge in via item.extendedCost. Format: • magic "WBGD", version 1, little-endian • per BG: battlegroundId / mapId / name / description / objectiveKind / min+maxPlayersPerSide / minLevel..maxLevel / scoreToWin / timeLimitSeconds / bracketSize / allianceStart vec3 + facing / hordeStart vec3 + facing / respawnTimeSeconds / markTokenId Enums: • ObjectiveKind (6): Annihilation / CaptureFlag / ControlNodes / KingOfHill / ResourceRace / CarryObject API: WoweeBattlegroundLoader::save / load / exists / findById. Three preset emitters showcase typical BG shapes: • makeStarter — 1 king-of-hill BG (10v10, 3-cap to win) • makeClassic — 3 classic BGs with authentic player counts, level brackets, scoring, and WTKN cross-refs (Warsong Gulch CTF / Arathi Basin nodes / Alterac Valley resource race) • makeArena — 3 arena formats (Nagrand 2v2 / Blade's Edge 3v3 / Lordaeron 5v5) — annihilation objective + no respawn + 25 min cap CLI added (5 flags, 628 documented total now): --gen-bg / --gen-bg-classic / --gen-bg-arena --info-wbgd / --validate-wbgd Validator catches: bgId=0 + duplicates, empty name, unknown objectiveKind, player count=0, min>max counts/levels, scoreToWin=0 (no win condition), non-annihilation BG with respawnTimeSeconds=0 (losing side cannot recover).
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return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee