feat(pipeline): add WLIQ (Wowee Liquid Type) catalog
45th open format — replaces LiquidType.dbc plus the
AzerothCore-style terrain liquid descriptor data. Defines
liquid materials used by terrain MCNK liquid layers, WMO
interior pools, and procedurally generated fluid bodies in
custom zones. Each liquid pairs a render material (shader +
texture array + flow vectors + fog color) with gameplay data
(damage spell, raw DPS, ambient + splash audio cross-refs).
Cross-references with prior formats — ambientSoundId and
splashSoundId point at WSND.soundId, damageSpellId points at
WSPL.spellId.
10 liquid kinds (Water / Magma / Slime / OceanSalt / FelFire /
HolyLight / TarOil / AcidBog / FrozenWater / UnderworldGoo)
covering both natural and magical fluids. Per-liquid: viscosity
(0=water, 1=slime), flow direction+speed (radians+units/sec),
fog density+RGB, packed minimap RGBA color.
CLI: --gen-liquids (3-entry classic Water/Lava/Slime starter),
--gen-liquids-magical (4 magical pools incl. fel/holy/cosmic),
--gen-liquids-hazardous (3 high-damage liquids with WSPL DoT
cross-refs), --info-wliq, --validate-wliq with --json variants.
Validator catches id=0/duplicates, missing shader/material,
kind out of range, fog/viscosity outside 0..1, hazardous-kind-
without-damage warning, and Water/OceanSalt-with-damage warning
to flag accidental misconfiguration.
2026-05-09 19:10:03 -07:00
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#include "cli_liquids_catalog.hpp"
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#include "cli_arg_parse.hpp"
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#include "cli_box_emitter.hpp"
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#include "pipeline/wowee_liquids.hpp"
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#include <nlohmann/json.hpp>
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#include <cstdint>
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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#include <string>
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#include <vector>
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namespace wowee {
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namespace editor {
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namespace cli {
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namespace {
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std::string stripWliqExt(std::string base) {
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stripExt(base, ".wliq");
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return base;
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}
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bool saveOrError(const wowee::pipeline::WoweeLiquid& c,
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const std::string& base, const char* cmd) {
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if (!wowee::pipeline::WoweeLiquidLoader::save(c, base)) {
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std::fprintf(stderr, "%s: failed to save %s.wliq\n",
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cmd, base.c_str());
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return false;
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}
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return true;
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}
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void printGenSummary(const wowee::pipeline::WoweeLiquid& c,
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const std::string& base) {
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std::printf("Wrote %s.wliq\n", base.c_str());
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std::printf(" catalog : %s\n", c.name.c_str());
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std::printf(" liquids : %zu\n", c.entries.size());
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}
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int handleGenStarter(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "StarterLiquids";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWliqExt(base);
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auto c = wowee::pipeline::WoweeLiquidLoader::makeStarter(name);
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if (!saveOrError(c, base, "gen-liquids")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleGenMagical(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "MagicalLiquids";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWliqExt(base);
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auto c = wowee::pipeline::WoweeLiquidLoader::makeMagical(name);
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if (!saveOrError(c, base, "gen-liquids-magical")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleGenHazardous(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "HazardousLiquids";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWliqExt(base);
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auto c = wowee::pipeline::WoweeLiquidLoader::makeHazardous(name);
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if (!saveOrError(c, base, "gen-liquids-hazardous")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleInfo(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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bool jsonOut = consumeJsonFlag(i, argc, argv);
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base = stripWliqExt(base);
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if (!wowee::pipeline::WoweeLiquidLoader::exists(base)) {
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std::fprintf(stderr, "WLIQ not found: %s.wliq\n", base.c_str());
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return 1;
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}
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auto c = wowee::pipeline::WoweeLiquidLoader::load(base);
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if (jsonOut) {
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nlohmann::json j;
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j["wliq"] = base + ".wliq";
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j["name"] = c.name;
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j["count"] = c.entries.size();
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nlohmann::json arr = nlohmann::json::array();
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for (const auto& e : c.entries) {
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arr.push_back({
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{"liquidId", e.liquidId},
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{"name", e.name},
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{"description", e.description},
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{"shaderPath", e.shaderPath},
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{"materialPath", e.materialPath},
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{"liquidKind", e.liquidKind},
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{"liquidKindName", wowee::pipeline::WoweeLiquid::liquidKindName(e.liquidKind)},
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{"fogColorR", e.fogColorR},
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{"fogColorG", e.fogColorG},
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{"fogColorB", e.fogColorB},
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{"fogDensity", e.fogDensity},
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{"ambientSoundId", e.ambientSoundId},
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{"splashSoundId", e.splashSoundId},
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{"damageSpellId", e.damageSpellId},
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{"damagePerSecond", e.damagePerSecond},
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{"minimapColor", e.minimapColor},
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{"flowDirection", e.flowDirection},
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{"flowSpeed", e.flowSpeed},
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{"viscosity", e.viscosity},
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});
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}
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j["entries"] = arr;
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std::printf("%s\n", j.dump(2).c_str());
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return 0;
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}
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std::printf("WLIQ: %s.wliq\n", base.c_str());
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std::printf(" catalog : %s\n", c.name.c_str());
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std::printf(" liquids : %zu\n", c.entries.size());
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if (c.entries.empty()) return 0;
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std::printf(" id kind fog RGB dens visc dps spell ambient splash name\n");
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for (const auto& e : c.entries) {
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std::printf(" %4u %-10s %3u/%3u/%3u %4.2f %4.2f %5u %5u %5u %5u %s\n",
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e.liquidId,
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wowee::pipeline::WoweeLiquid::liquidKindName(e.liquidKind),
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e.fogColorR, e.fogColorG, e.fogColorB,
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e.fogDensity, e.viscosity,
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e.damagePerSecond, e.damageSpellId,
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e.ambientSoundId, e.splashSoundId,
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e.name.c_str());
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}
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return 0;
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}
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2026-05-09 19:11:14 -07:00
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int handleExportJson(int& i, int argc, char** argv) {
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// Mirrors the JSON pairs added for every other novel
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// open format. Each liquid emits all 14 scalar fields
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// (including 3-byte fog color) plus a dual int + name
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// form for liquidKind so hand-edits can use either.
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std::string base = argv[++i];
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std::string outPath;
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if (parseOptArg(i, argc, argv)) outPath = argv[++i];
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base = stripWliqExt(base);
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if (outPath.empty()) outPath = base + ".wliq.json";
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if (!wowee::pipeline::WoweeLiquidLoader::exists(base)) {
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std::fprintf(stderr,
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"export-wliq-json: WLIQ not found: %s.wliq\n", base.c_str());
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return 1;
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}
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auto c = wowee::pipeline::WoweeLiquidLoader::load(base);
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nlohmann::json j;
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j["name"] = c.name;
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nlohmann::json arr = nlohmann::json::array();
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for (const auto& e : c.entries) {
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arr.push_back({
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{"liquidId", e.liquidId},
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{"name", e.name},
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{"description", e.description},
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{"shaderPath", e.shaderPath},
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{"materialPath", e.materialPath},
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{"liquidKind", e.liquidKind},
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{"liquidKindName", wowee::pipeline::WoweeLiquid::liquidKindName(e.liquidKind)},
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{"fogColorR", e.fogColorR},
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{"fogColorG", e.fogColorG},
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{"fogColorB", e.fogColorB},
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{"fogDensity", e.fogDensity},
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{"ambientSoundId", e.ambientSoundId},
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{"splashSoundId", e.splashSoundId},
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{"damageSpellId", e.damageSpellId},
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{"damagePerSecond", e.damagePerSecond},
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{"minimapColor", e.minimapColor},
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{"flowDirection", e.flowDirection},
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{"flowSpeed", e.flowSpeed},
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{"viscosity", e.viscosity},
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});
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}
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j["entries"] = arr;
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std::ofstream out(outPath);
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if (!out) {
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std::fprintf(stderr,
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"export-wliq-json: cannot write %s\n", outPath.c_str());
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return 1;
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}
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out << j.dump(2) << "\n";
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out.close();
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std::printf("Wrote %s\n", outPath.c_str());
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std::printf(" source : %s.wliq\n", base.c_str());
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std::printf(" liquids : %zu\n", c.entries.size());
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return 0;
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}
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int handleImportJson(int& i, int argc, char** argv) {
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std::string jsonPath = argv[++i];
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std::string outBase;
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if (parseOptArg(i, argc, argv)) outBase = argv[++i];
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if (outBase.empty()) {
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outBase = jsonPath;
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std::string suffix = ".wliq.json";
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if (outBase.size() > suffix.size() &&
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outBase.substr(outBase.size() - suffix.size()) == suffix) {
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outBase = outBase.substr(0, outBase.size() - suffix.size());
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} else if (outBase.size() > 5 &&
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outBase.substr(outBase.size() - 5) == ".json") {
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outBase = outBase.substr(0, outBase.size() - 5);
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}
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}
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outBase = stripWliqExt(outBase);
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std::ifstream in(jsonPath);
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if (!in) {
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std::fprintf(stderr,
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"import-wliq-json: cannot read %s\n", jsonPath.c_str());
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return 1;
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}
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nlohmann::json j;
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try { in >> j; }
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catch (const std::exception& e) {
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std::fprintf(stderr,
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"import-wliq-json: bad JSON in %s: %s\n",
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jsonPath.c_str(), e.what());
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return 1;
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}
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auto kindFromName = [](const std::string& s) -> uint8_t {
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if (s == "water") return wowee::pipeline::WoweeLiquid::Water;
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if (s == "magma") return wowee::pipeline::WoweeLiquid::Magma;
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if (s == "slime") return wowee::pipeline::WoweeLiquid::Slime;
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if (s == "ocean") return wowee::pipeline::WoweeLiquid::OceanSalt;
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if (s == "fel-fire") return wowee::pipeline::WoweeLiquid::FelFire;
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if (s == "holy-light") return wowee::pipeline::WoweeLiquid::HolyLight;
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if (s == "tar") return wowee::pipeline::WoweeLiquid::TarOil;
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if (s == "acid") return wowee::pipeline::WoweeLiquid::AcidBog;
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if (s == "frozen") return wowee::pipeline::WoweeLiquid::FrozenWater;
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if (s == "underworld") return wowee::pipeline::WoweeLiquid::UnderworldGoo;
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return wowee::pipeline::WoweeLiquid::Water;
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};
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wowee::pipeline::WoweeLiquid c;
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c.name = j.value("name", std::string{});
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if (j.contains("entries") && j["entries"].is_array()) {
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for (const auto& je : j["entries"]) {
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wowee::pipeline::WoweeLiquid::Entry e;
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e.liquidId = je.value("liquidId", 0u);
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e.name = je.value("name", std::string{});
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e.description = je.value("description", std::string{});
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e.shaderPath = je.value("shaderPath", std::string{});
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e.materialPath = je.value("materialPath", std::string{});
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if (je.contains("liquidKind") &&
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je["liquidKind"].is_number_integer()) {
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e.liquidKind = static_cast<uint8_t>(
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je["liquidKind"].get<int>());
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} else if (je.contains("liquidKindName") &&
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je["liquidKindName"].is_string()) {
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e.liquidKind = kindFromName(
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je["liquidKindName"].get<std::string>());
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}
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e.fogColorR = static_cast<uint8_t>(je.value("fogColorR", 0));
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e.fogColorG = static_cast<uint8_t>(je.value("fogColorG", 0));
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e.fogColorB = static_cast<uint8_t>(je.value("fogColorB", 0));
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e.fogDensity = je.value("fogDensity", 0.0f);
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e.ambientSoundId = je.value("ambientSoundId", 0u);
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e.splashSoundId = je.value("splashSoundId", 0u);
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e.damageSpellId = je.value("damageSpellId", 0u);
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e.damagePerSecond = je.value("damagePerSecond", 0u);
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e.minimapColor = je.value("minimapColor", 0u);
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e.flowDirection = je.value("flowDirection", 0.0f);
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e.flowSpeed = je.value("flowSpeed", 0.0f);
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e.viscosity = je.value("viscosity", 0.0f);
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c.entries.push_back(e);
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}
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}
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if (!wowee::pipeline::WoweeLiquidLoader::save(c, outBase)) {
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std::fprintf(stderr,
|
|
|
|
|
"import-wliq-json: failed to save %s.wliq\n", outBase.c_str());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
std::printf("Wrote %s.wliq\n", outBase.c_str());
|
|
|
|
|
std::printf(" source : %s\n", jsonPath.c_str());
|
|
|
|
|
std::printf(" liquids : %zu\n", c.entries.size());
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
feat(pipeline): add WLIQ (Wowee Liquid Type) catalog
45th open format — replaces LiquidType.dbc plus the
AzerothCore-style terrain liquid descriptor data. Defines
liquid materials used by terrain MCNK liquid layers, WMO
interior pools, and procedurally generated fluid bodies in
custom zones. Each liquid pairs a render material (shader +
texture array + flow vectors + fog color) with gameplay data
(damage spell, raw DPS, ambient + splash audio cross-refs).
Cross-references with prior formats — ambientSoundId and
splashSoundId point at WSND.soundId, damageSpellId points at
WSPL.spellId.
10 liquid kinds (Water / Magma / Slime / OceanSalt / FelFire /
HolyLight / TarOil / AcidBog / FrozenWater / UnderworldGoo)
covering both natural and magical fluids. Per-liquid: viscosity
(0=water, 1=slime), flow direction+speed (radians+units/sec),
fog density+RGB, packed minimap RGBA color.
CLI: --gen-liquids (3-entry classic Water/Lava/Slime starter),
--gen-liquids-magical (4 magical pools incl. fel/holy/cosmic),
--gen-liquids-hazardous (3 high-damage liquids with WSPL DoT
cross-refs), --info-wliq, --validate-wliq with --json variants.
Validator catches id=0/duplicates, missing shader/material,
kind out of range, fog/viscosity outside 0..1, hazardous-kind-
without-damage warning, and Water/OceanSalt-with-damage warning
to flag accidental misconfiguration.
2026-05-09 19:10:03 -07:00
|
|
|
int handleValidate(int& i, int argc, char** argv) {
|
|
|
|
|
std::string base = argv[++i];
|
|
|
|
|
bool jsonOut = consumeJsonFlag(i, argc, argv);
|
|
|
|
|
base = stripWliqExt(base);
|
|
|
|
|
if (!wowee::pipeline::WoweeLiquidLoader::exists(base)) {
|
|
|
|
|
std::fprintf(stderr,
|
|
|
|
|
"validate-wliq: WLIQ not found: %s.wliq\n", base.c_str());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
auto c = wowee::pipeline::WoweeLiquidLoader::load(base);
|
|
|
|
|
std::vector<std::string> errors;
|
|
|
|
|
std::vector<std::string> warnings;
|
|
|
|
|
if (c.entries.empty()) {
|
|
|
|
|
warnings.push_back("catalog has zero entries");
|
|
|
|
|
}
|
|
|
|
|
std::vector<uint32_t> idsSeen;
|
|
|
|
|
for (size_t k = 0; k < c.entries.size(); ++k) {
|
|
|
|
|
const auto& e = c.entries[k];
|
|
|
|
|
std::string ctx = "entry " + std::to_string(k) +
|
|
|
|
|
" (id=" + std::to_string(e.liquidId);
|
|
|
|
|
if (!e.name.empty()) ctx += " " + e.name;
|
|
|
|
|
ctx += ")";
|
|
|
|
|
if (e.liquidId == 0)
|
|
|
|
|
errors.push_back(ctx + ": liquidId is 0");
|
|
|
|
|
if (e.name.empty())
|
|
|
|
|
errors.push_back(ctx + ": name is empty");
|
|
|
|
|
if (e.shaderPath.empty())
|
|
|
|
|
errors.push_back(ctx + ": shaderPath is empty");
|
|
|
|
|
if (e.materialPath.empty())
|
|
|
|
|
errors.push_back(ctx + ": materialPath is empty");
|
|
|
|
|
if (e.liquidKind > wowee::pipeline::WoweeLiquid::UnderworldGoo) {
|
|
|
|
|
errors.push_back(ctx + ": liquidKind " +
|
|
|
|
|
std::to_string(e.liquidKind) + " not in 0..9");
|
|
|
|
|
}
|
|
|
|
|
if (e.fogDensity < 0.0f || e.fogDensity > 1.0f) {
|
|
|
|
|
errors.push_back(ctx + ": fogDensity " +
|
|
|
|
|
std::to_string(e.fogDensity) + " not in 0..1");
|
|
|
|
|
}
|
|
|
|
|
if (e.viscosity < 0.0f || e.viscosity > 1.0f) {
|
|
|
|
|
errors.push_back(ctx + ": viscosity " +
|
|
|
|
|
std::to_string(e.viscosity) + " not in 0..1");
|
|
|
|
|
}
|
|
|
|
|
// Magma / Slime / FelFire / AcidBog liquids without
|
|
|
|
|
// any damage source are mechanically harmless — flag
|
|
|
|
|
// as a warning so the caller can confirm intent.
|
|
|
|
|
bool hazardous =
|
|
|
|
|
e.liquidKind == wowee::pipeline::WoweeLiquid::Magma ||
|
|
|
|
|
e.liquidKind == wowee::pipeline::WoweeLiquid::Slime ||
|
|
|
|
|
e.liquidKind == wowee::pipeline::WoweeLiquid::FelFire ||
|
|
|
|
|
e.liquidKind == wowee::pipeline::WoweeLiquid::AcidBog;
|
|
|
|
|
if (hazardous && e.damageSpellId == 0 &&
|
|
|
|
|
e.damagePerSecond == 0) {
|
|
|
|
|
warnings.push_back(ctx +
|
|
|
|
|
": hazardous liquid kind but no damageSpellId / "
|
|
|
|
|
"damagePerSecond (won't hurt anything)");
|
|
|
|
|
}
|
|
|
|
|
// Water and OceanSalt with non-zero damage is unusual
|
|
|
|
|
// — could be intentional acid water but worth checking.
|
|
|
|
|
if ((e.liquidKind == wowee::pipeline::WoweeLiquid::Water ||
|
|
|
|
|
e.liquidKind == wowee::pipeline::WoweeLiquid::OceanSalt) &&
|
|
|
|
|
e.damagePerSecond > 0) {
|
|
|
|
|
warnings.push_back(ctx +
|
|
|
|
|
": Water/OceanSalt with damagePerSecond>0 "
|
|
|
|
|
"(unusual — verify intent)");
|
|
|
|
|
}
|
|
|
|
|
for (uint32_t prev : idsSeen) {
|
|
|
|
|
if (prev == e.liquidId) {
|
|
|
|
|
errors.push_back(ctx + ": duplicate liquidId");
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
idsSeen.push_back(e.liquidId);
|
|
|
|
|
}
|
|
|
|
|
bool ok = errors.empty();
|
|
|
|
|
if (jsonOut) {
|
|
|
|
|
nlohmann::json j;
|
|
|
|
|
j["wliq"] = base + ".wliq";
|
|
|
|
|
j["ok"] = ok;
|
|
|
|
|
j["errors"] = errors;
|
|
|
|
|
j["warnings"] = warnings;
|
|
|
|
|
std::printf("%s\n", j.dump(2).c_str());
|
|
|
|
|
return ok ? 0 : 1;
|
|
|
|
|
}
|
|
|
|
|
std::printf("validate-wliq: %s.wliq\n", base.c_str());
|
|
|
|
|
if (ok && warnings.empty()) {
|
|
|
|
|
std::printf(" OK — %zu liquids, all liquidIds unique\n",
|
|
|
|
|
c.entries.size());
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
if (!warnings.empty()) {
|
|
|
|
|
std::printf(" warnings (%zu):\n", warnings.size());
|
|
|
|
|
for (const auto& w : warnings)
|
|
|
|
|
std::printf(" - %s\n", w.c_str());
|
|
|
|
|
}
|
|
|
|
|
if (!errors.empty()) {
|
|
|
|
|
std::printf(" ERRORS (%zu):\n", errors.size());
|
|
|
|
|
for (const auto& e : errors)
|
|
|
|
|
std::printf(" - %s\n", e.c_str());
|
|
|
|
|
}
|
|
|
|
|
return ok ? 0 : 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
bool handleLiquidsCatalog(int& i, int argc, char** argv, int& outRc) {
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-liquids") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenStarter(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-liquids-magical") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenMagical(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-liquids-hazardous") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenHazardous(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--info-wliq") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleInfo(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--validate-wliq") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleValidate(i, argc, argv); return true;
|
|
|
|
|
}
|
2026-05-09 19:11:14 -07:00
|
|
|
if (std::strcmp(argv[i], "--export-wliq-json") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleExportJson(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--import-wliq-json") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleImportJson(i, argc, argv); return true;
|
|
|
|
|
}
|
feat(pipeline): add WLIQ (Wowee Liquid Type) catalog
45th open format — replaces LiquidType.dbc plus the
AzerothCore-style terrain liquid descriptor data. Defines
liquid materials used by terrain MCNK liquid layers, WMO
interior pools, and procedurally generated fluid bodies in
custom zones. Each liquid pairs a render material (shader +
texture array + flow vectors + fog color) with gameplay data
(damage spell, raw DPS, ambient + splash audio cross-refs).
Cross-references with prior formats — ambientSoundId and
splashSoundId point at WSND.soundId, damageSpellId points at
WSPL.spellId.
10 liquid kinds (Water / Magma / Slime / OceanSalt / FelFire /
HolyLight / TarOil / AcidBog / FrozenWater / UnderworldGoo)
covering both natural and magical fluids. Per-liquid: viscosity
(0=water, 1=slime), flow direction+speed (radians+units/sec),
fog density+RGB, packed minimap RGBA color.
CLI: --gen-liquids (3-entry classic Water/Lava/Slime starter),
--gen-liquids-magical (4 magical pools incl. fel/holy/cosmic),
--gen-liquids-hazardous (3 high-damage liquids with WSPL DoT
cross-refs), --info-wliq, --validate-wliq with --json variants.
Validator catches id=0/duplicates, missing shader/material,
kind out of range, fog/viscosity outside 0..1, hazardous-kind-
without-damage warning, and Water/OceanSalt-with-damage warning
to flag accidental misconfiguration.
2026-05-09 19:10:03 -07:00
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace cli
|
|
|
|
|
} // namespace editor
|
|
|
|
|
} // namespace wowee
|