Kelsidavis-WoWee/src/network/tcp_socket.cpp

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#include "network/tcp_socket.hpp"
#include "network/packet.hpp"
#include "network/net_platform.hpp"
#include "core/logger.hpp"
namespace wowee {
namespace network {
TCPSocket::TCPSocket() {
net::ensureInit();
}
TCPSocket::~TCPSocket() {
disconnect();
}
bool TCPSocket::connect(const std::string& host, uint16_t port) {
LOG_INFO("Connecting to ", host, ":", port);
// Create socket
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == INVALID_SOCK) {
LOG_ERROR("Failed to create socket");
return false;
}
// Set non-blocking
net::setNonBlocking(sockfd);
// Resolve host
struct hostent* server = gethostbyname(host.c_str());
if (server == nullptr) {
LOG_ERROR("Failed to resolve host: ", host);
net::closeSocket(sockfd);
sockfd = INVALID_SOCK;
return false;
}
// Connect
struct sockaddr_in serverAddr;
memset(&serverAddr, 0, sizeof(serverAddr));
serverAddr.sin_family = AF_INET;
memcpy(&serverAddr.sin_addr.s_addr, server->h_addr, server->h_length);
serverAddr.sin_port = htons(port);
int result = ::connect(sockfd, (struct sockaddr*)&serverAddr, sizeof(serverAddr));
if (result < 0) {
int err = net::lastError();
if (!net::isInProgress(err)) {
LOG_ERROR("Failed to connect: ", net::errorString(err));
net::closeSocket(sockfd);
sockfd = INVALID_SOCK;
return false;
}
// Non-blocking connect in progress — wait for it to complete
fd_set writefds;
FD_ZERO(&writefds);
FD_SET(sockfd, &writefds);
struct timeval tv;
tv.tv_sec = 5;
tv.tv_usec = 0;
int selectResult = ::select(static_cast<int>(sockfd) + 1, nullptr, &writefds, nullptr, &tv);
if (selectResult <= 0) {
LOG_ERROR("Connection timed out to ", host, ":", port);
net::closeSocket(sockfd);
sockfd = INVALID_SOCK;
return false;
}
// Check if the connection actually succeeded
int sockErr = 0;
socklen_t errLen = sizeof(sockErr);
getsockopt(sockfd, SOL_SOCKET, SO_ERROR, reinterpret_cast<char*>(&sockErr), &errLen);
if (sockErr != 0) {
LOG_ERROR("Connection failed: ", net::errorString(sockErr));
net::closeSocket(sockfd);
sockfd = INVALID_SOCK;
return false;
}
}
connected = true;
LOG_INFO("Connected to ", host, ":", port);
return true;
}
void TCPSocket::disconnect() {
if (sockfd != INVALID_SOCK) {
net::closeSocket(sockfd);
sockfd = INVALID_SOCK;
}
connected = false;
receiveBuffer.clear();
}
void TCPSocket::send(const Packet& packet) {
if (!connected) return;
// Build complete packet with opcode
std::vector<uint8_t> sendData;
// Add opcode (1 byte) - always little-endian, but it's just 1 byte so doesn't matter
sendData.push_back(static_cast<uint8_t>(packet.getOpcode() & 0xFF));
// Add packet data
const auto& data = packet.getData();
sendData.insert(sendData.end(), data.begin(), data.end());
LOG_DEBUG("Sending packet: opcode=0x", std::hex, packet.getOpcode(), std::dec,
" size=", sendData.size(), " bytes");
// Send complete packet
ssize_t sent = net::portableSend(sockfd, sendData.data(), sendData.size());
if (sent < 0) {
LOG_ERROR("Send failed: ", net::errorString(net::lastError()));
} else if (static_cast<size_t>(sent) != sendData.size()) {
LOG_WARNING("Partial send: ", sent, " of ", sendData.size(), " bytes");
}
}
void TCPSocket::update() {
if (!connected) return;
// Receive data into buffer
uint8_t buffer[4096];
ssize_t received = net::portableRecv(sockfd, buffer, sizeof(buffer));
if (received > 0) {
LOG_DEBUG("Received ", received, " bytes from server");
receiveBuffer.insert(receiveBuffer.end(), buffer, buffer + received);
// Try to parse complete packets from buffer
tryParsePackets();
}
else if (received == 0) {
LOG_INFO("Connection closed by server");
disconnect();
}
else {
int err = net::lastError();
if (!net::isWouldBlock(err)) {
LOG_ERROR("Receive failed: ", net::errorString(err));
disconnect();
}
}
}
void TCPSocket::tryParsePackets() {
// For auth packets, we need at least 1 byte (opcode)
while (receiveBuffer.size() >= 1) {
uint8_t opcode = receiveBuffer[0];
// Determine expected packet size based on opcode
// This is specific to authentication protocol
size_t expectedSize = getExpectedPacketSize(opcode);
if (expectedSize == 0) {
// Unknown opcode or need more data to determine size
LOG_WARNING("Unknown opcode or indeterminate size: 0x", std::hex, (int)opcode, std::dec);
break;
}
if (receiveBuffer.size() < expectedSize) {
// Not enough data yet
LOG_DEBUG("Waiting for more data: have ", receiveBuffer.size(),
" bytes, need ", expectedSize);
break;
}
// We have a complete packet!
LOG_DEBUG("Parsing packet: opcode=0x", std::hex, (int)opcode, std::dec,
" size=", expectedSize, " bytes");
// Create packet from buffer data
std::vector<uint8_t> packetData(receiveBuffer.begin(),
receiveBuffer.begin() + expectedSize);
Packet packet(opcode, packetData);
// Remove parsed data from buffer
receiveBuffer.erase(receiveBuffer.begin(), receiveBuffer.begin() + expectedSize);
// Call callback if set
if (packetCallback) {
packetCallback(packet);
}
}
}
size_t TCPSocket::getExpectedPacketSize(uint8_t opcode) {
// Authentication packet sizes (WoW 3.3.5a)
// Note: These are minimum sizes. Some packets are variable length.
switch (opcode) {
case 0x00: // LOGON_CHALLENGE response
// Need to read second byte to determine success/failure
if (receiveBuffer.size() >= 3) {
uint8_t status = receiveBuffer[2];
if (status == 0x00) {
// Success - need to calculate full size
// Minimum: opcode(1) + unknown(1) + status(1) + B(32) + glen(1) + g(1) + Nlen(1) + N(32) + salt(32) + unk(16) + flags(1)
// With typical values: 1 + 1 + 1 + 32 + 1 + 1 + 1 + 32 + 32 + 16 + 1 = 119 bytes minimum
// But N is usually 256 bytes, so more like: 1 + 1 + 1 + 32 + 1 + 1 + 1 + 256 + 32 + 16 + 1 = 343 bytes
// For safety, let's parse dynamically:
if (receiveBuffer.size() >= 36) { // enough to read g_len
uint8_t gLen = receiveBuffer[35];
size_t minSize = 36 + gLen + 1; // up to N_len
if (receiveBuffer.size() >= minSize) {
uint8_t nLen = receiveBuffer[36 + gLen];
size_t totalSize = 36 + gLen + 1 + nLen + 32 + 16 + 1;
return totalSize;
}
}
return 0; // Need more data
} else {
// Failure - just opcode + unknown + status
return 3;
}
}
return 0; // Need more data to determine
case 0x01: // LOGON_PROOF response
// Success: opcode(1) + status(1) + M2(20) + accountFlags(4) + surveyId(4) + loginFlags(2) = 32
// Failure: varies by server — minimum 2 bytes (opcode + status), some send 4
if (receiveBuffer.size() >= 2) {
uint8_t status = receiveBuffer[1];
if (status == 0x00) {
return 32; // Success (WotLK 3.3.5a format)
} else {
// Consume up to 4 bytes if available, minimum 2
return (receiveBuffer.size() >= 4) ? 4 : 2;
}
}
return 0; // Need more data
case 0x10: // REALM_LIST response
// Variable length - format: opcode(1) + size(2) + payload(size)
// Need to read size field (little-endian uint16 at offset 1-2)
if (receiveBuffer.size() >= 3) {
uint16_t size = receiveBuffer[1] | (receiveBuffer[2] << 8);
// Total packet size is: opcode(1) + size field(2) + payload(size)
return 1 + 2 + size;
}
return 0; // Need more data to read size field
default:
LOG_WARNING("Unknown auth packet opcode: 0x", std::hex, (int)opcode, std::dec);
return 0;
}
}
} // namespace network
} // namespace wowee