Kelsidavis-WoWee/include/rendering/amd_fsr3_runtime.hpp

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#pragma once
#include <cstdint>
#include <string>
#include <vulkan/vulkan.h>
namespace wowee::rendering {
struct AmdFsr3RuntimeInitDesc {
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
VkDevice device = VK_NULL_HANDLE;
PFN_vkGetDeviceProcAddr getDeviceProcAddr = nullptr;
uint32_t maxRenderWidth = 0;
uint32_t maxRenderHeight = 0;
uint32_t displayWidth = 0;
uint32_t displayHeight = 0;
VkFormat colorFormat = VK_FORMAT_UNDEFINED;
bool hdrInput = false;
bool depthInverted = false;
bool enableFrameGeneration = false;
};
struct AmdFsr3RuntimeDispatchDesc {
VkCommandBuffer commandBuffer = VK_NULL_HANDLE;
VkImage colorImage = VK_NULL_HANDLE;
VkImage depthImage = VK_NULL_HANDLE;
VkImage motionVectorImage = VK_NULL_HANDLE;
VkImage outputImage = VK_NULL_HANDLE;
VkImage frameGenOutputImage = VK_NULL_HANDLE;
uint32_t renderWidth = 0;
uint32_t renderHeight = 0;
uint32_t outputWidth = 0;
uint32_t outputHeight = 0;
VkFormat colorFormat = VK_FORMAT_UNDEFINED;
VkFormat depthFormat = VK_FORMAT_UNDEFINED;
VkFormat motionVectorFormat = VK_FORMAT_R16G16_SFLOAT;
VkFormat outputFormat = VK_FORMAT_UNDEFINED;
float jitterX = 0.0f;
float jitterY = 0.0f;
float motionScaleX = 1.0f;
float motionScaleY = 1.0f;
float frameTimeDeltaMs = 16.67f;
float cameraNear = 0.1f;
float cameraFar = 1000.0f;
float cameraFovYRadians = 1.0f;
bool reset = false;
uint32_t externalFlags = 0;
uint64_t colorMemoryHandle = 0;
uint64_t depthMemoryHandle = 0;
uint64_t motionVectorMemoryHandle = 0;
uint64_t outputMemoryHandle = 0;
uint64_t frameGenOutputMemoryHandle = 0;
uint64_t acquireSemaphoreHandle = 0;
uint64_t releaseSemaphoreHandle = 0;
uint64_t acquireSemaphoreValue = 0;
uint64_t releaseSemaphoreValue = 0;
};
class AmdFsr3Runtime {
public:
enum class LoadPathKind {
None,
Official,
Wrapper
};
AmdFsr3Runtime();
~AmdFsr3Runtime();
bool initialize(const AmdFsr3RuntimeInitDesc& desc);
bool dispatchUpscale(const AmdFsr3RuntimeDispatchDesc& desc);
bool dispatchFrameGeneration(const AmdFsr3RuntimeDispatchDesc& desc);
void shutdown();
bool isReady() const { return ready_; }
bool isFrameGenerationReady() const { return frameGenerationReady_; }
const std::string& loadedLibraryPath() const { return loadedLibraryPath_; }
LoadPathKind loadPathKind() const { return loadPathKind_; }
const std::string& wrapperBackendName() const { return wrapperBackendName_; }
uint32_t wrapperCapabilities() const { return wrapperCapabilities_; }
bool hasWrapperExternalInterop() const;
const std::string& lastError() const { return lastError_; }
private:
enum class RuntimeBackend {
None,
Official,
Wrapper
};
void* libHandle_ = nullptr;
std::string loadedLibraryPath_;
void* scratchBuffer_ = nullptr;
size_t scratchBufferSize_ = 0;
bool ready_ = false;
bool frameGenerationReady_ = false;
LoadPathKind loadPathKind_ = LoadPathKind::None;
std::string wrapperBackendName_;
uint32_t wrapperCapabilities_ = 0;
std::string lastError_;
struct RuntimeFns;
RuntimeFns* fns_ = nullptr;
void* contextStorage_ = nullptr;
void* wrapperContext_ = nullptr;
RuntimeBackend backend_ = RuntimeBackend::None;
};
} // namespace wowee::rendering