feat(pipeline): add WSKL (Wowee Skill Catalog) format
Novel open replacement for Blizzard's SkillLine.dbc +
SkillLineCategory.dbc + the AzerothCore-style player skill
base tables. The 19th open format added to the editor.
Defines every player-trackable skill: weapon proficiencies
(Swords, Axes, Bows), professions (Mining, Alchemy,
Cooking), languages (Common, Dwarvish), class
specializations (Fire, Frost, Holy, Protection), armor
proficiencies (Mail, Plate), and secondary skills (First
Aid, Lockpicking, Riding).
Cross-references with previously-added formats:
WLCK.channel.targetId (kind=Lockpick) -> WSKL.entry.skillId
WGOT.entry.requiredSkill -> WSKL.entry.skillId
The starter preset's skillIds 186 (Mining) and 633
(Lockpicking) deliberately match the canonical IDs already
referenced by WGOT.makeGather and WLCK.makeDungeon —
so the demo content stack now wires together end-to-end:
WGOT herb-node requires skill 186 -> WSKL Mining at rank 1+;
WLCK bandit-strongbox channel requires skill 633 -> WSKL
Lockpicking at rank 1+.
Format:
• magic "WSKL", version 1, little-endian
• per skill: skillId / name / description / categoryId /
canTrain / maxRank / rankPerLevel / iconPath
Enums:
• CategoryId (8): Weapon / Class / Profession /
SecondaryProfession / Language / ArmorProficiency /
Riding / WeaponSpec
API: WoweeSkillLoader::save / load / exists / findById;
presets makeStarter (5-skill demo with cross-referenced
canonical IDs), makeProfessions (12 classic professions:
9 primary + 3 secondary), makeWeapons (16 weapon skills
with canonical SkillLine IDs and rankPerLevel=5 auto-grow).
CLI added (5 flags, 528 documented total now):
--gen-skills / --gen-skills-professions / --gen-skills-weapons
--info-wskl / --validate-wskl
Validator catches: skillId=0 + duplicates, empty name,
maxRank=0, unknown categoryId, suspicious maxRank=1 on
non-Language skill (only languages cap at 1), weapon skill
with rankPerLevel=0 (won't auto-grow on use).
2026-05-09 15:50:25 -07:00
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#include "cli_skills_catalog.hpp"
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#include "cli_arg_parse.hpp"
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#include "cli_box_emitter.hpp"
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#include "pipeline/wowee_skills.hpp"
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#include <nlohmann/json.hpp>
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#include <cstdint>
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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#include <string>
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#include <vector>
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namespace wowee {
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namespace editor {
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namespace cli {
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namespace {
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std::string stripWsklExt(std::string base) {
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stripExt(base, ".wskl");
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return base;
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}
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bool saveOrError(const wowee::pipeline::WoweeSkill& c,
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const std::string& base, const char* cmd) {
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if (!wowee::pipeline::WoweeSkillLoader::save(c, base)) {
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std::fprintf(stderr, "%s: failed to save %s.wskl\n",
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cmd, base.c_str());
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return false;
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}
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return true;
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}
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void printGenSummary(const wowee::pipeline::WoweeSkill& c,
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const std::string& base) {
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std::printf("Wrote %s.wskl\n", base.c_str());
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std::printf(" catalog : %s\n", c.name.c_str());
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std::printf(" skills : %zu\n", c.entries.size());
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}
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int handleGenStarter(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "StarterSkills";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWsklExt(base);
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auto c = wowee::pipeline::WoweeSkillLoader::makeStarter(name);
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if (!saveOrError(c, base, "gen-skills")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleGenProfessions(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "ProfessionSkills";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWsklExt(base);
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auto c = wowee::pipeline::WoweeSkillLoader::makeProfessions(name);
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if (!saveOrError(c, base, "gen-skills-professions")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleGenWeapons(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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std::string name = "WeaponSkills";
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if (parseOptArg(i, argc, argv)) name = argv[++i];
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base = stripWsklExt(base);
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auto c = wowee::pipeline::WoweeSkillLoader::makeWeapons(name);
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if (!saveOrError(c, base, "gen-skills-weapons")) return 1;
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printGenSummary(c, base);
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return 0;
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}
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int handleInfo(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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bool jsonOut = consumeJsonFlag(i, argc, argv);
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base = stripWsklExt(base);
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if (!wowee::pipeline::WoweeSkillLoader::exists(base)) {
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std::fprintf(stderr, "WSKL not found: %s.wskl\n", base.c_str());
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return 1;
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}
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auto c = wowee::pipeline::WoweeSkillLoader::load(base);
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if (jsonOut) {
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nlohmann::json j;
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j["wskl"] = base + ".wskl";
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j["name"] = c.name;
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j["count"] = c.entries.size();
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nlohmann::json arr = nlohmann::json::array();
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for (const auto& e : c.entries) {
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arr.push_back({
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{"skillId", e.skillId},
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{"name", e.name},
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{"description", e.description},
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{"categoryId", e.categoryId},
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{"categoryName", wowee::pipeline::WoweeSkill::categoryName(e.categoryId)},
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{"canTrain", e.canTrain},
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{"maxRank", e.maxRank},
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{"rankPerLevel", e.rankPerLevel},
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{"iconPath", e.iconPath},
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});
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}
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j["entries"] = arr;
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std::printf("%s\n", j.dump(2).c_str());
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return 0;
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}
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std::printf("WSKL: %s.wskl\n", base.c_str());
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std::printf(" catalog : %s\n", c.name.c_str());
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std::printf(" skills : %zu\n", c.entries.size());
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if (c.entries.empty()) return 0;
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std::printf(" id category max /lvl train name\n");
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for (const auto& e : c.entries) {
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std::printf(" %4u %-11s %3u %2u %s %s\n",
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e.skillId,
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wowee::pipeline::WoweeSkill::categoryName(e.categoryId),
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e.maxRank, e.rankPerLevel,
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e.canTrain ? "yes" : "no ",
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e.name.c_str());
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}
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return 0;
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}
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2026-05-09 15:59:20 -07:00
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int handleExportJson(int& i, int argc, char** argv) {
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// Mirrors the JSON pairs added for every other novel
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// open format. Each skill emits all 8 scalar fields plus
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// dual int + name forms for categoryId.
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std::string base = argv[++i];
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std::string outPath;
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if (parseOptArg(i, argc, argv)) outPath = argv[++i];
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base = stripWsklExt(base);
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if (outPath.empty()) outPath = base + ".wskl.json";
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if (!wowee::pipeline::WoweeSkillLoader::exists(base)) {
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std::fprintf(stderr,
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"export-wskl-json: WSKL not found: %s.wskl\n", base.c_str());
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return 1;
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}
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auto c = wowee::pipeline::WoweeSkillLoader::load(base);
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nlohmann::json j;
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j["name"] = c.name;
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nlohmann::json arr = nlohmann::json::array();
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for (const auto& e : c.entries) {
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arr.push_back({
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{"skillId", e.skillId},
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{"name", e.name},
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{"description", e.description},
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{"categoryId", e.categoryId},
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{"categoryName", wowee::pipeline::WoweeSkill::categoryName(e.categoryId)},
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{"canTrain", e.canTrain},
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{"maxRank", e.maxRank},
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{"rankPerLevel", e.rankPerLevel},
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{"iconPath", e.iconPath},
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});
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}
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j["entries"] = arr;
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std::ofstream out(outPath);
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if (!out) {
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std::fprintf(stderr,
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"export-wskl-json: cannot write %s\n", outPath.c_str());
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return 1;
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}
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out << j.dump(2) << "\n";
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out.close();
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std::printf("Wrote %s\n", outPath.c_str());
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std::printf(" source : %s.wskl\n", base.c_str());
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std::printf(" skills : %zu\n", c.entries.size());
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return 0;
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}
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int handleImportJson(int& i, int argc, char** argv) {
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std::string jsonPath = argv[++i];
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std::string outBase;
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if (parseOptArg(i, argc, argv)) outBase = argv[++i];
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if (outBase.empty()) {
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outBase = jsonPath;
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std::string suffix = ".wskl.json";
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if (outBase.size() > suffix.size() &&
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outBase.substr(outBase.size() - suffix.size()) == suffix) {
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outBase = outBase.substr(0, outBase.size() - suffix.size());
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} else if (outBase.size() > 5 &&
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outBase.substr(outBase.size() - 5) == ".json") {
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outBase = outBase.substr(0, outBase.size() - 5);
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}
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}
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outBase = stripWsklExt(outBase);
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std::ifstream in(jsonPath);
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if (!in) {
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std::fprintf(stderr,
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"import-wskl-json: cannot read %s\n", jsonPath.c_str());
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return 1;
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}
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nlohmann::json j;
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try { in >> j; }
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catch (const std::exception& e) {
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std::fprintf(stderr,
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"import-wskl-json: bad JSON in %s: %s\n",
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jsonPath.c_str(), e.what());
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return 1;
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}
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auto categoryFromName = [](const std::string& s) -> uint8_t {
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if (s == "weapon") return wowee::pipeline::WoweeSkill::Weapon;
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if (s == "class") return wowee::pipeline::WoweeSkill::Class;
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if (s == "profession") return wowee::pipeline::WoweeSkill::Profession;
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if (s == "secondary") return wowee::pipeline::WoweeSkill::SecondaryProfession;
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if (s == "language") return wowee::pipeline::WoweeSkill::Language;
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if (s == "armor") return wowee::pipeline::WoweeSkill::ArmorProficiency;
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if (s == "riding") return wowee::pipeline::WoweeSkill::Riding;
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if (s == "weapon-spec") return wowee::pipeline::WoweeSkill::WeaponSpec;
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return wowee::pipeline::WoweeSkill::Profession;
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};
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wowee::pipeline::WoweeSkill c;
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c.name = j.value("name", std::string{});
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if (j.contains("entries") && j["entries"].is_array()) {
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for (const auto& je : j["entries"]) {
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wowee::pipeline::WoweeSkill::Entry e;
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e.skillId = je.value("skillId", 0u);
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e.name = je.value("name", std::string{});
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e.description = je.value("description", std::string{});
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if (je.contains("categoryId") && je["categoryId"].is_number_integer()) {
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e.categoryId = static_cast<uint8_t>(je["categoryId"].get<int>());
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} else if (je.contains("categoryName") && je["categoryName"].is_string()) {
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e.categoryId = categoryFromName(je["categoryName"].get<std::string>());
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}
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e.canTrain = static_cast<uint8_t>(je.value("canTrain", 1));
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e.maxRank = static_cast<uint16_t>(je.value("maxRank", 300));
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e.rankPerLevel = static_cast<uint16_t>(je.value("rankPerLevel", 0));
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e.iconPath = je.value("iconPath", std::string{});
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c.entries.push_back(std::move(e));
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}
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}
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if (!wowee::pipeline::WoweeSkillLoader::save(c, outBase)) {
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std::fprintf(stderr,
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"import-wskl-json: failed to save %s.wskl\n", outBase.c_str());
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return 1;
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}
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std::printf("Wrote %s.wskl\n", outBase.c_str());
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std::printf(" source : %s\n", jsonPath.c_str());
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std::printf(" skills : %zu\n", c.entries.size());
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return 0;
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}
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feat(pipeline): add WSKL (Wowee Skill Catalog) format
Novel open replacement for Blizzard's SkillLine.dbc +
SkillLineCategory.dbc + the AzerothCore-style player skill
base tables. The 19th open format added to the editor.
Defines every player-trackable skill: weapon proficiencies
(Swords, Axes, Bows), professions (Mining, Alchemy,
Cooking), languages (Common, Dwarvish), class
specializations (Fire, Frost, Holy, Protection), armor
proficiencies (Mail, Plate), and secondary skills (First
Aid, Lockpicking, Riding).
Cross-references with previously-added formats:
WLCK.channel.targetId (kind=Lockpick) -> WSKL.entry.skillId
WGOT.entry.requiredSkill -> WSKL.entry.skillId
The starter preset's skillIds 186 (Mining) and 633
(Lockpicking) deliberately match the canonical IDs already
referenced by WGOT.makeGather and WLCK.makeDungeon —
so the demo content stack now wires together end-to-end:
WGOT herb-node requires skill 186 -> WSKL Mining at rank 1+;
WLCK bandit-strongbox channel requires skill 633 -> WSKL
Lockpicking at rank 1+.
Format:
• magic "WSKL", version 1, little-endian
• per skill: skillId / name / description / categoryId /
canTrain / maxRank / rankPerLevel / iconPath
Enums:
• CategoryId (8): Weapon / Class / Profession /
SecondaryProfession / Language / ArmorProficiency /
Riding / WeaponSpec
API: WoweeSkillLoader::save / load / exists / findById;
presets makeStarter (5-skill demo with cross-referenced
canonical IDs), makeProfessions (12 classic professions:
9 primary + 3 secondary), makeWeapons (16 weapon skills
with canonical SkillLine IDs and rankPerLevel=5 auto-grow).
CLI added (5 flags, 528 documented total now):
--gen-skills / --gen-skills-professions / --gen-skills-weapons
--info-wskl / --validate-wskl
Validator catches: skillId=0 + duplicates, empty name,
maxRank=0, unknown categoryId, suspicious maxRank=1 on
non-Language skill (only languages cap at 1), weapon skill
with rankPerLevel=0 (won't auto-grow on use).
2026-05-09 15:50:25 -07:00
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int handleValidate(int& i, int argc, char** argv) {
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std::string base = argv[++i];
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bool jsonOut = consumeJsonFlag(i, argc, argv);
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base = stripWsklExt(base);
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if (!wowee::pipeline::WoweeSkillLoader::exists(base)) {
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std::fprintf(stderr,
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"validate-wskl: WSKL not found: %s.wskl\n", base.c_str());
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|
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return 1;
|
|
|
|
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}
|
|
|
|
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auto c = wowee::pipeline::WoweeSkillLoader::load(base);
|
|
|
|
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std::vector<std::string> errors;
|
|
|
|
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std::vector<std::string> warnings;
|
|
|
|
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if (c.entries.empty()) {
|
|
|
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warnings.push_back("catalog has zero entries");
|
|
|
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}
|
|
|
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|
std::vector<uint32_t> idsSeen;
|
|
|
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idsSeen.reserve(c.entries.size());
|
|
|
|
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for (size_t k = 0; k < c.entries.size(); ++k) {
|
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|
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const auto& e = c.entries[k];
|
|
|
|
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std::string ctx = "entry " + std::to_string(k) +
|
|
|
|
|
" (id=" + std::to_string(e.skillId);
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|
|
|
|
if (!e.name.empty()) ctx += " " + e.name;
|
|
|
|
|
ctx += ")";
|
|
|
|
|
if (e.skillId == 0) {
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|
|
|
|
errors.push_back(ctx + ": skillId is 0");
|
|
|
|
|
}
|
|
|
|
|
if (e.name.empty()) {
|
|
|
|
|
errors.push_back(ctx + ": name is empty");
|
|
|
|
|
}
|
|
|
|
|
if (e.maxRank == 0) {
|
|
|
|
|
errors.push_back(ctx + ": maxRank is 0");
|
|
|
|
|
}
|
|
|
|
|
if (e.categoryId > wowee::pipeline::WoweeSkill::WeaponSpec) {
|
|
|
|
|
errors.push_back(ctx + ": categoryId " +
|
|
|
|
|
std::to_string(e.categoryId) + " not in 0..7");
|
|
|
|
|
}
|
|
|
|
|
// Languages have maxRank=1 (you either know it or you don't);
|
|
|
|
|
// anything else with maxRank=1 is suspicious.
|
|
|
|
|
if (e.maxRank == 1 &&
|
|
|
|
|
e.categoryId != wowee::pipeline::WoweeSkill::Language) {
|
|
|
|
|
warnings.push_back(ctx +
|
|
|
|
|
": maxRank=1 on non-Language skill (only languages cap at 1)");
|
|
|
|
|
}
|
|
|
|
|
// Weapon skills should auto-grow (rankPerLevel > 0).
|
|
|
|
|
if (e.categoryId == wowee::pipeline::WoweeSkill::Weapon &&
|
|
|
|
|
e.rankPerLevel == 0) {
|
|
|
|
|
warnings.push_back(ctx +
|
|
|
|
|
": weapon skill with rankPerLevel=0 (won't auto-grow on use)");
|
|
|
|
|
}
|
|
|
|
|
for (uint32_t prev : idsSeen) {
|
|
|
|
|
if (prev == e.skillId) {
|
|
|
|
|
errors.push_back(ctx + ": duplicate skillId");
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
idsSeen.push_back(e.skillId);
|
|
|
|
|
}
|
|
|
|
|
bool ok = errors.empty();
|
|
|
|
|
if (jsonOut) {
|
|
|
|
|
nlohmann::json j;
|
|
|
|
|
j["wskl"] = base + ".wskl";
|
|
|
|
|
j["ok"] = ok;
|
|
|
|
|
j["errors"] = errors;
|
|
|
|
|
j["warnings"] = warnings;
|
|
|
|
|
std::printf("%s\n", j.dump(2).c_str());
|
|
|
|
|
return ok ? 0 : 1;
|
|
|
|
|
}
|
|
|
|
|
std::printf("validate-wskl: %s.wskl\n", base.c_str());
|
|
|
|
|
if (ok && warnings.empty()) {
|
|
|
|
|
std::printf(" OK — %zu skills, all skillIds unique\n",
|
|
|
|
|
c.entries.size());
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
if (!warnings.empty()) {
|
|
|
|
|
std::printf(" warnings (%zu):\n", warnings.size());
|
|
|
|
|
for (const auto& w : warnings)
|
|
|
|
|
std::printf(" - %s\n", w.c_str());
|
|
|
|
|
}
|
|
|
|
|
if (!errors.empty()) {
|
|
|
|
|
std::printf(" ERRORS (%zu):\n", errors.size());
|
|
|
|
|
for (const auto& e : errors)
|
|
|
|
|
std::printf(" - %s\n", e.c_str());
|
|
|
|
|
}
|
|
|
|
|
return ok ? 0 : 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
bool handleSkillsCatalog(int& i, int argc, char** argv, int& outRc) {
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-skills") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenStarter(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-skills-professions") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenProfessions(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-skills-weapons") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenWeapons(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--info-wskl") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleInfo(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--validate-wskl") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleValidate(i, argc, argv); return true;
|
|
|
|
|
}
|
2026-05-09 15:59:20 -07:00
|
|
|
if (std::strcmp(argv[i], "--export-wskl-json") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleExportJson(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--import-wskl-json") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleImportJson(i, argc, argv); return true;
|
|
|
|
|
}
|
feat(pipeline): add WSKL (Wowee Skill Catalog) format
Novel open replacement for Blizzard's SkillLine.dbc +
SkillLineCategory.dbc + the AzerothCore-style player skill
base tables. The 19th open format added to the editor.
Defines every player-trackable skill: weapon proficiencies
(Swords, Axes, Bows), professions (Mining, Alchemy,
Cooking), languages (Common, Dwarvish), class
specializations (Fire, Frost, Holy, Protection), armor
proficiencies (Mail, Plate), and secondary skills (First
Aid, Lockpicking, Riding).
Cross-references with previously-added formats:
WLCK.channel.targetId (kind=Lockpick) -> WSKL.entry.skillId
WGOT.entry.requiredSkill -> WSKL.entry.skillId
The starter preset's skillIds 186 (Mining) and 633
(Lockpicking) deliberately match the canonical IDs already
referenced by WGOT.makeGather and WLCK.makeDungeon —
so the demo content stack now wires together end-to-end:
WGOT herb-node requires skill 186 -> WSKL Mining at rank 1+;
WLCK bandit-strongbox channel requires skill 633 -> WSKL
Lockpicking at rank 1+.
Format:
• magic "WSKL", version 1, little-endian
• per skill: skillId / name / description / categoryId /
canTrain / maxRank / rankPerLevel / iconPath
Enums:
• CategoryId (8): Weapon / Class / Profession /
SecondaryProfession / Language / ArmorProficiency /
Riding / WeaponSpec
API: WoweeSkillLoader::save / load / exists / findById;
presets makeStarter (5-skill demo with cross-referenced
canonical IDs), makeProfessions (12 classic professions:
9 primary + 3 secondary), makeWeapons (16 weapon skills
with canonical SkillLine IDs and rankPerLevel=5 auto-grow).
CLI added (5 flags, 528 documented total now):
--gen-skills / --gen-skills-professions / --gen-skills-weapons
--info-wskl / --validate-wskl
Validator catches: skillId=0 + duplicates, empty name,
maxRank=0, unknown categoryId, suspicious maxRank=1 on
non-Language skill (only languages cap at 1), weapon skill
with rankPerLevel=0 (won't auto-grow on use).
2026-05-09 15:50:25 -07:00
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace cli
|
|
|
|
|
} // namespace editor
|
|
|
|
|
} // namespace wowee
|