2026-02-02 12:24:50 -08:00
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#include "game/zone_manager.hpp"
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#include "core/logger.hpp"
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#include <cstdlib>
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#include <ctime>
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Add original music to login rotation and zone playlists
11 original tracks in assets/Original Music/ now play on the login
screen and in thematically matched zones across Eastern Kingdoms and
Kalimdor. Added crossfadeToFile to MusicManager for local file
playback during zone transitions. New zones: Tirisfal, Undercity,
Barrens, STV, Duskwood, Burning Steppes, Searing Gorge, Ironforge,
Loch Modan, Orgrimmar, Durotar, Mulgore, Thunder Bluff, Darkshore,
Teldrassil, Darnassus.
2026-02-15 05:53:27 -08:00
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#include <filesystem>
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2026-02-11 18:25:04 -08:00
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#include <unordered_set>
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2026-02-02 12:24:50 -08:00
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namespace wowee {
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namespace game {
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Add original music to login rotation and zone playlists
11 original tracks in assets/Original Music/ now play on the login
screen and in thematically matched zones across Eastern Kingdoms and
Kalimdor. Added crossfadeToFile to MusicManager for local file
playback during zone transitions. New zones: Tirisfal, Undercity,
Barrens, STV, Duskwood, Burning Steppes, Searing Gorge, Ironforge,
Loch Modan, Orgrimmar, Durotar, Mulgore, Thunder Bluff, Darkshore,
Teldrassil, Darnassus.
2026-02-15 05:53:27 -08:00
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// Resolve "assets/Original Music/<name>" to an absolute path, or return empty
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static std::string resolveOriginalMusic(const char* filename) {
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namespace fs = std::filesystem;
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fs::path rel = fs::path("assets") / "Original Music" / filename;
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if (fs::exists(rel)) return fs::canonical(rel).string();
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fs::path abs = fs::current_path() / rel;
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if (fs::exists(abs)) return fs::canonical(abs).string();
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return "";
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}
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// Helper: prefix with "file:" so the renderer knows to use playFilePath
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static std::string filePrefix(const std::string& path) {
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if (path.empty()) return "";
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return "file:" + path;
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}
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2026-02-02 12:24:50 -08:00
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void ZoneManager::initialize() {
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Add original music to login rotation and zone playlists
11 original tracks in assets/Original Music/ now play on the login
screen and in thematically matched zones across Eastern Kingdoms and
Kalimdor. Added crossfadeToFile to MusicManager for local file
playback during zone transitions. New zones: Tirisfal, Undercity,
Barrens, STV, Duskwood, Burning Steppes, Searing Gorge, Ironforge,
Loch Modan, Orgrimmar, Durotar, Mulgore, Thunder Bluff, Darkshore,
Teldrassil, Darnassus.
2026-02-15 05:53:27 -08:00
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// Resolve original music paths at startup
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auto om = [](const char* name) -> std::string {
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std::string path = resolveOriginalMusic(name);
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return path.empty() ? "" : filePrefix(path);
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};
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std::string omWanderwewill = om("Wanderwewill.mp3");
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std::string omYouNoTake = om("You No Take Candle!.mp3");
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std::string omGoldBooty = om("Gold on the Tide in Booty Bay.mp3");
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std::string omLanterns = om("Lanterns Over Lordaeron.mp3");
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std::string omBarrens = om("The Barrens Has No End.mp3");
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std::string omBoneCollector = om("The Bone Collector.mp3");
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std::string omLootTheDogs = om("Loot the Dogs.mp3");
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std::string omOneMorePull = om("One More Pull.mp3");
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std::string omRollNeedGreed = om("Roll Need Greed.mp3");
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std::string omRunBackPolka = om("RunBackPolka.mp3");
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std::string omWhoPulled = om("WHO PULLED_.mp3");
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2026-02-02 12:24:50 -08:00
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// Elwynn Forest (zone 12)
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ZoneInfo elwynn;
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elwynn.id = 12;
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elwynn.name = "Elwynn Forest";
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elwynn.musicPaths = {
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"Sound\\Music\\ZoneMusic\\Forest\\DayForest01.mp3",
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"Sound\\Music\\ZoneMusic\\Forest\\DayForest02.mp3",
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"Sound\\Music\\ZoneMusic\\Forest\\DayForest03.mp3",
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};
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Add original music to login rotation and zone playlists
11 original tracks in assets/Original Music/ now play on the login
screen and in thematically matched zones across Eastern Kingdoms and
Kalimdor. Added crossfadeToFile to MusicManager for local file
playback during zone transitions. New zones: Tirisfal, Undercity,
Barrens, STV, Duskwood, Burning Steppes, Searing Gorge, Ironforge,
Loch Modan, Orgrimmar, Durotar, Mulgore, Thunder Bluff, Darkshore,
Teldrassil, Darnassus.
2026-02-15 05:53:27 -08:00
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if (!omWanderwewill.empty()) elwynn.musicPaths.push_back(omWanderwewill);
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if (!omYouNoTake.empty()) elwynn.musicPaths.push_back(omYouNoTake);
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2026-02-02 12:24:50 -08:00
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zones[12] = elwynn;
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// Stormwind City (zone 1519)
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ZoneInfo stormwind;
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stormwind.id = 1519;
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stormwind.name = "Stormwind City";
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stormwind.musicPaths = {
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"Sound\\Music\\CityMusic\\Stormwind\\stormwind04-zone.mp3",
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"Sound\\Music\\CityMusic\\Stormwind\\stormwind05-zone.mp3",
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"Sound\\Music\\CityMusic\\Stormwind\\stormwind06-zone.mp3",
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"Sound\\Music\\CityMusic\\Stormwind\\stormwind07-zone.mp3",
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"Sound\\Music\\CityMusic\\Stormwind\\stormwind08-zone.mp3",
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"Sound\\Music\\CityMusic\\Stormwind\\stormwind09-zone.mp3",
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"Sound\\Music\\CityMusic\\Stormwind\\stormwind10-zone.mp3",
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};
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zones[1519] = stormwind;
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// Dun Morogh (zone 1) - neighboring zone
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ZoneInfo dunmorogh;
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dunmorogh.id = 1;
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dunmorogh.name = "Dun Morogh";
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dunmorogh.musicPaths = {
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"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain01.mp3",
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"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain02.mp3",
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"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain03.mp3",
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};
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Add original music to login rotation and zone playlists
11 original tracks in assets/Original Music/ now play on the login
screen and in thematically matched zones across Eastern Kingdoms and
Kalimdor. Added crossfadeToFile to MusicManager for local file
playback during zone transitions. New zones: Tirisfal, Undercity,
Barrens, STV, Duskwood, Burning Steppes, Searing Gorge, Ironforge,
Loch Modan, Orgrimmar, Durotar, Mulgore, Thunder Bluff, Darkshore,
Teldrassil, Darnassus.
2026-02-15 05:53:27 -08:00
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if (!omRunBackPolka.empty()) dunmorogh.musicPaths.push_back(omRunBackPolka);
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2026-02-02 12:24:50 -08:00
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zones[1] = dunmorogh;
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// Westfall (zone 40)
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ZoneInfo westfall;
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westfall.id = 40;
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westfall.name = "Westfall";
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westfall.musicPaths = {
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"Sound\\Music\\ZoneMusic\\Plains\\DayPlains01.mp3",
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"Sound\\Music\\ZoneMusic\\Plains\\DayPlains02.mp3",
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"Sound\\Music\\ZoneMusic\\Plains\\DayPlains03.mp3",
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};
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Add original music to login rotation and zone playlists
11 original tracks in assets/Original Music/ now play on the login
screen and in thematically matched zones across Eastern Kingdoms and
Kalimdor. Added crossfadeToFile to MusicManager for local file
playback during zone transitions. New zones: Tirisfal, Undercity,
Barrens, STV, Duskwood, Burning Steppes, Searing Gorge, Ironforge,
Loch Modan, Orgrimmar, Durotar, Mulgore, Thunder Bluff, Darkshore,
Teldrassil, Darnassus.
2026-02-15 05:53:27 -08:00
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if (!omYouNoTake.empty()) westfall.musicPaths.push_back(omYouNoTake);
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2026-02-02 12:24:50 -08:00
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zones[40] = westfall;
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Add original music to login rotation and zone playlists
11 original tracks in assets/Original Music/ now play on the login
screen and in thematically matched zones across Eastern Kingdoms and
Kalimdor. Added crossfadeToFile to MusicManager for local file
playback during zone transitions. New zones: Tirisfal, Undercity,
Barrens, STV, Duskwood, Burning Steppes, Searing Gorge, Ironforge,
Loch Modan, Orgrimmar, Durotar, Mulgore, Thunder Bluff, Darkshore,
Teldrassil, Darnassus.
2026-02-15 05:53:27 -08:00
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// Tirisfal Glades (zone 85)
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ZoneInfo tirisfal;
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tirisfal.id = 85;
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tirisfal.name = "Tirisfal Glades";
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tirisfal.musicPaths = {
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"Sound\\Music\\ZoneMusic\\UndeadForest\\UndeadForest01.mp3",
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"Sound\\Music\\ZoneMusic\\UndeadForest\\UndeadForest02.mp3",
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"Sound\\Music\\ZoneMusic\\UndeadForest\\UndeadForest03.mp3",
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};
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if (!omLanterns.empty()) tirisfal.musicPaths.push_back(omLanterns);
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zones[85] = tirisfal;
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// Undercity (zone 1497)
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ZoneInfo undercity;
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undercity.id = 1497;
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undercity.name = "Undercity";
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undercity.musicPaths = {
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"Sound\\Music\\CityMusic\\Undercity\\Undercity01-zone.mp3",
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"Sound\\Music\\CityMusic\\Undercity\\Undercity02-zone.mp3",
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"Sound\\Music\\CityMusic\\Undercity\\Undercity03-zone.mp3",
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};
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if (!omLanterns.empty()) undercity.musicPaths.push_back(omLanterns);
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zones[1497] = undercity;
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// The Barrens (zone 17)
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ZoneInfo barrens;
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barrens.id = 17;
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barrens.name = "The Barrens";
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barrens.musicPaths = {
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"Sound\\Music\\ZoneMusic\\Desert\\DayDesert01.mp3",
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"Sound\\Music\\ZoneMusic\\Desert\\DayDesert02.mp3",
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"Sound\\Music\\ZoneMusic\\Desert\\DayDesert03.mp3",
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};
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if (!omBarrens.empty()) barrens.musicPaths.push_back(omBarrens);
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zones[17] = barrens;
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// Stranglethorn Vale (zone 33)
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ZoneInfo stranglethorn;
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stranglethorn.id = 33;
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stranglethorn.name = "Stranglethorn Vale";
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stranglethorn.musicPaths = {
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"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle01.mp3",
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"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle02.mp3",
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"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle03.mp3",
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};
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if (!omGoldBooty.empty()) stranglethorn.musicPaths.push_back(omGoldBooty);
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zones[33] = stranglethorn;
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// Duskwood (zone 10)
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ZoneInfo duskwood;
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duskwood.id = 10;
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duskwood.name = "Duskwood";
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duskwood.musicPaths = {
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"Sound\\Music\\ZoneMusic\\HauntedForest\\HauntedForest01.mp3",
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"Sound\\Music\\ZoneMusic\\HauntedForest\\HauntedForest02.mp3",
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"Sound\\Music\\ZoneMusic\\HauntedForest\\HauntedForest03.mp3",
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};
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if (!omBoneCollector.empty()) duskwood.musicPaths.push_back(omBoneCollector);
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zones[10] = duskwood;
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// Burning Steppes (zone 46)
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ZoneInfo burningSteppes;
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burningSteppes.id = 46;
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burningSteppes.name = "Burning Steppes";
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burningSteppes.musicPaths = {
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"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry01.mp3",
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"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry02.mp3",
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};
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if (!omOneMorePull.empty()) burningSteppes.musicPaths.push_back(omOneMorePull);
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if (!omWhoPulled.empty()) burningSteppes.musicPaths.push_back(omWhoPulled);
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if (!omLootTheDogs.empty()) burningSteppes.musicPaths.push_back(omLootTheDogs);
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zones[46] = burningSteppes;
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// Searing Gorge (zone 51)
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ZoneInfo searingGorge;
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searingGorge.id = 51;
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searingGorge.name = "Searing Gorge";
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searingGorge.musicPaths = {
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"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry01.mp3",
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"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry02.mp3",
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};
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if (!omWhoPulled.empty()) searingGorge.musicPaths.push_back(omWhoPulled);
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if (!omOneMorePull.empty()) searingGorge.musicPaths.push_back(omOneMorePull);
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if (!omLootTheDogs.empty()) searingGorge.musicPaths.push_back(omLootTheDogs);
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zones[51] = searingGorge;
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// Ironforge (zone 1537)
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ZoneInfo ironforge;
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ironforge.id = 1537;
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ironforge.name = "Ironforge";
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ironforge.musicPaths = {
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"Sound\\Music\\CityMusic\\Ironforge\\Ironforge01-zone.mp3",
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"Sound\\Music\\CityMusic\\Ironforge\\Ironforge02-zone.mp3",
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"Sound\\Music\\CityMusic\\Ironforge\\Ironforge03-zone.mp3",
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};
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if (!omRunBackPolka.empty()) ironforge.musicPaths.push_back(omRunBackPolka);
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if (!omRollNeedGreed.empty()) ironforge.musicPaths.push_back(omRollNeedGreed);
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zones[1537] = ironforge;
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// Loch Modan (zone 38)
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ZoneInfo lochModan;
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lochModan.id = 38;
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lochModan.name = "Loch Modan";
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lochModan.musicPaths = {
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"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain01.mp3",
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"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain02.mp3",
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"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain03.mp3",
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};
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if (!omRollNeedGreed.empty()) lochModan.musicPaths.push_back(omRollNeedGreed);
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zones[38] = lochModan;
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// --- Kalimdor zones ---
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// Orgrimmar (zone 1637)
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ZoneInfo orgrimmar;
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orgrimmar.id = 1637;
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orgrimmar.name = "Orgrimmar";
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orgrimmar.musicPaths = {
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"Sound\\Music\\CityMusic\\Orgrimmar\\orgrimmar01-zone.mp3",
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"Sound\\Music\\CityMusic\\Orgrimmar\\orgrimmar02-zone.mp3",
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"Sound\\Music\\CityMusic\\Orgrimmar\\orgrimmar03-zone.mp3",
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};
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if (!omWhoPulled.empty()) orgrimmar.musicPaths.push_back(omWhoPulled);
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if (!omOneMorePull.empty()) orgrimmar.musicPaths.push_back(omOneMorePull);
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zones[1637] = orgrimmar;
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// Durotar (zone 14)
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ZoneInfo durotar;
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durotar.id = 14;
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durotar.name = "Durotar";
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durotar.musicPaths = {
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"Sound\\Music\\ZoneMusic\\Desert\\DayDesert01.mp3",
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"Sound\\Music\\ZoneMusic\\Desert\\DayDesert02.mp3",
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"Sound\\Music\\ZoneMusic\\Desert\\DayDesert03.mp3",
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};
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if (!omBarrens.empty()) durotar.musicPaths.push_back(omBarrens);
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zones[14] = durotar;
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// Mulgore (zone 215)
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ZoneInfo mulgore;
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mulgore.id = 215;
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mulgore.name = "Mulgore";
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mulgore.musicPaths = {
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"Sound\\Music\\ZoneMusic\\Plains\\DayPlains01.mp3",
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"Sound\\Music\\ZoneMusic\\Plains\\DayPlains02.mp3",
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|
|
|
|
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains03.mp3",
|
|
|
|
|
};
|
|
|
|
|
if (!omWanderwewill.empty()) mulgore.musicPaths.push_back(omWanderwewill);
|
|
|
|
|
if (!omBarrens.empty()) mulgore.musicPaths.push_back(omBarrens);
|
|
|
|
|
zones[215] = mulgore;
|
|
|
|
|
|
|
|
|
|
// Thunder Bluff (zone 1638)
|
|
|
|
|
ZoneInfo thunderBluff;
|
|
|
|
|
thunderBluff.id = 1638;
|
|
|
|
|
thunderBluff.name = "Thunder Bluff";
|
|
|
|
|
thunderBluff.musicPaths = {
|
|
|
|
|
"Sound\\Music\\CityMusic\\ThunderBluff\\ThunderBluff01-zone.mp3",
|
|
|
|
|
"Sound\\Music\\CityMusic\\ThunderBluff\\ThunderBluff02-zone.mp3",
|
|
|
|
|
"Sound\\Music\\CityMusic\\ThunderBluff\\ThunderBluff03-zone.mp3",
|
|
|
|
|
};
|
|
|
|
|
if (!omWanderwewill.empty()) thunderBluff.musicPaths.push_back(omWanderwewill);
|
|
|
|
|
zones[1638] = thunderBluff;
|
|
|
|
|
|
|
|
|
|
// Darkshore (zone 148)
|
|
|
|
|
ZoneInfo darkshore;
|
|
|
|
|
darkshore.id = 148;
|
|
|
|
|
darkshore.name = "Darkshore";
|
|
|
|
|
darkshore.musicPaths = {
|
|
|
|
|
"Sound\\Music\\ZoneMusic\\NightElf\\NightElf01.mp3",
|
|
|
|
|
"Sound\\Music\\ZoneMusic\\NightElf\\NightElf02.mp3",
|
|
|
|
|
"Sound\\Music\\ZoneMusic\\NightElf\\NightElf03.mp3",
|
|
|
|
|
};
|
|
|
|
|
if (!omBoneCollector.empty()) darkshore.musicPaths.push_back(omBoneCollector);
|
|
|
|
|
if (!omLanterns.empty()) darkshore.musicPaths.push_back(omLanterns);
|
|
|
|
|
zones[148] = darkshore;
|
|
|
|
|
|
|
|
|
|
// Teldrassil (zone 141)
|
|
|
|
|
ZoneInfo teldrassil;
|
|
|
|
|
teldrassil.id = 141;
|
|
|
|
|
teldrassil.name = "Teldrassil";
|
|
|
|
|
teldrassil.musicPaths = {
|
|
|
|
|
"Sound\\Music\\ZoneMusic\\NightElf\\NightElf01.mp3",
|
|
|
|
|
"Sound\\Music\\ZoneMusic\\NightElf\\NightElf02.mp3",
|
|
|
|
|
"Sound\\Music\\ZoneMusic\\NightElf\\NightElf03.mp3",
|
|
|
|
|
};
|
|
|
|
|
if (!omWanderwewill.empty()) teldrassil.musicPaths.push_back(omWanderwewill);
|
|
|
|
|
zones[141] = teldrassil;
|
|
|
|
|
|
|
|
|
|
// Darnassus (zone 1657)
|
|
|
|
|
ZoneInfo darnassus;
|
|
|
|
|
darnassus.id = 1657;
|
|
|
|
|
darnassus.name = "Darnassus";
|
|
|
|
|
darnassus.musicPaths = {
|
|
|
|
|
"Sound\\Music\\CityMusic\\Darnassus\\Darnassus01-zone.mp3",
|
|
|
|
|
"Sound\\Music\\CityMusic\\Darnassus\\Darnassus02-zone.mp3",
|
|
|
|
|
"Sound\\Music\\CityMusic\\Darnassus\\Darnassus03-zone.mp3",
|
|
|
|
|
};
|
|
|
|
|
zones[1657] = darnassus;
|
|
|
|
|
|
2026-02-02 12:24:50 -08:00
|
|
|
// Tile-to-zone mappings for Azeroth (Eastern Kingdoms)
|
|
|
|
|
// Elwynn Forest tiles
|
|
|
|
|
for (int tx = 31; tx <= 34; tx++) {
|
|
|
|
|
for (int ty = 48; ty <= 51; ty++) {
|
|
|
|
|
tileToZone[tx * 100 + ty] = 12; // Elwynn
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Stormwind City tiles (northern part of Elwynn area)
|
|
|
|
|
tileToZone[31 * 100 + 47] = 1519;
|
|
|
|
|
tileToZone[32 * 100 + 47] = 1519;
|
|
|
|
|
tileToZone[33 * 100 + 47] = 1519;
|
|
|
|
|
|
|
|
|
|
// Westfall tiles (west of Elwynn)
|
|
|
|
|
for (int ty = 48; ty <= 51; ty++) {
|
|
|
|
|
tileToZone[35 * 100 + ty] = 40;
|
|
|
|
|
tileToZone[36 * 100 + ty] = 40;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Dun Morogh tiles (south/east of Elwynn)
|
|
|
|
|
for (int tx = 31; tx <= 34; tx++) {
|
|
|
|
|
tileToZone[tx * 100 + 52] = 1;
|
|
|
|
|
tileToZone[tx * 100 + 53] = 1;
|
|
|
|
|
}
|
|
|
|
|
|
Add original music to login rotation and zone playlists
11 original tracks in assets/Original Music/ now play on the login
screen and in thematically matched zones across Eastern Kingdoms and
Kalimdor. Added crossfadeToFile to MusicManager for local file
playback during zone transitions. New zones: Tirisfal, Undercity,
Barrens, STV, Duskwood, Burning Steppes, Searing Gorge, Ironforge,
Loch Modan, Orgrimmar, Durotar, Mulgore, Thunder Bluff, Darkshore,
Teldrassil, Darnassus.
2026-02-15 05:53:27 -08:00
|
|
|
// Duskwood tiles (south of Elwynn)
|
|
|
|
|
for (int tx = 33; tx <= 36; tx++) {
|
|
|
|
|
tileToZone[tx * 100 + 52] = 10;
|
|
|
|
|
tileToZone[tx * 100 + 53] = 10;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Tirisfal Glades tiles (northern Eastern Kingdoms)
|
|
|
|
|
for (int tx = 28; tx <= 31; tx++) {
|
|
|
|
|
for (int ty = 38; ty <= 41; ty++) {
|
|
|
|
|
tileToZone[tx * 100 + ty] = 85;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Stranglethorn Vale tiles (south of Westfall/Duskwood)
|
|
|
|
|
for (int tx = 33; tx <= 36; tx++) {
|
|
|
|
|
for (int ty = 54; ty <= 58; ty++) {
|
|
|
|
|
tileToZone[tx * 100 + ty] = 33;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Burning Steppes tiles (east of Redridge, north of Blackrock)
|
|
|
|
|
for (int tx = 29; tx <= 31; tx++) {
|
|
|
|
|
tileToZone[tx * 100 + 52] = 46;
|
|
|
|
|
tileToZone[tx * 100 + 53] = 46;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Searing Gorge tiles (north of Burning Steppes)
|
|
|
|
|
for (int tx = 29; tx <= 31; tx++) {
|
|
|
|
|
tileToZone[tx * 100 + 50] = 51;
|
|
|
|
|
tileToZone[tx * 100 + 51] = 51;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Loch Modan tiles (east of Dun Morogh)
|
|
|
|
|
for (int tx = 35; tx <= 37; tx++) {
|
|
|
|
|
tileToZone[tx * 100 + 52] = 38;
|
|
|
|
|
tileToZone[tx * 100 + 53] = 38;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// The Barrens tiles (Kalimdor - large zone)
|
|
|
|
|
for (int tx = 17; tx <= 22; tx++) {
|
|
|
|
|
for (int ty = 28; ty <= 35; ty++) {
|
|
|
|
|
tileToZone[tx * 100 + ty] = 17;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// --- Kalimdor tile mappings ---
|
|
|
|
|
|
|
|
|
|
// Durotar tiles (east coast, near Orgrimmar)
|
|
|
|
|
for (int tx = 19; tx <= 22; tx++) {
|
|
|
|
|
for (int ty = 25; ty <= 28; ty++) {
|
|
|
|
|
tileToZone[tx * 100 + ty] = 14;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Orgrimmar tiles (within Durotar)
|
|
|
|
|
tileToZone[20 * 100 + 26] = 1637;
|
|
|
|
|
tileToZone[21 * 100 + 26] = 1637;
|
|
|
|
|
tileToZone[20 * 100 + 27] = 1637;
|
|
|
|
|
tileToZone[21 * 100 + 27] = 1637;
|
|
|
|
|
|
|
|
|
|
// Mulgore tiles (south of Barrens)
|
|
|
|
|
for (int tx = 15; tx <= 18; tx++) {
|
|
|
|
|
for (int ty = 33; ty <= 36; ty++) {
|
|
|
|
|
tileToZone[tx * 100 + ty] = 215;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Thunder Bluff tiles (within Mulgore)
|
|
|
|
|
tileToZone[16 * 100 + 34] = 1638;
|
|
|
|
|
tileToZone[17 * 100 + 34] = 1638;
|
|
|
|
|
|
|
|
|
|
// Darkshore tiles (northwest Kalimdor coast)
|
|
|
|
|
for (int tx = 14; tx <= 17; tx++) {
|
|
|
|
|
for (int ty = 19; ty <= 24; ty++) {
|
|
|
|
|
tileToZone[tx * 100 + ty] = 148;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Teldrassil tiles (island off Darkshore)
|
|
|
|
|
for (int tx = 13; tx <= 15; tx++) {
|
|
|
|
|
for (int ty = 15; ty <= 18; ty++) {
|
|
|
|
|
tileToZone[tx * 100 + ty] = 141;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Darnassus tiles (within Teldrassil)
|
|
|
|
|
tileToZone[14 * 100 + 16] = 1657;
|
|
|
|
|
tileToZone[14 * 100 + 17] = 1657;
|
|
|
|
|
|
2026-02-02 12:24:50 -08:00
|
|
|
std::srand(static_cast<unsigned>(std::time(nullptr)));
|
|
|
|
|
|
|
|
|
|
LOG_INFO("Zone manager initialized: ", zones.size(), " zones, ", tileToZone.size(), " tile mappings");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
uint32_t ZoneManager::getZoneId(int tileX, int tileY) const {
|
|
|
|
|
int key = tileX * 100 + tileY;
|
|
|
|
|
auto it = tileToZone.find(key);
|
|
|
|
|
if (it != tileToZone.end()) {
|
|
|
|
|
return it->second;
|
|
|
|
|
}
|
|
|
|
|
return 0; // Unknown zone
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const ZoneInfo* ZoneManager::getZoneInfo(uint32_t zoneId) const {
|
|
|
|
|
auto it = zones.find(zoneId);
|
|
|
|
|
if (it != zones.end()) {
|
|
|
|
|
return &it->second;
|
|
|
|
|
}
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
2026-02-17 05:27:03 -08:00
|
|
|
std::string ZoneManager::getRandomMusic(uint32_t zoneId) {
|
2026-02-02 12:24:50 -08:00
|
|
|
auto it = zones.find(zoneId);
|
|
|
|
|
if (it == zones.end() || it->second.musicPaths.empty()) {
|
|
|
|
|
return "";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const auto& paths = it->second.musicPaths;
|
2026-02-17 05:27:03 -08:00
|
|
|
if (paths.size() == 1) {
|
|
|
|
|
lastPlayedMusic_ = paths[0];
|
|
|
|
|
return paths[0];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Avoid playing the same track back-to-back
|
|
|
|
|
std::string pick;
|
|
|
|
|
for (int attempts = 0; attempts < 5; ++attempts) {
|
|
|
|
|
pick = paths[std::rand() % paths.size()];
|
|
|
|
|
if (pick != lastPlayedMusic_) break;
|
|
|
|
|
}
|
|
|
|
|
lastPlayedMusic_ = pick;
|
|
|
|
|
return pick;
|
2026-02-02 12:24:50 -08:00
|
|
|
}
|
|
|
|
|
|
2026-02-11 18:25:04 -08:00
|
|
|
std::vector<std::string> ZoneManager::getAllMusicPaths() const {
|
|
|
|
|
std::vector<std::string> out;
|
|
|
|
|
std::unordered_set<std::string> seen;
|
|
|
|
|
for (const auto& [zoneId, zone] : zones) {
|
|
|
|
|
(void)zoneId;
|
|
|
|
|
for (const auto& path : zone.musicPaths) {
|
|
|
|
|
if (path.empty()) continue;
|
|
|
|
|
if (seen.insert(path).second) {
|
|
|
|
|
out.push_back(path);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
|
2026-02-02 12:24:50 -08:00
|
|
|
} // namespace game
|
|
|
|
|
} // namespace wowee
|