feat(pipeline): add WCEQ (Wowee Creature Equipment) — 50th open format
Replaces the AzerothCore-style creature_equip_template SQL
tables plus the visible-weapon / shield / ranged-slot data
that was traditionally embedded in creature templates. Closes
a long-standing gap in the creature subsystem: until now WCRT
defined a creature's stats, WSPN placed it in the world, and
WLOT defined what it drops — but nothing defined what items
it visibly equips.
Each entry binds a creatureId to up to three equipped items
(main hand / off hand / ranged) plus the visual kit that
fires when the main-hand weapon is brandished. equipFlags
bits encode hidden / dual-wield / shield-offhand /
thrown-ranged / 2H polearm to drive the renderer's
attachment-point selection.
Cross-references with prior formats — creatureId points at
WCRT.creatureId, mainHandItemId / offHandItemId / rangedItemId
all point at WIT.itemId, and mainHandVisualId points at
WSVK.visualKitId so brandished weapons can play their
signature glow / aura.
CLI: --gen-ceq (3 generic guard/hunter/rogue starters),
--gen-ceq-bosses (4 iconic loadouts incl. Frostmourne and
Illidan's warglaives, with WSVK visual cross-refs),
--gen-ceq-ranged (3 ranged-only rifle/bow/crossbow loadouts),
--info-wceq, --validate-wceq with --json variants. Validator
catches id=0/duplicates, missing creatureId, all-empty-slots
warning, kFlagDualWield without both hand items, kFlagShield
without offhand item, mutually-exclusive dual-wield + shield,
and 2H polearm with offhand item filled.
Format graph milestone: 50 distinct binary formats. CLI flag
count: 754 → 760.
2026-05-09 19:48:13 -07:00
|
|
|
#include "cli_creature_equipment_catalog.hpp"
|
|
|
|
|
#include "cli_arg_parse.hpp"
|
|
|
|
|
#include "cli_box_emitter.hpp"
|
|
|
|
|
|
|
|
|
|
#include "pipeline/wowee_creature_equipment.hpp"
|
|
|
|
|
#include <nlohmann/json.hpp>
|
|
|
|
|
|
|
|
|
|
#include <cstdint>
|
|
|
|
|
#include <cstdio>
|
|
|
|
|
#include <cstring>
|
|
|
|
|
#include <fstream>
|
|
|
|
|
#include <string>
|
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
|
|
namespace wowee {
|
|
|
|
|
namespace editor {
|
|
|
|
|
namespace cli {
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
|
|
std::string stripWceqExt(std::string base) {
|
|
|
|
|
stripExt(base, ".wceq");
|
|
|
|
|
return base;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool saveOrError(const wowee::pipeline::WoweeCreatureEquipment& c,
|
|
|
|
|
const std::string& base, const char* cmd) {
|
|
|
|
|
if (!wowee::pipeline::WoweeCreatureEquipmentLoader::save(c, base)) {
|
|
|
|
|
std::fprintf(stderr, "%s: failed to save %s.wceq\n",
|
|
|
|
|
cmd, base.c_str());
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void printGenSummary(const wowee::pipeline::WoweeCreatureEquipment& c,
|
|
|
|
|
const std::string& base) {
|
|
|
|
|
std::printf("Wrote %s.wceq\n", base.c_str());
|
|
|
|
|
std::printf(" catalog : %s\n", c.name.c_str());
|
|
|
|
|
std::printf(" loadouts : %zu\n", c.entries.size());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int handleGenStarter(int& i, int argc, char** argv) {
|
|
|
|
|
std::string base = argv[++i];
|
|
|
|
|
std::string name = "StarterCreatureEq";
|
|
|
|
|
if (parseOptArg(i, argc, argv)) name = argv[++i];
|
|
|
|
|
base = stripWceqExt(base);
|
|
|
|
|
auto c = wowee::pipeline::WoweeCreatureEquipmentLoader::makeStarter(name);
|
|
|
|
|
if (!saveOrError(c, base, "gen-ceq")) return 1;
|
|
|
|
|
printGenSummary(c, base);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int handleGenBosses(int& i, int argc, char** argv) {
|
|
|
|
|
std::string base = argv[++i];
|
|
|
|
|
std::string name = "BossLoadouts";
|
|
|
|
|
if (parseOptArg(i, argc, argv)) name = argv[++i];
|
|
|
|
|
base = stripWceqExt(base);
|
|
|
|
|
auto c = wowee::pipeline::WoweeCreatureEquipmentLoader::makeBosses(name);
|
|
|
|
|
if (!saveOrError(c, base, "gen-ceq-bosses")) return 1;
|
|
|
|
|
printGenSummary(c, base);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int handleGenRanged(int& i, int argc, char** argv) {
|
|
|
|
|
std::string base = argv[++i];
|
|
|
|
|
std::string name = "RangedLoadouts";
|
|
|
|
|
if (parseOptArg(i, argc, argv)) name = argv[++i];
|
|
|
|
|
base = stripWceqExt(base);
|
|
|
|
|
auto c = wowee::pipeline::WoweeCreatureEquipmentLoader::makeRanged(name);
|
|
|
|
|
if (!saveOrError(c, base, "gen-ceq-ranged")) return 1;
|
|
|
|
|
printGenSummary(c, base);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int handleInfo(int& i, int argc, char** argv) {
|
|
|
|
|
std::string base = argv[++i];
|
|
|
|
|
bool jsonOut = consumeJsonFlag(i, argc, argv);
|
|
|
|
|
base = stripWceqExt(base);
|
|
|
|
|
if (!wowee::pipeline::WoweeCreatureEquipmentLoader::exists(base)) {
|
|
|
|
|
std::fprintf(stderr, "WCEQ not found: %s.wceq\n", base.c_str());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
auto c = wowee::pipeline::WoweeCreatureEquipmentLoader::load(base);
|
|
|
|
|
if (jsonOut) {
|
|
|
|
|
nlohmann::json j;
|
|
|
|
|
j["wceq"] = base + ".wceq";
|
|
|
|
|
j["name"] = c.name;
|
|
|
|
|
j["count"] = c.entries.size();
|
|
|
|
|
nlohmann::json arr = nlohmann::json::array();
|
|
|
|
|
for (const auto& e : c.entries) {
|
|
|
|
|
arr.push_back({
|
|
|
|
|
{"equipmentId", e.equipmentId},
|
|
|
|
|
{"creatureId", e.creatureId},
|
|
|
|
|
{"name", e.name},
|
|
|
|
|
{"description", e.description},
|
|
|
|
|
{"mainHandItemId", e.mainHandItemId},
|
|
|
|
|
{"offHandItemId", e.offHandItemId},
|
|
|
|
|
{"rangedItemId", e.rangedItemId},
|
|
|
|
|
{"mainHandSlot", e.mainHandSlot},
|
|
|
|
|
{"offHandSlot", e.offHandSlot},
|
|
|
|
|
{"rangedSlot", e.rangedSlot},
|
|
|
|
|
{"equipFlags", e.equipFlags},
|
|
|
|
|
{"mainHandVisualId", e.mainHandVisualId},
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
j["entries"] = arr;
|
|
|
|
|
std::printf("%s\n", j.dump(2).c_str());
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
std::printf("WCEQ: %s.wceq\n", base.c_str());
|
|
|
|
|
std::printf(" catalog : %s\n", c.name.c_str());
|
|
|
|
|
std::printf(" loadouts : %zu\n", c.entries.size());
|
|
|
|
|
if (c.entries.empty()) return 0;
|
|
|
|
|
std::printf(" id creature mainHand offHand ranged flags visKit name\n");
|
|
|
|
|
for (const auto& e : c.entries) {
|
|
|
|
|
std::printf(" %4u %5u %5u %5u %5u 0x%02x %5u %s\n",
|
|
|
|
|
e.equipmentId, e.creatureId,
|
|
|
|
|
e.mainHandItemId, e.offHandItemId,
|
|
|
|
|
e.rangedItemId, e.equipFlags,
|
|
|
|
|
e.mainHandVisualId, e.name.c_str());
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
2026-05-09 19:50:20 -07:00
|
|
|
int handleExportJson(int& i, int argc, char** argv) {
|
|
|
|
|
// Mirrors the JSON pairs added for every other novel
|
|
|
|
|
// open format. Each loadout emits all 11 scalar fields —
|
|
|
|
|
// no enum widening needed (all fields are raw numerics
|
|
|
|
|
// or item ID cross-refs to other catalogs).
|
|
|
|
|
std::string base = argv[++i];
|
|
|
|
|
std::string outPath;
|
|
|
|
|
if (parseOptArg(i, argc, argv)) outPath = argv[++i];
|
|
|
|
|
base = stripWceqExt(base);
|
|
|
|
|
if (outPath.empty()) outPath = base + ".wceq.json";
|
|
|
|
|
if (!wowee::pipeline::WoweeCreatureEquipmentLoader::exists(base)) {
|
|
|
|
|
std::fprintf(stderr,
|
|
|
|
|
"export-wceq-json: WCEQ not found: %s.wceq\n", base.c_str());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
auto c = wowee::pipeline::WoweeCreatureEquipmentLoader::load(base);
|
|
|
|
|
nlohmann::json j;
|
|
|
|
|
j["name"] = c.name;
|
|
|
|
|
nlohmann::json arr = nlohmann::json::array();
|
|
|
|
|
for (const auto& e : c.entries) {
|
|
|
|
|
arr.push_back({
|
|
|
|
|
{"equipmentId", e.equipmentId},
|
|
|
|
|
{"creatureId", e.creatureId},
|
|
|
|
|
{"name", e.name},
|
|
|
|
|
{"description", e.description},
|
|
|
|
|
{"mainHandItemId", e.mainHandItemId},
|
|
|
|
|
{"offHandItemId", e.offHandItemId},
|
|
|
|
|
{"rangedItemId", e.rangedItemId},
|
|
|
|
|
{"mainHandSlot", e.mainHandSlot},
|
|
|
|
|
{"offHandSlot", e.offHandSlot},
|
|
|
|
|
{"rangedSlot", e.rangedSlot},
|
|
|
|
|
{"equipFlags", e.equipFlags},
|
|
|
|
|
{"mainHandVisualId", e.mainHandVisualId},
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
j["entries"] = arr;
|
|
|
|
|
std::ofstream out(outPath);
|
|
|
|
|
if (!out) {
|
|
|
|
|
std::fprintf(stderr,
|
|
|
|
|
"export-wceq-json: cannot write %s\n", outPath.c_str());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
out << j.dump(2) << "\n";
|
|
|
|
|
out.close();
|
|
|
|
|
std::printf("Wrote %s\n", outPath.c_str());
|
|
|
|
|
std::printf(" source : %s.wceq\n", base.c_str());
|
|
|
|
|
std::printf(" loadouts : %zu\n", c.entries.size());
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int handleImportJson(int& i, int argc, char** argv) {
|
|
|
|
|
std::string jsonPath = argv[++i];
|
|
|
|
|
std::string outBase;
|
|
|
|
|
if (parseOptArg(i, argc, argv)) outBase = argv[++i];
|
|
|
|
|
if (outBase.empty()) {
|
|
|
|
|
outBase = jsonPath;
|
|
|
|
|
std::string suffix = ".wceq.json";
|
|
|
|
|
if (outBase.size() > suffix.size() &&
|
|
|
|
|
outBase.substr(outBase.size() - suffix.size()) == suffix) {
|
|
|
|
|
outBase = outBase.substr(0, outBase.size() - suffix.size());
|
|
|
|
|
} else if (outBase.size() > 5 &&
|
|
|
|
|
outBase.substr(outBase.size() - 5) == ".json") {
|
|
|
|
|
outBase = outBase.substr(0, outBase.size() - 5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
outBase = stripWceqExt(outBase);
|
|
|
|
|
std::ifstream in(jsonPath);
|
|
|
|
|
if (!in) {
|
|
|
|
|
std::fprintf(stderr,
|
|
|
|
|
"import-wceq-json: cannot read %s\n", jsonPath.c_str());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
nlohmann::json j;
|
|
|
|
|
try { in >> j; }
|
|
|
|
|
catch (const std::exception& e) {
|
|
|
|
|
std::fprintf(stderr,
|
|
|
|
|
"import-wceq-json: bad JSON in %s: %s\n",
|
|
|
|
|
jsonPath.c_str(), e.what());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
wowee::pipeline::WoweeCreatureEquipment c;
|
|
|
|
|
c.name = j.value("name", std::string{});
|
|
|
|
|
if (j.contains("entries") && j["entries"].is_array()) {
|
|
|
|
|
for (const auto& je : j["entries"]) {
|
|
|
|
|
wowee::pipeline::WoweeCreatureEquipment::Entry e;
|
|
|
|
|
e.equipmentId = je.value("equipmentId", 0u);
|
|
|
|
|
e.creatureId = je.value("creatureId", 0u);
|
|
|
|
|
e.name = je.value("name", std::string{});
|
|
|
|
|
e.description = je.value("description", std::string{});
|
|
|
|
|
e.mainHandItemId = je.value("mainHandItemId", 0u);
|
|
|
|
|
e.offHandItemId = je.value("offHandItemId", 0u);
|
|
|
|
|
e.rangedItemId = je.value("rangedItemId", 0u);
|
|
|
|
|
// Slot defaults match the canonical attachment table
|
|
|
|
|
// (mainhand=16, offhand=17, ranged=18) so a sidecar
|
|
|
|
|
// that omits these fields still produces sensible
|
|
|
|
|
// binaries.
|
|
|
|
|
e.mainHandSlot = static_cast<uint8_t>(je.value("mainHandSlot",
|
|
|
|
|
wowee::pipeline::WoweeCreatureEquipment::kSlotMainHand));
|
|
|
|
|
e.offHandSlot = static_cast<uint8_t>(je.value("offHandSlot",
|
|
|
|
|
wowee::pipeline::WoweeCreatureEquipment::kSlotOffHand));
|
|
|
|
|
e.rangedSlot = static_cast<uint8_t>(je.value("rangedSlot",
|
|
|
|
|
wowee::pipeline::WoweeCreatureEquipment::kSlotRanged));
|
|
|
|
|
e.equipFlags = static_cast<uint8_t>(je.value("equipFlags", 0));
|
|
|
|
|
e.mainHandVisualId = je.value("mainHandVisualId", 0u);
|
|
|
|
|
c.entries.push_back(e);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (!wowee::pipeline::WoweeCreatureEquipmentLoader::save(c, outBase)) {
|
|
|
|
|
std::fprintf(stderr,
|
|
|
|
|
"import-wceq-json: failed to save %s.wceq\n", outBase.c_str());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
std::printf("Wrote %s.wceq\n", outBase.c_str());
|
|
|
|
|
std::printf(" source : %s\n", jsonPath.c_str());
|
|
|
|
|
std::printf(" loadouts : %zu\n", c.entries.size());
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
feat(pipeline): add WCEQ (Wowee Creature Equipment) — 50th open format
Replaces the AzerothCore-style creature_equip_template SQL
tables plus the visible-weapon / shield / ranged-slot data
that was traditionally embedded in creature templates. Closes
a long-standing gap in the creature subsystem: until now WCRT
defined a creature's stats, WSPN placed it in the world, and
WLOT defined what it drops — but nothing defined what items
it visibly equips.
Each entry binds a creatureId to up to three equipped items
(main hand / off hand / ranged) plus the visual kit that
fires when the main-hand weapon is brandished. equipFlags
bits encode hidden / dual-wield / shield-offhand /
thrown-ranged / 2H polearm to drive the renderer's
attachment-point selection.
Cross-references with prior formats — creatureId points at
WCRT.creatureId, mainHandItemId / offHandItemId / rangedItemId
all point at WIT.itemId, and mainHandVisualId points at
WSVK.visualKitId so brandished weapons can play their
signature glow / aura.
CLI: --gen-ceq (3 generic guard/hunter/rogue starters),
--gen-ceq-bosses (4 iconic loadouts incl. Frostmourne and
Illidan's warglaives, with WSVK visual cross-refs),
--gen-ceq-ranged (3 ranged-only rifle/bow/crossbow loadouts),
--info-wceq, --validate-wceq with --json variants. Validator
catches id=0/duplicates, missing creatureId, all-empty-slots
warning, kFlagDualWield without both hand items, kFlagShield
without offhand item, mutually-exclusive dual-wield + shield,
and 2H polearm with offhand item filled.
Format graph milestone: 50 distinct binary formats. CLI flag
count: 754 → 760.
2026-05-09 19:48:13 -07:00
|
|
|
int handleValidate(int& i, int argc, char** argv) {
|
|
|
|
|
std::string base = argv[++i];
|
|
|
|
|
bool jsonOut = consumeJsonFlag(i, argc, argv);
|
|
|
|
|
base = stripWceqExt(base);
|
|
|
|
|
if (!wowee::pipeline::WoweeCreatureEquipmentLoader::exists(base)) {
|
|
|
|
|
std::fprintf(stderr,
|
|
|
|
|
"validate-wceq: WCEQ not found: %s.wceq\n", base.c_str());
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
auto c = wowee::pipeline::WoweeCreatureEquipmentLoader::load(base);
|
|
|
|
|
std::vector<std::string> errors;
|
|
|
|
|
std::vector<std::string> warnings;
|
|
|
|
|
if (c.entries.empty()) {
|
|
|
|
|
warnings.push_back("catalog has zero entries");
|
|
|
|
|
}
|
|
|
|
|
std::vector<uint32_t> idsSeen;
|
|
|
|
|
for (size_t k = 0; k < c.entries.size(); ++k) {
|
|
|
|
|
const auto& e = c.entries[k];
|
|
|
|
|
std::string ctx = "entry " + std::to_string(k) +
|
|
|
|
|
" (id=" + std::to_string(e.equipmentId);
|
|
|
|
|
if (!e.name.empty()) ctx += " " + e.name;
|
|
|
|
|
ctx += ")";
|
|
|
|
|
if (e.equipmentId == 0)
|
|
|
|
|
errors.push_back(ctx + ": equipmentId is 0");
|
|
|
|
|
if (e.name.empty())
|
|
|
|
|
errors.push_back(ctx + ": name is empty");
|
|
|
|
|
if (e.creatureId == 0)
|
|
|
|
|
errors.push_back(ctx +
|
|
|
|
|
": creatureId is 0 (loadout not bound to a WCRT entry)");
|
|
|
|
|
// All three slots empty = nothing to render. Most
|
|
|
|
|
// useful for "unarmed but visible" creatures, so
|
|
|
|
|
// warn rather than error.
|
|
|
|
|
if (e.mainHandItemId == 0 && e.offHandItemId == 0 &&
|
|
|
|
|
e.rangedItemId == 0) {
|
|
|
|
|
warnings.push_back(ctx +
|
|
|
|
|
": all three slots empty (creature is unarmed)");
|
|
|
|
|
}
|
|
|
|
|
// dual-wield flag set but no offhand item, OR no
|
|
|
|
|
// mainhand — both are inconsistent.
|
|
|
|
|
if ((e.equipFlags &
|
|
|
|
|
wowee::pipeline::WoweeCreatureEquipment::kFlagDualWield) &&
|
|
|
|
|
(e.mainHandItemId == 0 || e.offHandItemId == 0)) {
|
|
|
|
|
errors.push_back(ctx +
|
|
|
|
|
": kFlagDualWield set but missing mainhand or offhand "
|
|
|
|
|
"item (dual-wield needs both slots filled)");
|
|
|
|
|
}
|
|
|
|
|
// shield flag set but no offhand item.
|
|
|
|
|
if ((e.equipFlags &
|
|
|
|
|
wowee::pipeline::WoweeCreatureEquipment::kFlagShieldOffhand) &&
|
|
|
|
|
e.offHandItemId == 0) {
|
|
|
|
|
errors.push_back(ctx +
|
|
|
|
|
": kFlagShieldOffhand set but offHandItemId=0");
|
|
|
|
|
}
|
|
|
|
|
// dual-wield + shield are mutually exclusive — can't
|
|
|
|
|
// hold a shield AND a second weapon in the offhand.
|
|
|
|
|
if ((e.equipFlags &
|
|
|
|
|
wowee::pipeline::WoweeCreatureEquipment::kFlagDualWield) &&
|
|
|
|
|
(e.equipFlags &
|
|
|
|
|
wowee::pipeline::WoweeCreatureEquipment::kFlagShieldOffhand)) {
|
|
|
|
|
errors.push_back(ctx +
|
|
|
|
|
": both kFlagDualWield and kFlagShieldOffhand set "
|
|
|
|
|
"(mutually exclusive)");
|
|
|
|
|
}
|
|
|
|
|
// 2H polearm flag set with an offhand item — polearms
|
|
|
|
|
// occupy both hands.
|
|
|
|
|
if ((e.equipFlags &
|
|
|
|
|
wowee::pipeline::WoweeCreatureEquipment::kFlagPolearmTwoHand) &&
|
|
|
|
|
e.offHandItemId != 0) {
|
|
|
|
|
errors.push_back(ctx +
|
|
|
|
|
": kFlagPolearmTwoHand set but offHandItemId=" +
|
|
|
|
|
std::to_string(e.offHandItemId) +
|
|
|
|
|
" (2H polearm occupies both hands)");
|
|
|
|
|
}
|
|
|
|
|
for (uint32_t prev : idsSeen) {
|
|
|
|
|
if (prev == e.equipmentId) {
|
|
|
|
|
errors.push_back(ctx + ": duplicate equipmentId");
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
idsSeen.push_back(e.equipmentId);
|
|
|
|
|
}
|
|
|
|
|
bool ok = errors.empty();
|
|
|
|
|
if (jsonOut) {
|
|
|
|
|
nlohmann::json j;
|
|
|
|
|
j["wceq"] = base + ".wceq";
|
|
|
|
|
j["ok"] = ok;
|
|
|
|
|
j["errors"] = errors;
|
|
|
|
|
j["warnings"] = warnings;
|
|
|
|
|
std::printf("%s\n", j.dump(2).c_str());
|
|
|
|
|
return ok ? 0 : 1;
|
|
|
|
|
}
|
|
|
|
|
std::printf("validate-wceq: %s.wceq\n", base.c_str());
|
|
|
|
|
if (ok && warnings.empty()) {
|
|
|
|
|
std::printf(" OK — %zu loadouts, all equipmentIds unique, all flag combos consistent\n",
|
|
|
|
|
c.entries.size());
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
if (!warnings.empty()) {
|
|
|
|
|
std::printf(" warnings (%zu):\n", warnings.size());
|
|
|
|
|
for (const auto& w : warnings)
|
|
|
|
|
std::printf(" - %s\n", w.c_str());
|
|
|
|
|
}
|
|
|
|
|
if (!errors.empty()) {
|
|
|
|
|
std::printf(" ERRORS (%zu):\n", errors.size());
|
|
|
|
|
for (const auto& e : errors)
|
|
|
|
|
std::printf(" - %s\n", e.c_str());
|
|
|
|
|
}
|
|
|
|
|
return ok ? 0 : 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
bool handleCreatureEquipmentCatalog(int& i, int argc, char** argv,
|
|
|
|
|
int& outRc) {
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-ceq") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenStarter(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-ceq-bosses") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenBosses(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--gen-ceq-ranged") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleGenRanged(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--info-wceq") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleInfo(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--validate-wceq") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleValidate(i, argc, argv); return true;
|
|
|
|
|
}
|
2026-05-09 19:50:20 -07:00
|
|
|
if (std::strcmp(argv[i], "--export-wceq-json") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleExportJson(i, argc, argv); return true;
|
|
|
|
|
}
|
|
|
|
|
if (std::strcmp(argv[i], "--import-wceq-json") == 0 && i + 1 < argc) {
|
|
|
|
|
outRc = handleImportJson(i, argc, argv); return true;
|
|
|
|
|
}
|
feat(pipeline): add WCEQ (Wowee Creature Equipment) — 50th open format
Replaces the AzerothCore-style creature_equip_template SQL
tables plus the visible-weapon / shield / ranged-slot data
that was traditionally embedded in creature templates. Closes
a long-standing gap in the creature subsystem: until now WCRT
defined a creature's stats, WSPN placed it in the world, and
WLOT defined what it drops — but nothing defined what items
it visibly equips.
Each entry binds a creatureId to up to three equipped items
(main hand / off hand / ranged) plus the visual kit that
fires when the main-hand weapon is brandished. equipFlags
bits encode hidden / dual-wield / shield-offhand /
thrown-ranged / 2H polearm to drive the renderer's
attachment-point selection.
Cross-references with prior formats — creatureId points at
WCRT.creatureId, mainHandItemId / offHandItemId / rangedItemId
all point at WIT.itemId, and mainHandVisualId points at
WSVK.visualKitId so brandished weapons can play their
signature glow / aura.
CLI: --gen-ceq (3 generic guard/hunter/rogue starters),
--gen-ceq-bosses (4 iconic loadouts incl. Frostmourne and
Illidan's warglaives, with WSVK visual cross-refs),
--gen-ceq-ranged (3 ranged-only rifle/bow/crossbow loadouts),
--info-wceq, --validate-wceq with --json variants. Validator
catches id=0/duplicates, missing creatureId, all-empty-slots
warning, kFlagDualWield without both hand items, kFlagShield
without offhand item, mutually-exclusive dual-wield + shield,
and 2H polearm with offhand item filled.
Format graph milestone: 50 distinct binary formats. CLI flag
count: 754 → 760.
2026-05-09 19:48:13 -07:00
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace cli
|
|
|
|
|
} // namespace editor
|
|
|
|
|
} // namespace wowee
|