fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks

When spline parsing consumes the wrong number of bytes, the subsequent
blockCount read lands on garbage data (e.g. 71 instead of ~5 for UNIT).
Previously the parser logged a warning but continued, reading garbage
mask/field data until hitting truncation. Now it returns false for
CREATE_OBJECT blocks with suspicious counts, letting the block loop
skip cleanly to the next entity.

Also downgrade ~44 diagnostic LOG_WARNING messages to LOG_DEBUG across
17 files (equipment, transport, DBC, heartbeat, chat, GO raypick, etc.)
to reduce log noise and make real warnings visible.
This commit is contained in:
Kelsi 2026-04-05 20:12:17 -07:00
parent e32f4fbff9
commit 069dd36698
18 changed files with 46 additions and 43 deletions

View file

@ -722,7 +722,7 @@ void EntitySpawner::processDeferredEquipmentQueue() {
setOnlinePlayerEquipment(guid, equipData.first, equipData.second);
return;
}
LOG_WARNING("Equipment async pre-decode for guid=0x", std::hex, guid, std::dec,
LOG_DEBUG("Equipment async pre-decode for guid=0x", std::hex, guid, std::dec,
" textures=", texturePaths.size());
// Launch background BLP pre-decode
@ -991,7 +991,7 @@ void EntitySpawner::processPendingTransportRegistrations() {
}
const uint32_t wmoInstanceId = goIt->second.instanceId;
LOG_WARNING("Registering server transport: GUID=0x", std::hex, pending.guid, std::dec,
LOG_DEBUG("Registering server transport: GUID=0x", std::hex, pending.guid, std::dec,
" entry=", pending.entry, " displayId=", pending.displayId, " wmoInstance=", wmoInstanceId,
" pos=(", pending.x, ", ", pending.y, ", ", pending.z, ")");
@ -1015,17 +1015,17 @@ void EntitySpawner::processPendingTransportRegistrations() {
hasUsablePath = transportManager->hasUsableMovingPathForEntry(pending.entry, 25.0f);
}
LOG_WARNING("Transport path check: entry=", pending.entry, " hasUsablePath=", hasUsablePath,
LOG_DEBUG("Transport path check: entry=", pending.entry, " hasUsablePath=", hasUsablePath,
" preferServerData=", preferServerData, " shipOrZepDisplay=", shipOrZeppelinDisplay);
if (preferServerData) {
if (!hasUsablePath) {
std::vector<glm::vec3> path = { canonicalSpawnPos };
transportManager->loadPathFromNodes(pathId, path, false, 0.0f);
LOG_WARNING("Server-first strict registration: stationary fallback for GUID 0x",
LOG_DEBUG("Server-first strict registration: stationary fallback for GUID 0x",
std::hex, pending.guid, std::dec, " entry=", pending.entry);
} else {
LOG_WARNING("Server-first transport registration: using entry DBC path for entry ", pending.entry);
LOG_DEBUG("Server-first transport registration: using entry DBC path for entry ", pending.entry);
}
} else if (!hasUsablePath) {
bool allowZOnly = (pending.displayId == 455 || pending.displayId == 462);
@ -1087,7 +1087,7 @@ void EntitySpawner::processPendingTransportRegistrations() {
}
if (auto* tr = transportManager->getTransport(pending.guid); tr) {
LOG_WARNING("Transport registered: guid=0x", std::hex, pending.guid, std::dec,
LOG_DEBUG("Transport registered: guid=0x", std::hex, pending.guid, std::dec,
" entry=", pending.entry, " displayId=", pending.displayId,
" pathId=", tr->pathId,
" mode=", (tr->useClientAnimation ? "client" : "server"),