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fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks
When spline parsing consumes the wrong number of bytes, the subsequent blockCount read lands on garbage data (e.g. 71 instead of ~5 for UNIT). Previously the parser logged a warning but continued, reading garbage mask/field data until hitting truncation. Now it returns false for CREATE_OBJECT blocks with suspicious counts, letting the block loop skip cleanly to the next entity. Also downgrade ~44 diagnostic LOG_WARNING messages to LOG_DEBUG across 17 files (equipment, transport, DBC, heartbeat, chat, GO raypick, etc.) to reduce log noise and make real warnings visible.
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18 changed files with 46 additions and 43 deletions
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@ -191,7 +191,7 @@ void ChatHandler::handleMessageChat(network::Packet& packet) {
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LOG_WARNING("Failed to parse SMSG_MESSAGECHAT, size=", packet.getSize());
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return;
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}
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LOG_WARNING("INCOMING CHAT: type=", static_cast<int>(data.type),
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LOG_DEBUG("INCOMING CHAT: type=", static_cast<int>(data.type),
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" (", getChatTypeString(data.type), ") sender=0x", std::hex, data.senderGuid, std::dec,
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" '", data.senderName, "' msg='", data.message.substr(0, 60), "'");
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