fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks

When spline parsing consumes the wrong number of bytes, the subsequent
blockCount read lands on garbage data (e.g. 71 instead of ~5 for UNIT).
Previously the parser logged a warning but continued, reading garbage
mask/field data until hitting truncation. Now it returns false for
CREATE_OBJECT blocks with suspicious counts, letting the block loop
skip cleanly to the next entity.

Also downgrade ~44 diagnostic LOG_WARNING messages to LOG_DEBUG across
17 files (equipment, transport, DBC, heartbeat, chat, GO raypick, etc.)
to reduce log noise and make real warnings visible.
This commit is contained in:
Kelsi 2026-04-05 20:12:17 -07:00
parent e32f4fbff9
commit 069dd36698
18 changed files with 46 additions and 43 deletions

View file

@ -191,7 +191,7 @@ void ChatHandler::handleMessageChat(network::Packet& packet) {
LOG_WARNING("Failed to parse SMSG_MESSAGECHAT, size=", packet.getSize());
return;
}
LOG_WARNING("INCOMING CHAT: type=", static_cast<int>(data.type),
LOG_DEBUG("INCOMING CHAT: type=", static_cast<int>(data.type),
" (", getChatTypeString(data.type), ") sender=0x", std::hex, data.senderGuid, std::dec,
" '", data.senderName, "' msg='", data.message.substr(0, 60), "'");