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feat(editor): add --gen-texture-chevron V-stripe pattern
68th procedural texture: stack of V-shape stripes with sharp seams. Within each vertical period the upper half slopes one way and the lower half slopes the other; the distance from the apex is added as an x-shift to the stripe-column test, so stripes follow the V profile and form clean chevrons. Distinct from --gen-texture-herringbone (which alternates slab orientation between cells) and --gen-texture-zebra (sinusoidal stripes with no seam) — chevron has the characteristic sharp V transition. Useful for military insignia, sportswear, heraldic banners, roadwork signage, paladin tabards, ranger cloaks. Default 24-period / 24-stride / 6-wide gives a chunky chevron at 256x256; tighter values read as fine ribbon trim.
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@ -102,7 +102,7 @@ const char* const kArgRequired[] = {
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"--gen-texture-mesh-screen", "--gen-texture-bamboo",
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"--gen-texture-blueprint", "--gen-texture-rust-streaks",
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"--gen-texture-plaid", "--gen-texture-diamond-grid",
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"--gen-texture-houndstooth",
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"--gen-texture-houndstooth", "--gen-texture-chevron",
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"--validate-glb", "--info-glb", "--info-glb-tree", "--info-glb-bytes",
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"--validate-jsondbc", "--check-glb-bounds", "--validate-stl",
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"--validate-png", "--validate-blp",
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