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feat: add Lua 5.1 addon system with .toc loader and /run command
Foundation for WoW-compatible addon support: - Vendor Lua 5.1.5 source as a static library (extern/lua-5.1.5) - TocParser: parses .toc files (## directives + file lists) - LuaEngine: Lua 5.1 VM with sandboxed stdlib (no io/os/debug), WoW-compatible print() that outputs to chat, GetTime() stub - AddonManager: scans Data/interface/AddOns/ for .toc files, loads .lua files on world entry, skips LoadOnDemand addons - /run <code> slash command for inline Lua execution - HelloWorld test addon that prints to chat on load Integration: AddonManager initialized after asset manager, addons loaded once on first world entry, reset on logout. XML frame parsing is deferred to a future step.
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115 changed files with 29035 additions and 2 deletions
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extern/lua-5.1.5/test/readonly.lua
vendored
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extern/lua-5.1.5/test/readonly.lua
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-- make global variables readonly
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local f=function (t,i) error("cannot redefine global variable `"..i.."'",2) end
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local g={}
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local G=getfenv()
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setmetatable(g,{__index=G,__newindex=f})
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setfenv(1,g)
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-- an example
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rawset(g,"x",3)
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x=2
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y=1 -- cannot redefine `y'
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