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feat: add Lua 5.1 addon system with .toc loader and /run command
Foundation for WoW-compatible addon support: - Vendor Lua 5.1.5 source as a static library (extern/lua-5.1.5) - TocParser: parses .toc files (## directives + file lists) - LuaEngine: Lua 5.1 VM with sandboxed stdlib (no io/os/debug), WoW-compatible print() that outputs to chat, GetTime() stub - AddonManager: scans Data/interface/AddOns/ for .toc files, loads .lua files on world entry, skips LoadOnDemand addons - /run <code> slash command for inline Lua execution - HelloWorld test addon that prints to chat on load Integration: AddonManager initialized after asset manager, addons loaded once on first world entry, reset on logout. XML frame parsing is deferred to a future step.
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115 changed files with 29035 additions and 2 deletions
29
extern/lua-5.1.5/test/sieve.lua
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extern/lua-5.1.5/test/sieve.lua
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-- the sieve of of Eratosthenes programmed with coroutines
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-- typical usage: lua -e N=1000 sieve.lua | column
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-- generate all the numbers from 2 to n
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function gen (n)
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return coroutine.wrap(function ()
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for i=2,n do coroutine.yield(i) end
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end)
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end
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-- filter the numbers generated by `g', removing multiples of `p'
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function filter (p, g)
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return coroutine.wrap(function ()
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while 1 do
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local n = g()
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if n == nil then return end
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if math.mod(n, p) ~= 0 then coroutine.yield(n) end
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end
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end)
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end
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N=N or 1000 -- from command line
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x = gen(N) -- generate primes up to N
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while 1 do
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local n = x() -- pick a number until done
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if n == nil then break end
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print(n) -- must be a prime number
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x = filter(n, x) -- now remove its multiples
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end
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