Enable parallax mapping by default

This commit is contained in:
Kelsi 2026-02-23 01:23:24 -08:00
parent b12bc1f71e
commit 3c31c43ca6
3 changed files with 3 additions and 3 deletions

View file

@ -5971,7 +5971,7 @@ void GameScreen::renderSettingsWindow() {
pendingAntiAliasing = 0;
pendingNormalMapping = true;
pendingNormalMapStrength = 0.8f;
pendingPOM = false;
pendingPOM = true;
pendingPOMQuality = 1;
pendingResIndex = defaultResIndex;
window->setFullscreen(pendingFullscreen);