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Fix SoundEntries.dbc field indices for SMSG_PLAY_MUSIC and remove dead NpcVoiceManager code
Correct SoundEntries.dbc field access in the PlayMusic callback: file names are at fields 3-12 (not 2-11) and DirectoryBase is at field 23 (not 22). Field 2 is the Name label string, not a file path. Remove dead detectVoiceType(creatureEntry) from NpcVoiceManager — it was never called; actual voice detection uses detectVoiceTypeFromDisplayId() in Application.
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3 changed files with 3 additions and 11 deletions
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@ -373,12 +373,5 @@ void NpcVoiceManager::playFlee(uint64_t npcGuid, VoiceType voiceType, const glm:
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playSound(npcGuid, voiceType, SoundCategory::FLEE, position);
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}
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VoiceType NpcVoiceManager::detectVoiceType(uint32_t creatureEntry) const {
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// TODO: Use CreatureTemplate.dbc or other data to map creature entry to voice type
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// For now, return generic
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(void)creatureEntry;
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return VoiceType::GENERIC;
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}
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} // namespace audio
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} // namespace wowee
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