Opcode tables: sync Classic/WotLK to canonical headers and expand logical mapping coverage

Classic: synchronized Data/expansions/classic/opcodes.json to /home/k/Desktop/classicopcodes.h with exact symbol/value parity (0 missing, 0 mismatches).

WotLK: synchronized Data/expansions/wotlk/opcodes.json to /home/k/Desktop/azerothcoreOpcodes.h and aligned symbol names to AzerothCore naming.

Logical opcode layer: expanded include/game/opcode_table.hpp and src/game/opcode_table.cpp to include missing canonical opcode symbols required by synced tables, and removed legacy alias fallback block so canonical names are used directly.

Gameplay/handler updates included from ongoing fixes: duel/taxi stale opcode cleanup, level-up/sound handling adjustments, and related parser/packet references updated to match canonical opcode identifiers.

Validated by successful full build: cmake --build build -j32.
This commit is contained in:
Kelsi 2026-02-20 02:50:59 -08:00
parent b24703db30
commit 52ac3bcba3
14 changed files with 4956 additions and 645 deletions

File diff suppressed because it is too large Load diff