Disable local test NPC spawning

This commit is contained in:
Kelsi 2026-02-04 22:29:47 -08:00
parent affcfcfce1
commit 5f519e77e3

View file

@ -342,13 +342,7 @@ void Application::update(float deltaTime) {
if (world) {
world->update(deltaTime);
}
// Spawn local NPCs only in single-player (no server to provide them)
if (!npcsSpawned && singlePlayerMode) {
spawnNpcs();
}
if (npcManager && renderer && renderer->getCharacterRenderer()) {
npcManager->update(deltaTime, renderer->getCharacterRenderer());
}
// Local test NPC spawning disabled.
// Sync character render position → canonical WoW coords each frame
if (renderer && gameHandler) {