Bound MPQ archive lookup cache; remove always-on composite dumps; track texture cache entries

This commit is contained in:
Kelsi 2026-02-12 16:29:36 -08:00
parent 46c672d1c2
commit 5fda1a3157
10 changed files with 169 additions and 56 deletions

View file

@ -356,7 +356,15 @@ private:
uint32_t lastDrawCallCount = 0;
GLuint loadTexture(const std::string& path);
std::unordered_map<std::string, GLuint> textureCache;
struct TextureCacheEntry {
GLuint id = 0;
size_t approxBytes = 0;
uint64_t lastUse = 0;
};
std::unordered_map<std::string, TextureCacheEntry> textureCache;
size_t textureCacheBytes_ = 0;
uint64_t textureCacheCounter_ = 0;
size_t textureCacheBudgetBytes_ = 2048ull * 1024 * 1024; // Default, overridden at init
GLuint whiteTexture = 0;
GLuint glowTexture = 0; // Soft radial gradient for glow sprites