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Bound MPQ archive lookup cache; remove always-on composite dumps; track texture cache entries
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10 changed files with 169 additions and 56 deletions
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@ -356,7 +356,15 @@ private:
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uint32_t lastDrawCallCount = 0;
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GLuint loadTexture(const std::string& path);
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std::unordered_map<std::string, GLuint> textureCache;
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struct TextureCacheEntry {
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GLuint id = 0;
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size_t approxBytes = 0;
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uint64_t lastUse = 0;
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};
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std::unordered_map<std::string, TextureCacheEntry> textureCache;
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size_t textureCacheBytes_ = 0;
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uint64_t textureCacheCounter_ = 0;
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size_t textureCacheBudgetBytes_ = 2048ull * 1024 * 1024; // Default, overridden at init
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GLuint whiteTexture = 0;
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GLuint glowTexture = 0; // Soft radial gradient for glow sprites
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