Disable minimap rotation by default and fix settings checkbox

Changed default value from true to false in three places:
- Minimap class (rotateWithCamera member)
- GameScreen settings (minimapRotate_ and pendingMinimapRotate)
- Restore Interface Defaults button

The minimap will now remain fixed/north-up by default, and the settings
checkbox properly controls the rotation behavior.
This commit is contained in:
Kelsi 2026-02-09 01:13:56 -08:00
parent dbf3038560
commit 980cec00bf
3 changed files with 4 additions and 4 deletions

View file

@ -78,7 +78,7 @@ private:
int mapSize = 200;
float viewRadius = 400.0f; // world units visible in minimap radius
bool enabled = true;
bool rotateWithCamera = true;
bool rotateWithCamera = false;
// Throttling
float updateIntervalSec = 0.25f;