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Disable minimap rotation by default and fix settings checkbox
Changed default value from true to false in three places: - Minimap class (rotateWithCamera member) - GameScreen settings (minimapRotate_ and pendingMinimapRotate) - Restore Interface Defaults button The minimap will now remain fixed/north-up by default, and the settings checkbox properly controls the rotation behavior.
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3 changed files with 4 additions and 4 deletions
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@ -4145,7 +4145,7 @@ void GameScreen::renderSettingsWindow() {
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ImGui::Checkbox("Rotate Minimap", &pendingMinimapRotate);
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if (ImGui::Button("Restore Interface Defaults", ImVec2(-1, 0))) {
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pendingUiOpacity = 65;
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pendingMinimapRotate = true;
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pendingMinimapRotate = false;
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}
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ImGui::Spacing();
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