Disable minimap rotation by default and fix settings checkbox

Changed default value from true to false in three places:
- Minimap class (rotateWithCamera member)
- GameScreen settings (minimapRotate_ and pendingMinimapRotate)
- Restore Interface Defaults button

The minimap will now remain fixed/north-up by default, and the settings
checkbox properly controls the rotation behavior.
This commit is contained in:
Kelsi 2026-02-09 01:13:56 -08:00
parent dbf3038560
commit 980cec00bf
3 changed files with 4 additions and 4 deletions

View file

@ -4145,7 +4145,7 @@ void GameScreen::renderSettingsWindow() {
ImGui::Checkbox("Rotate Minimap", &pendingMinimapRotate);
if (ImGui::Button("Restore Interface Defaults", ImVec2(-1, 0))) {
pendingUiOpacity = 65;
pendingMinimapRotate = true;
pendingMinimapRotate = false;
}
ImGui::Spacing();