feat(editor): add WSCS (Skill Cost) open catalog format

Open replacement for Blizzard's SkillCostsData.dbc plus the
per-rank training cost tables. Defines the tiered progression of
trainable skills: each rank unlocks a skill range, requires a
minimum character level, and costs a fixed amount of gold to
learn.

The canonical 6-tier profession progression captured by the
default preset:
  Apprentice    skill 0-75     lvl 5    1s
  Journeyman    skill 50-150   lvl 10   5s
  Expert        skill 125-225  lvl 20   1g
  Artisan       skill 200-300  lvl 35   5g
  Master        skill 275-375  lvl 50   10g
  Grand Master  skill 350-450  lvl 65   25g

Same shape applies to weapon skills (free, level-gated, capped at
5x char level) and riding skills (canonical Vanilla / TBC / WotLK
gold costs from 90g Apprentice through 5000g Artisan flying down
to 1000g Cold Weather Flying).

Five costKind values cover the full training-skill space
(Profession / WeaponSkill / RidingSkill / ClassSkill / Misc).
Each entry's copperCost stores the cost in copper (1g = 10000c)
which the info renderer pretty-prints as "25g 0s 0c".

Cross-references back to WSKL — skill entries reference costId
here for the tiered training schedule. nextTrainable(currentSkill,
characterLevel) is the engine helper that returns the lowest-rank
tier a character qualifies for and hasn't capped yet — used by
trainer NPCs to populate their offered-skill list.

Three preset emitters: --gen-scs (6 profession tiers), --gen-scs-
weapon (5 weapon skill tiers), --gen-scs-riding (5 riding tiers
with canonical gold costs).

Validation enforces id+name presence, costKind 0..4, no duplicate
ids, min<max range; warns on:
  - requiredLevel > 80 (unreachable at WotLK cap)
  - RidingSkill with requiredLevel < 20 (Apprentice canonically
    unlocks at 20)
  - Profession kind with copperCost=0 (every standard tier costs
    at least a copper — usually a config bug)

Wired through the cross-format table; WSCS appears automatically
in all 15 cross-format utilities. Format count 84 -> 85; CLI
flag count 1010 -> 1015.
This commit is contained in:
Kelsi 2026-05-09 23:04:02 -07:00
parent a7057393eb
commit b10bc2be5d
10 changed files with 689 additions and 0 deletions

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@ -673,6 +673,7 @@ set(WOWEE_SOURCES
src/pipeline/wowee_spell_effect_types.cpp
src/pipeline/wowee_spell_aura_types.cpp
src/pipeline/wowee_item_qualities.cpp
src/pipeline/wowee_skill_costs.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/dbc_layout.cpp
@ -1506,6 +1507,7 @@ add_executable(wowee_editor
tools/editor/cli_spell_effect_types_catalog.cpp
tools/editor/cli_spell_aura_types_catalog.cpp
tools/editor/cli_item_qualities_catalog.cpp
tools/editor/cli_skill_costs_catalog.cpp
tools/editor/cli_quest_objective.cpp
tools/editor/cli_quest_reward.cpp
tools/editor/cli_clone.cpp
@ -1657,6 +1659,7 @@ add_executable(wowee_editor
src/pipeline/wowee_spell_effect_types.cpp
src/pipeline/wowee_spell_aura_types.cpp
src/pipeline/wowee_item_qualities.cpp
src/pipeline/wowee_skill_costs.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/terrain_mesh.cpp

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@ -0,0 +1,120 @@
#pragma once
#include <cstdint>
#include <string>
#include <vector>
namespace wowee {
namespace pipeline {
// Wowee Open Skill Cost catalog (.wscs) — novel
// replacement for Blizzard's SkillCostsData.dbc plus the
// per-rank training cost tables. Defines the tiered
// progression of trainable skills: each rank unlocks a
// skill range, requires a minimum character level, and
// costs a fixed amount of gold to learn.
//
// The canonical 6-tier profession progression:
// Apprentice skill 0-75 lvl 5 1s
// Journeyman skill 50-150 lvl 10 5s
// Expert skill 125-225 lvl 20 1g
// Artisan skill 200-300 lvl 35 5g
// Master skill 275-375 lvl 50 10g
// Grand Master skill 350-450 lvl 65 25g
//
// Same shape applies to weapon skills (with different
// caps), riding skills (with level gates per mount tier),
// and class secondary skills (Lockpicking for Rogues,
// First Aid for everyone).
//
// Cross-references with previously-added formats:
// WSKL: skill entries reference costId here for the
// tiered training schedule.
//
// Binary layout (little-endian):
// magic[4] = "WSCS"
// version (uint32) = current 1
// nameLen + name (catalog label)
// entryCount (uint32)
// entries (each):
// costId (uint32)
// nameLen + name
// descLen + description
// skillRankIndex (uint32)
// minSkillToLearn (uint16) / maxSkillUnlocked (uint16)
// requiredLevel (uint8) / costKind (uint8) / pad[2]
// copperCost (uint32)
// iconColorRGBA (uint32)
struct WoweeSkillCost {
enum CostKind : uint8_t {
Profession = 0, // primary/secondary profession rank
WeaponSkill = 1, // weapon skill cap (Sword / Mace / Axe / etc)
RidingSkill = 2, // mount riding skill (60% / 100% / 150% / 280% / Cold)
ClassSkill = 3, // class-specific (Lockpicking / Poisons)
Misc = 4, // catch-all
};
struct Entry {
uint32_t costId = 0;
std::string name;
std::string description;
uint32_t skillRankIndex = 0;
uint16_t minSkillToLearn = 0;
uint16_t maxSkillUnlocked = 75;
uint8_t requiredLevel = 1;
uint8_t costKind = Profession;
uint8_t pad0 = 0;
uint8_t pad1 = 0;
uint32_t copperCost = 0; // 1g = 10000c
uint32_t iconColorRGBA = 0xFFFFFFFFu;
};
std::string name;
std::vector<Entry> entries;
bool isValid() const { return !entries.empty(); }
const Entry* findById(uint32_t costId) const;
// Returns the entry that would be next-trainable for a
// character with the given current skill points and
// character level — i.e. the lowest-rank entry the
// character qualifies for and hasn't already maxed out.
// Returns nullptr if every entry is either capped or
// gated by level.
const Entry* nextTrainable(uint16_t currentSkill,
uint8_t characterLevel) const;
static const char* costKindName(uint8_t k);
};
class WoweeSkillCostLoader {
public:
static bool save(const WoweeSkillCost& cat,
const std::string& basePath);
static WoweeSkillCost load(const std::string& basePath);
static bool exists(const std::string& basePath);
// Preset emitters used by --gen-scs* variants.
//
// makeProfession — 6 canonical profession tiers
// (Apprentice through Grand Master)
// with the standard skill ranges and
// gold costs from a Vanilla / TBC /
// WotLK-era server.
// makeWeapon — 5 weapon skill tiers (Beginner /
// Trained / Skilled / Expert /
// Master) for free-to-train weapon
// skills capped at 5x character lvl.
// makeRiding — 5 riding skill tiers (Apprentice
// 60% / Journeyman 100% / Expert
// 150% / Artisan 280% / Cold Weather
// Flying) with the canonical Vanilla
// /TBC / WotLK gold costs.
static WoweeSkillCost makeProfession(const std::string& catalogName);
static WoweeSkillCost makeWeapon(const std::string& catalogName);
static WoweeSkillCost makeRiding(const std::string& catalogName);
};
} // namespace pipeline
} // namespace wowee

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@ -0,0 +1,273 @@
#include "pipeline/wowee_skill_costs.hpp"
#include <cstdio>
#include <cstring>
#include <fstream>
namespace wowee {
namespace pipeline {
namespace {
constexpr char kMagic[4] = {'W', 'S', 'C', 'S'};
constexpr uint32_t kVersion = 1;
template <typename T>
void writePOD(std::ofstream& os, const T& v) {
os.write(reinterpret_cast<const char*>(&v), sizeof(T));
}
template <typename T>
bool readPOD(std::ifstream& is, T& v) {
is.read(reinterpret_cast<char*>(&v), sizeof(T));
return is.gcount() == static_cast<std::streamsize>(sizeof(T));
}
void writeStr(std::ofstream& os, const std::string& s) {
uint32_t n = static_cast<uint32_t>(s.size());
writePOD(os, n);
if (n > 0) os.write(s.data(), n);
}
bool readStr(std::ifstream& is, std::string& s) {
uint32_t n = 0;
if (!readPOD(is, n)) return false;
if (n > (1u << 20)) return false;
s.resize(n);
if (n > 0) {
is.read(s.data(), n);
if (is.gcount() != static_cast<std::streamsize>(n)) {
s.clear();
return false;
}
}
return true;
}
std::string normalizePath(std::string base) {
if (base.size() < 5 || base.substr(base.size() - 5) != ".wscs") {
base += ".wscs";
}
return base;
}
uint32_t packRgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xFF) {
return (static_cast<uint32_t>(a) << 24) |
(static_cast<uint32_t>(b) << 16) |
(static_cast<uint32_t>(g) << 8) |
static_cast<uint32_t>(r);
}
} // namespace
const WoweeSkillCost::Entry*
WoweeSkillCost::findById(uint32_t costId) const {
for (const auto& e : entries)
if (e.costId == costId) return &e;
return nullptr;
}
const WoweeSkillCost::Entry*
WoweeSkillCost::nextTrainable(uint16_t currentSkill,
uint8_t characterLevel) const {
const Entry* best = nullptr;
for (const auto& e : entries) {
if (characterLevel < e.requiredLevel) continue;
// Already maxed this tier; skip.
if (currentSkill >= e.maxSkillUnlocked) continue;
// Choose the lowest-rank tier the character is
// qualified for — typically the one whose
// minSkillToLearn matches their current skill.
if (best == nullptr ||
e.skillRankIndex < best->skillRankIndex) {
best = &e;
}
}
return best;
}
const char* WoweeSkillCost::costKindName(uint8_t k) {
switch (k) {
case Profession: return "profession";
case WeaponSkill: return "weapon";
case RidingSkill: return "riding";
case ClassSkill: return "class-skill";
case Misc: return "misc";
default: return "unknown";
}
}
bool WoweeSkillCostLoader::save(const WoweeSkillCost& cat,
const std::string& basePath) {
std::ofstream os(normalizePath(basePath), std::ios::binary);
if (!os) return false;
os.write(kMagic, 4);
writePOD(os, kVersion);
writeStr(os, cat.name);
uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
writePOD(os, entryCount);
for (const auto& e : cat.entries) {
writePOD(os, e.costId);
writeStr(os, e.name);
writeStr(os, e.description);
writePOD(os, e.skillRankIndex);
writePOD(os, e.minSkillToLearn);
writePOD(os, e.maxSkillUnlocked);
writePOD(os, e.requiredLevel);
writePOD(os, e.costKind);
writePOD(os, e.pad0);
writePOD(os, e.pad1);
writePOD(os, e.copperCost);
writePOD(os, e.iconColorRGBA);
}
return os.good();
}
WoweeSkillCost WoweeSkillCostLoader::load(
const std::string& basePath) {
WoweeSkillCost out;
std::ifstream is(normalizePath(basePath), std::ios::binary);
if (!is) return out;
char magic[4];
is.read(magic, 4);
if (std::memcmp(magic, kMagic, 4) != 0) return out;
uint32_t version = 0;
if (!readPOD(is, version) || version != kVersion) return out;
if (!readStr(is, out.name)) return out;
uint32_t entryCount = 0;
if (!readPOD(is, entryCount)) return out;
if (entryCount > (1u << 20)) return out;
out.entries.resize(entryCount);
for (auto& e : out.entries) {
if (!readPOD(is, e.costId)) {
out.entries.clear(); return out;
}
if (!readStr(is, e.name) || !readStr(is, e.description)) {
out.entries.clear(); return out;
}
if (!readPOD(is, e.skillRankIndex) ||
!readPOD(is, e.minSkillToLearn) ||
!readPOD(is, e.maxSkillUnlocked) ||
!readPOD(is, e.requiredLevel) ||
!readPOD(is, e.costKind) ||
!readPOD(is, e.pad0) ||
!readPOD(is, e.pad1) ||
!readPOD(is, e.copperCost) ||
!readPOD(is, e.iconColorRGBA)) {
out.entries.clear(); return out;
}
}
return out;
}
bool WoweeSkillCostLoader::exists(const std::string& basePath) {
std::ifstream is(normalizePath(basePath), std::ios::binary);
return is.good();
}
WoweeSkillCost WoweeSkillCostLoader::makeProfession(
const std::string& catalogName) {
using S = WoweeSkillCost;
WoweeSkillCost c;
c.name = catalogName;
auto add = [&](uint32_t id, const char* name, uint32_t rank,
uint16_t minSkill, uint16_t maxSkill,
uint8_t lvl, uint32_t cop, const char* desc) {
S::Entry e;
e.costId = id; e.name = name; e.description = desc;
e.skillRankIndex = rank;
e.minSkillToLearn = minSkill;
e.maxSkillUnlocked = maxSkill;
e.requiredLevel = lvl;
e.costKind = S::Profession;
e.copperCost = cop;
e.iconColorRGBA = packRgba(180, 140, 80); // crafting brown
c.entries.push_back(e);
};
// The canonical 6-tier profession progression with
// standard gold costs (1g = 10000c).
add(1, "Apprentice", 0, 0, 75, 5, 100,
"Apprentice — entry tier; 1 silver, lvl 5+.");
add(2, "Journeyman", 1, 50, 150, 10, 500,
"Journeyman — basic tier; 5 silver, lvl 10+.");
add(3, "Expert", 2, 125, 225, 20, 10000,
"Expert — pre-Outland tier; 1 gold, lvl 20+.");
add(4, "Artisan", 3, 200, 300, 35, 50000,
"Artisan — Vanilla cap tier; 5 gold, lvl 35+.");
add(5, "Master", 4, 275, 375, 50, 100000,
"Master — TBC cap tier; 10 gold, lvl 50+.");
add(6, "GrandMaster", 5, 350, 450, 65, 250000,
"Grand Master — WotLK cap tier; 25 gold, lvl 65+.");
return c;
}
WoweeSkillCost WoweeSkillCostLoader::makeWeapon(
const std::string& catalogName) {
using S = WoweeSkillCost;
WoweeSkillCost c;
c.name = catalogName;
auto add = [&](uint32_t id, const char* name, uint32_t rank,
uint16_t minSkill, uint16_t maxSkill,
uint8_t lvl, const char* desc) {
S::Entry e;
e.costId = id; e.name = name; e.description = desc;
e.skillRankIndex = rank;
e.minSkillToLearn = minSkill;
e.maxSkillUnlocked = maxSkill;
e.requiredLevel = lvl;
e.costKind = S::WeaponSkill;
e.copperCost = 0; // weapon skills are free
e.iconColorRGBA = packRgba(220, 180, 100); // weapon yellow
c.entries.push_back(e);
};
// Weapon skills cap at 5x char level. Free to train
// but level-gated.
add(100, "WeaponBeginner", 0, 0, 100, 5,
"Beginner weapon skill — caps at 100 (lvl 5+).");
add(101, "WeaponTrained", 1, 100, 200, 20,
"Trained weapon skill — caps at 200 (lvl 20+).");
add(102, "WeaponSkilled", 2, 200, 300, 40,
"Skilled weapon skill — caps at 300 (lvl 40+).");
add(103, "WeaponExpert", 3, 300, 400, 60,
"Expert weapon skill — caps at 400 (lvl 60+).");
add(104, "WeaponMaster", 4, 400, 500, 80,
"Master weapon skill — caps at 500 (lvl 80+).");
return c;
}
WoweeSkillCost WoweeSkillCostLoader::makeRiding(
const std::string& catalogName) {
using S = WoweeSkillCost;
WoweeSkillCost c;
c.name = catalogName;
auto add = [&](uint32_t id, const char* name, uint32_t rank,
uint16_t minSkill, uint16_t maxSkill,
uint8_t lvl, uint32_t cop, const char* desc) {
S::Entry e;
e.costId = id; e.name = name; e.description = desc;
e.skillRankIndex = rank;
e.minSkillToLearn = minSkill;
e.maxSkillUnlocked = maxSkill;
e.requiredLevel = lvl;
e.costKind = S::RidingSkill;
e.copperCost = cop;
e.iconColorRGBA = packRgba(180, 100, 220); // riding purple
c.entries.push_back(e);
};
// Canonical Vanilla / TBC / WotLK riding gold costs.
add(200, "Apprentice60", 0, 0, 75, 20, 900000,
"Apprentice Riding — 60% land mount; 90g, lvl 20+.");
add(201, "Journeyman100", 1, 75, 150, 40, 5000000,
"Journeyman Riding — 100% land mount; 500g, lvl 40+.");
add(202, "Expert150", 2, 150, 225, 60, 8000000,
"Expert Riding — 150% flying; 800g, lvl 60+ (TBC).");
add(203, "Artisan280", 3, 225, 300, 70, 50000000,
"Artisan Riding — 280% flying; 5000g, lvl 70+ (TBC epic).");
add(204, "ColdWeather", 4, 300, 375, 77, 1000000,
"Cold Weather Flying — required for Northrend; "
"1000g, lvl 77+ (WotLK).");
return c;
}
} // namespace pipeline
} // namespace wowee

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@ -260,6 +260,8 @@ const char* const kArgRequired[] = {
"--gen-iqr", "--gen-iqr-server", "--gen-iqr-raid",
"--info-wiqr", "--validate-wiqr",
"--export-wiqr-json", "--import-wiqr-json",
"--gen-scs", "--gen-scs-weapon", "--gen-scs-riding",
"--info-wscs", "--validate-wscs",
"--gen-weather-temperate", "--gen-weather-arctic",
"--gen-weather-desert", "--gen-weather-stormy",
"--gen-zone-atmosphere",

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@ -126,6 +126,7 @@
#include "cli_spell_effect_types_catalog.hpp"
#include "cli_spell_aura_types_catalog.hpp"
#include "cli_item_qualities_catalog.hpp"
#include "cli_skill_costs_catalog.hpp"
#include "cli_quest_objective.hpp"
#include "cli_quest_reward.hpp"
#include "cli_clone.hpp"
@ -293,6 +294,7 @@ constexpr DispatchFn kDispatchTable[] = {
handleSpellEffectTypesCatalog,
handleSpellAuraTypesCatalog,
handleItemQualitiesCatalog,
handleSkillCostsCatalog,
handleQuestObjective,
handleQuestReward,
handleClone,

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@ -87,6 +87,7 @@ constexpr FormatMagicEntry kFormats[] = {
{{'W','S','E','F'}, ".wsef", "spells", "--info-wsef", "Spell effect type catalog"},
{{'W','A','U','R'}, ".waur", "spells", "--info-waur", "Spell aura type catalog"},
{{'W','I','Q','R'}, ".wiqr", "items", "--info-wiqr", "Item quality tier catalog"},
{{'W','S','C','S'}, ".wscs", "skills", "--info-wscs", "Skill cost / training tier catalog"},
{{'W','F','A','C'}, ".wfac", "factions", nullptr, "Faction catalog"},
{{'W','L','C','K'}, ".wlck", "locks", nullptr, "Lock catalog"},
{{'W','S','K','L'}, ".wskl", "skills", nullptr, "Skill catalog"},

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@ -1937,6 +1937,16 @@ void printUsage(const char* argv0) {
std::printf(" Export binary .wiqr to a human-editable JSON sidecar (defaults to <base>.wiqr.json). Colors as RGBA uint32, easy to paste hex values\n");
std::printf(" --import-wiqr-json <json-path> [out-base]\n");
std::printf(" Import a .wiqr.json sidecar back into binary .wiqr (canBeDisenchanted accepts bool OR int)\n");
std::printf(" --gen-scs <wscs-base> [name]\n");
std::printf(" Emit .wscs 6 canonical profession tiers (Apprentice/Journeyman/Expert/Artisan/Master/GrandMaster) with standard skill ranges and gold costs\n");
std::printf(" --gen-scs-weapon <wscs-base> [name]\n");
std::printf(" Emit .wscs 5 weapon skill tiers (Beginner/Trained/Skilled/Expert/Master) — free to train, level-gated, capped at 5x char level\n");
std::printf(" --gen-scs-riding <wscs-base> [name]\n");
std::printf(" Emit .wscs 5 riding skill tiers (Apprentice 60%% / Journeyman 100%% / Expert 150%% / Artisan 280%% / Cold Weather Flying) with canonical Vanilla/TBC/WotLK gold costs\n");
std::printf(" --info-wscs <wscs-base> [--json]\n");
std::printf(" Print WSCS entries (id / rank / kind / minSkill / maxSkill / required level / gold cost / name)\n");
std::printf(" --validate-wscs <wscs-base> [--json]\n");
std::printf(" Static checks: id+name required, costKind 0..4, no duplicate ids, min<max; warns on lvl>80, RidingSkill below lvl 20, Profession with cost=0\n");
std::printf(" --gen-weather-temperate <wow-base> [zoneName]\n");
std::printf(" Emit .wow weather schedule: clear-dominant + occasional rain + fog (forest / grassland)\n");
std::printf(" --gen-weather-arctic <wow-base> [zoneName]\n");

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@ -109,6 +109,7 @@ constexpr FormatRow kFormats[] = {
{"WSEF", ".wsef", "spells", "SpellEffect.Effect dispatch", "Spell effect type catalog"},
{"WAUR", ".waur", "spells", "SpellEffect.EffectAuraType", "Spell aura type catalog"},
{"WIQR", ".wiqr", "items", "Item quality tier colors+rules", "Item quality tier catalog"},
{"WSCS", ".wscs", "skills", "SkillCostsData.dbc + train tiers", "Skill cost / training tier catalog"},
// Additional pipeline catalogs without the alternating
// gen/info/validate CLI surface (loaded by the engine

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@ -0,0 +1,265 @@
#include "cli_skill_costs_catalog.hpp"
#include "cli_arg_parse.hpp"
#include "cli_box_emitter.hpp"
#include "pipeline/wowee_skill_costs.hpp"
#include <nlohmann/json.hpp>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <string>
#include <vector>
namespace wowee {
namespace editor {
namespace cli {
namespace {
std::string stripWscsExt(std::string base) {
stripExt(base, ".wscs");
return base;
}
bool saveOrError(const wowee::pipeline::WoweeSkillCost& c,
const std::string& base, const char* cmd) {
if (!wowee::pipeline::WoweeSkillCostLoader::save(c, base)) {
std::fprintf(stderr, "%s: failed to save %s.wscs\n",
cmd, base.c_str());
return false;
}
return true;
}
void printGenSummary(const wowee::pipeline::WoweeSkillCost& c,
const std::string& base) {
std::printf("Wrote %s.wscs\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" tiers : %zu\n", c.entries.size());
}
int handleGenProfession(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "ProfessionSkillCosts";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWscsExt(base);
auto c = wowee::pipeline::WoweeSkillCostLoader::makeProfession(name);
if (!saveOrError(c, base, "gen-scs")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenWeapon(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "WeaponSkillCosts";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWscsExt(base);
auto c = wowee::pipeline::WoweeSkillCostLoader::makeWeapon(name);
if (!saveOrError(c, base, "gen-scs-weapon")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenRiding(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "RidingSkillCosts";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWscsExt(base);
auto c = wowee::pipeline::WoweeSkillCostLoader::makeRiding(name);
if (!saveOrError(c, base, "gen-scs-riding")) return 1;
printGenSummary(c, base);
return 0;
}
void formatGold(uint32_t copper, char* buf, size_t bufSize) {
uint32_t g = copper / 10000;
uint32_t s = (copper % 10000) / 100;
uint32_t cop = copper % 100;
if (g > 0) {
std::snprintf(buf, bufSize, "%ug %us %uc", g, s, cop);
} else if (s > 0) {
std::snprintf(buf, bufSize, "%us %uc", s, cop);
} else {
std::snprintf(buf, bufSize, "%uc", cop);
}
}
int handleInfo(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWscsExt(base);
if (!wowee::pipeline::WoweeSkillCostLoader::exists(base)) {
std::fprintf(stderr, "WSCS not found: %s.wscs\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeSkillCostLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wscs"] = base + ".wscs";
j["name"] = c.name;
j["count"] = c.entries.size();
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
arr.push_back({
{"costId", e.costId},
{"name", e.name},
{"description", e.description},
{"skillRankIndex", e.skillRankIndex},
{"minSkillToLearn", e.minSkillToLearn},
{"maxSkillUnlocked", e.maxSkillUnlocked},
{"requiredLevel", e.requiredLevel},
{"costKind", e.costKind},
{"costKindName", wowee::pipeline::WoweeSkillCost::costKindName(e.costKind)},
{"copperCost", e.copperCost},
{"iconColorRGBA", e.iconColorRGBA},
});
}
j["entries"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WSCS: %s.wscs\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" tiers : %zu\n", c.entries.size());
if (c.entries.empty()) return 0;
std::printf(" id rank kind minSkill maxSkill lvl cost name\n");
for (const auto& e : c.entries) {
char goldBuf[32];
formatGold(e.copperCost, goldBuf, sizeof(goldBuf));
std::printf(" %4u %2u %-11s %5u %5u %3u %-13s %s\n",
e.costId, e.skillRankIndex,
wowee::pipeline::WoweeSkillCost::costKindName(e.costKind),
e.minSkillToLearn, e.maxSkillUnlocked,
e.requiredLevel, goldBuf,
e.name.c_str());
}
return 0;
}
int handleValidate(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWscsExt(base);
if (!wowee::pipeline::WoweeSkillCostLoader::exists(base)) {
std::fprintf(stderr,
"validate-wscs: WSCS not found: %s.wscs\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeSkillCostLoader::load(base);
std::vector<std::string> errors;
std::vector<std::string> warnings;
if (c.entries.empty()) {
warnings.push_back("catalog has zero entries");
}
std::vector<uint32_t> idsSeen;
for (size_t k = 0; k < c.entries.size(); ++k) {
const auto& e = c.entries[k];
std::string ctx = "entry " + std::to_string(k) +
" (id=" + std::to_string(e.costId);
if (!e.name.empty()) ctx += " " + e.name;
ctx += ")";
if (e.costId == 0)
errors.push_back(ctx + ": costId is 0");
if (e.name.empty())
errors.push_back(ctx + ": name is empty");
if (e.costKind > wowee::pipeline::WoweeSkillCost::Misc) {
errors.push_back(ctx + ": costKind " +
std::to_string(e.costKind) + " not in 0..4");
}
if (e.minSkillToLearn >= e.maxSkillUnlocked) {
errors.push_back(ctx +
": minSkillToLearn " +
std::to_string(e.minSkillToLearn) +
" >= maxSkillUnlocked " +
std::to_string(e.maxSkillUnlocked) +
" — tier provides no skill range");
}
if (e.requiredLevel > 80) {
warnings.push_back(ctx +
": requiredLevel " +
std::to_string(e.requiredLevel) +
" > 80 — tier unreachable at WotLK cap");
}
// Riding skill at lvl < 20 is unusual (Apprentice
// requires lvl 20).
if (e.costKind == wowee::pipeline::WoweeSkillCost::RidingSkill &&
e.requiredLevel < 20) {
warnings.push_back(ctx +
": Riding skill with requiredLevel=" +
std::to_string(e.requiredLevel) +
" < 20 — canonical Apprentice Riding unlocks "
"at level 20");
}
// Profession with cost=0 is unusual — every standard
// profession tier costs at least a copper.
if (e.costKind == wowee::pipeline::WoweeSkillCost::Profession &&
e.copperCost == 0) {
warnings.push_back(ctx +
": Profession kind with copperCost=0 — "
"unusual, profession tiers normally cost "
"at least a copper");
}
for (uint32_t prev : idsSeen) {
if (prev == e.costId) {
errors.push_back(ctx + ": duplicate costId");
break;
}
}
idsSeen.push_back(e.costId);
}
bool ok = errors.empty();
if (jsonOut) {
nlohmann::json j;
j["wscs"] = base + ".wscs";
j["ok"] = ok;
j["errors"] = errors;
j["warnings"] = warnings;
std::printf("%s\n", j.dump(2).c_str());
return ok ? 0 : 1;
}
std::printf("validate-wscs: %s.wscs\n", base.c_str());
if (ok && warnings.empty()) {
std::printf(" OK — %zu tiers, all costIds unique\n",
c.entries.size());
return 0;
}
if (!warnings.empty()) {
std::printf(" warnings (%zu):\n", warnings.size());
for (const auto& w : warnings)
std::printf(" - %s\n", w.c_str());
}
if (!errors.empty()) {
std::printf(" ERRORS (%zu):\n", errors.size());
for (const auto& e : errors)
std::printf(" - %s\n", e.c_str());
}
return ok ? 0 : 1;
}
} // namespace
bool handleSkillCostsCatalog(int& i, int argc, char** argv,
int& outRc) {
if (std::strcmp(argv[i], "--gen-scs") == 0 && i + 1 < argc) {
outRc = handleGenProfession(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-scs-weapon") == 0 && i + 1 < argc) {
outRc = handleGenWeapon(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-scs-riding") == 0 && i + 1 < argc) {
outRc = handleGenRiding(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--info-wscs") == 0 && i + 1 < argc) {
outRc = handleInfo(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--validate-wscs") == 0 && i + 1 < argc) {
outRc = handleValidate(i, argc, argv); return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee

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#pragma once
namespace wowee {
namespace editor {
namespace cli {
bool handleSkillCostsCatalog(int& i, int argc, char** argv,
int& outRc);
} // namespace cli
} // namespace editor
} // namespace wowee