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Fix Windows build process and add Windows asset extraction scripts
- Add missing MSYS2 packages to CI: vulkan-loader, vulkan-headers, shaderc, stormlib (both x86-64 and arm64), unicorn (arm64) - Make vulkan-1.dll copy conditional via find_file (fixes MSYS2 builds) - Use find_library for wininet/bz2 in asset_extract (graceful fallback) - Add extract_assets.ps1 and extract_assets.bat for Windows users - Expand BUILD_INSTRUCTIONS.md with MSYS2, vcpkg, and macOS sections - Update README.md to reference Windows scripts and platforms
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7 changed files with 269 additions and 17 deletions
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.github/workflows/build.yml
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@ -182,6 +182,11 @@ jobs:
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mingw-w64-clang-aarch64-openssl
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mingw-w64-clang-aarch64-zlib
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mingw-w64-clang-aarch64-ffmpeg
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mingw-w64-clang-aarch64-unicorn
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mingw-w64-clang-aarch64-vulkan-loader
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mingw-w64-clang-aarch64-vulkan-headers
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mingw-w64-clang-aarch64-shaderc
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mingw-w64-clang-aarch64-stormlib
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git
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- name: Configure
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mingw-w64-x86_64-zlib
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mingw-w64-x86_64-ffmpeg
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mingw-w64-x86_64-unicorn
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mingw-w64-x86_64-vulkan-loader
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mingw-w64-x86_64-vulkan-headers
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mingw-w64-x86_64-shaderc
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mingw-w64-x86_64-stormlib
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mingw-w64-x86_64-nsis
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git
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