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Fix Windows build process and add Windows asset extraction scripts
- Add missing MSYS2 packages to CI: vulkan-loader, vulkan-headers, shaderc, stormlib (both x86-64 and arm64), unicorn (arm64) - Make vulkan-1.dll copy conditional via find_file (fixes MSYS2 builds) - Use find_library for wininet/bz2 in asset_extract (graceful fallback) - Add extract_assets.ps1 and extract_assets.bat for Windows users - Expand BUILD_INSTRUCTIONS.md with MSYS2, vcpkg, and macOS sections - Update README.md to reference Windows scripts and platforms
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7 changed files with 269 additions and 17 deletions
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vendored
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@ -64,7 +64,7 @@ cache/
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saves/
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wowee_[0-9][0-9][0-9][0-9]
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# Extracted assets (run ./extract_assets.sh to generate)
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# Extracted assets (run ./extract_assets.sh or .\extract_assets.ps1 to generate)
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Data/db/
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Data/character/
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Data/creature/
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