mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 23:30:14 +00:00
game: downgrade false-positive LOG_WARNING calls for normal game events
SMSG_SHOW_BANK and SMSG_BUY_BANK_SLOT_RESULT are normal interactions that were incorrectly logged at WARNING level. LOGIN_VERIFY_WORLD coord dump is diagnostic detail, not a warning condition. Downgraded: - SMSG_SHOW_BANK: LOG_WARNING → LOG_INFO - SMSG_BUY_BANK_SLOT_RESULT: LOG_WARNING → LOG_INFO - SMSG_TRANSFER_PENDING: LOG_WARNING → LOG_INFO (from previous session) - SMSG_NEW_WORLD: LOG_WARNING → LOG_INFO (from previous session) - LOGIN_VERIFY_WORLD coord dump: LOG_WARNING → LOG_DEBUG
This commit is contained in:
parent
4dab5daf79
commit
f0233c092b
1 changed files with 5 additions and 5 deletions
|
|
@ -4147,7 +4147,7 @@ void GameHandler::handlePacket(network::Packet& packet) {
|
|||
case Opcode::SMSG_TRANSFER_PENDING: {
|
||||
// SMSG_TRANSFER_PENDING: uint32 mapId, then optional transport data
|
||||
uint32_t pendingMapId = packet.readUInt32();
|
||||
LOG_WARNING("SMSG_TRANSFER_PENDING: mapId=", pendingMapId);
|
||||
LOG_INFO("SMSG_TRANSFER_PENDING: mapId=", pendingMapId);
|
||||
// Optional: if remaining data, there's a transport entry + mapId
|
||||
if (packet.getReadPos() + 8 <= packet.getSize()) {
|
||||
uint32_t transportEntry = packet.readUInt32();
|
||||
|
|
@ -5959,7 +5959,7 @@ void GameHandler::handleLoginVerifyWorld(network::Packet& packet) {
|
|||
|
||||
// Initialize movement info with world entry position (server → canonical)
|
||||
glm::vec3 canonical = core::coords::serverToCanonical(glm::vec3(data.x, data.y, data.z));
|
||||
LOG_WARNING("LOGIN_VERIFY_WORLD: server=(", data.x, ", ", data.y, ", ", data.z,
|
||||
LOG_DEBUG("LOGIN_VERIFY_WORLD: server=(", data.x, ", ", data.y, ", ", data.z,
|
||||
") canonical=(", canonical.x, ", ", canonical.y, ", ", canonical.z, ") mapId=", data.mapId);
|
||||
movementInfo.x = canonical.x;
|
||||
movementInfo.y = canonical.y;
|
||||
|
|
@ -15495,7 +15495,7 @@ void GameHandler::handleNewWorld(network::Packet& packet) {
|
|||
float serverZ = packet.readFloat();
|
||||
float orientation = packet.readFloat();
|
||||
|
||||
LOG_WARNING("SMSG_NEW_WORLD: mapId=", mapId,
|
||||
LOG_INFO("SMSG_NEW_WORLD: mapId=", mapId,
|
||||
" pos=(", serverX, ", ", serverY, ", ", serverZ, ")",
|
||||
" orient=", orientation);
|
||||
|
||||
|
|
@ -17361,7 +17361,7 @@ void GameHandler::handleShowBank(network::Packet& packet) {
|
|||
for (int i = 0; i < effectiveBankBagSlots_; i++) {
|
||||
if (inventory.getBankBagSize(i) > 0) filledBags++;
|
||||
}
|
||||
LOG_WARNING("SMSG_SHOW_BANK: banker=0x", std::hex, bankerGuid_, std::dec,
|
||||
LOG_INFO("SMSG_SHOW_BANK: banker=0x", std::hex, bankerGuid_, std::dec,
|
||||
" purchased=", static_cast<int>(inventory.getPurchasedBankBagSlots()),
|
||||
" filledBags=", filledBags,
|
||||
" effectiveBankBagSlots=", effectiveBankBagSlots_);
|
||||
|
|
@ -17370,7 +17370,7 @@ void GameHandler::handleShowBank(network::Packet& packet) {
|
|||
void GameHandler::handleBuyBankSlotResult(network::Packet& packet) {
|
||||
if (packet.getSize() - packet.getReadPos() < 4) return;
|
||||
uint32_t result = packet.readUInt32();
|
||||
LOG_WARNING("SMSG_BUY_BANK_SLOT_RESULT: result=", result);
|
||||
LOG_INFO("SMSG_BUY_BANK_SLOT_RESULT: result=", result);
|
||||
// AzerothCore/TrinityCore: 0=TOO_MANY, 1=INSUFFICIENT_FUNDS, 2=NOT_BANKER, 3=OK
|
||||
if (result == 3) {
|
||||
addSystemChatMessage("Bank slot purchased.");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue