Commit graph

71 commits

Author SHA1 Message Date
Kelsi
14cd6c82b2 fix: add bounds checks to Classic movement block parser
Mirror the Turtle parser hardening: check remaining bytes before every
conditional read in ClassicPacketParsers::parseMovementBlock. Prevents
silent garbage reads (readUInt8 returns 0 past EOF) that corrupt
subsequent update fields and lose NPC data in multi-block packets.
2026-03-18 07:47:46 -07:00
Kelsi
0a04a00234 fix: harden Turtle movement block parser with bounds checks
The Turtle parseMovementBlock had no bounds checking on any reads.
Since Packet::readUInt8() returns 0 past the end without failing, the
parser could "succeed" with all-zero garbage data, then subsequent
parseUpdateFields would read from wrong positions, producing
"truncated field value" and "truncated update mask" errors.

Added bounds checks before every conditional read section (transport,
swimming pitch, fall time, jumping, spline elevation, speeds, spline
data, tail flags). Also removed the WotLK movement block fallback from
the Turtle parser chain — WotLK format is fundamentally incompatible
(uint16 flags, 9 speeds) and false-positive parses corrupt NPC data.
Also changed spline pointCount > 256 from cap-to-zero to return false
so the parser correctly fails instead of silently dropping waypoints.
2026-03-18 07:39:40 -07:00
Kelsi
87cb293297 fix: consume SpellCastTargets bytes after miss list in Classic/TBC SpellGo
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Added skipClassicSpellCastTargets() and skipTbcSpellCastTargets() calls
in parseSpellGo() for both expansions, matching the same fix applied to
WotLK SpellGoParser and both SpellStartParsers. Prevents packet stream
misalignment for ground-targeted and AoE spells (Blizzard, Rain of
Fire, Flamestrike, etc.) where the server appends DEST_LOCATION or
other target fields after the hit/miss lists.
2026-03-17 22:29:02 -07:00
Kelsi
32497552d1 fix: R key resets camera angles only; consume all SpellCastTargets bytes
- CameraController::resetAngles(): new method that only resets yaw/pitch
  without teleporting the player. R key now calls resetAngles() instead
  of reset() so pressing R no longer moves the character to spawn.
  The full reset() (position + angles) is still used on world-entry and
  respawn via application.cpp.

- packet_parsers_classic: parseSpellStart now calls
  skipClassicSpellCastTargets() to consume all target payload bytes
  (UNIT, ITEM, SOURCE_LOCATION, DEST_LOCATION, etc.) instead of only
  handling UNIT/OBJECT. Prevents packet-read corruption for ground-
  targeted AoE spells.

- packet_parsers_tbc: added skipTbcSpellCastTargets() static helper
  (uint32 targetFlags, full payload coverage including TRADE_ITEM and
  STRING targets). parseSpellStart now uses it.
2026-03-17 21:52:45 -07:00
Kelsi
f0a515ff9c fix: stabilize classic/turtle world session handling
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2026-03-15 06:13:36 -07:00
Kelsi
43ebae217c fix: align turtle world packet parsing
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2026-03-15 03:40:58 -07:00
Kelsi
6ede9a2968 refactor: derive turtle opcodes from classic 2026-03-15 02:55:05 -07:00
Kelsi
0b6265bc55 fix: align turtle protocol compatibility 2026-03-15 01:47:36 -07:00
Kelsi
b0fafe5efa fix: stabilize turtle world entry session handling 2026-03-15 01:21:23 -07:00
Kelsi
eea3784976 fix: harden turtle movement parsing and warden fallback 2026-03-14 22:18:28 -07:00
Kelsi
83a368aa85 fix(combatlog): reject spell start packets missing target flags 2026-03-14 21:52:03 -07:00
Kelsi
f4ecef2ec5 fix(combatlog): reject truncated classic attacker-state packets 2026-03-14 21:52:03 -07:00
Kelsi
24a63beb3c fix(combatlog): reject truncated spell start target GUIDs 2026-03-14 21:52:03 -07:00
Kelsi
bcfdcce062 fix(combatlog): reject truncated spell go packets missing counts 2026-03-14 21:52:03 -07:00
Kelsi
f0ba85fa80 fix(combatlog): reset spell go parser output before decode 2026-03-14 21:52:03 -07:00
Kelsi
6b290009aa fix(combatlog): fail classic and tbc spell go parse on truncation 2026-03-14 21:52:03 -07:00
Kelsi
ffa6dda4d9 fix(combatlog): validate packed GUID bounds in attacker state parsers 2026-03-14 21:52:03 -07:00
Kelsi
c9858655f6 fix(combatlog): validate packed guid bounds in classic spell cast parsers 2026-03-14 21:52:03 -07:00
Kelsi
5ecc46623a fix(combatlog): consume full spell go target lists when capped 2026-03-14 21:52:03 -07:00
Kelsi
6a7071fd64 fix(combatlog): validate classic spell damage and heal GUIDs 2026-03-14 02:10:14 -07:00
Kelsi
3f1083e9b5 fix(combatlog): consume reflect payload in spell-go miss entries 2026-03-13 23:15:56 -07:00
Kelsi
ef7494700e feat: parse and display Heroic/Unique/Unique-Equipped item flags in tooltips 2026-03-13 11:32:32 -07:00
Kelsi
03f8642fad feat: parse and display elemental resistances and race restrictions in item tooltips
- Store holyRes/fireRes/natureRes/frostRes/shadowRes/arcaneRes in ItemQueryResponseData
- Parse resistance fields in WotLK, TBC, and Classic parsers (previously discarded)
- Display non-zero resistances (e.g. "+40 Fire Resistance") in both tooltip paths
- Add getPlayerRace() accessor to GameHandler
- Show race restriction line (e.g. "Races: Blood Elf, Draenei") in both tooltip paths,
  highlighted red when player's race is not allowed
- Useful for fire/nature/frost resist gear (Onyxia, AQ40, Naxx encounters)
2026-03-13 11:23:55 -07:00
Kelsi
b0b47c354a feat: parse and display item skill/reputation requirements in tooltips
- Store requiredSkill, requiredSkillRank, allowableClass, allowableRace,
  requiredReputationFaction, and requiredReputationRank from
  SMSG_ITEM_QUERY_SINGLE_RESPONSE in ItemQueryResponseData (was discarded)
- Show "Requires <Skill> (<rank>)" in item tooltip, highlighted red when
  the player doesn't have sufficient skill level
- Show "Requires <Rank> with <Faction>" for reputation-gated items
- Skill names resolved from SkillLine.dbc; faction names from Faction.dbc
- Also fix loot window tooltip suppressing items with names starting with 'I'
2026-03-13 11:11:33 -07:00
Kelsi
7034bc5f63 Cap hit/miss counts in Classic and TBC spell parsers
Add DoS protection to Classic and TBC parseSpellGo implementations:
- Cap hitCount and missCount to 128 each (prevents OOM from huge arrays)
- Track actual reads vs expected counts
- Log truncation warnings with index information
- Graceful truncation with count updates

Ensures consistent hardening across all expansion variants (Vanilla/TBC/WotLK).
2026-03-11 14:29:37 -07:00
Kelsi
2f1b142e14 Add packet size validation to SMSG_CREATURE_QUERY_RESPONSE parsing
Improve robustness of creature query response parsing by adding defensive
size checks to both WotLK/TBC and Classic variants:

- WotLK/TBC (world_packets.cpp): Add upfront validation for entry field,
  validate minimum size (16 bytes) before reading fixed fields
  (typeFlags, creatureType, family, rank), graceful truncation handling
- Classic (packet_parsers_classic.cpp): Add upfront entry validation,
  enhance existing truncation check with default field initialization,
  improve logging consistency
- Both variants now initialize fields to 0 on truncation and log warnings
  with entry context

Part of ongoing Tier 2 work to improve multi-expansion packet parsing robustness
against malformed or truncated server packets.
2026-03-11 14:19:58 -07:00
Kelsi
73abbc2a08 Add packet size validation to SMSG_GAMEOBJECT_QUERY_RESPONSE parsing
Improve robustness of game object query response parsing by adding defensive
size checks to both WotLK/TBC and Classic variants:

- WotLK/TBC (world_packets.cpp): Add upfront validation for entry, type,
  displayId fields, and improved in-loop handling for variable-length data
  array with partial data graceful degradation
- Classic (packet_parsers_classic.cpp): Add upfront validation for entry,
  type, displayId fields, and enhanced in-loop data array read with
  truncation detection
- Both variants now log warnings when data fields are truncated

Part of ongoing Tier 2 work to improve multi-expansion packet parsing robustness
against malformed or truncated server packets.
2026-03-11 14:11:45 -07:00
Kelsi
f472ee3be8 Add packet size validation to SMSG_ITEM_QUERY_SINGLE_RESPONSE parsing
Improve robustness of item query response parsing across all three expansions
by adding defensive size checks and bounds validation:

- WotLK (world_packets.cpp): Add upfront validation for fixed-size fields,
  bounds cap on statsCount (max 10), in-loop size checks for stat pairs,
  and improved logging for truncation detection
- Classic (packet_parsers_classic.cpp): Add upfront validation for fixed fields,
  in-loop checks for 10 fixed stat pairs and 5 damage entries, and graceful
  truncation handling
- TBC (packet_parsers_tbc.cpp): Add upfront validation, statsCount bounds cap,
  and in-loop size checks for variable-length stats and fixed damage entries

All changes are backward compatible and log warnings on packet truncation.
This is part of ongoing Tier 2 work to improve multi-expansion packet parsing
robustness against malformed or truncated server packets.
2026-03-11 14:08:59 -07:00
Kelsi
d7e1a3773c Add validation caps and in-loop size checks to gossip message parsing
Improve gossip message parser robustness by:
- Adding count caps (max 256 options/quests) to prevent excessive memory allocation
- Adding in-loop size validation to detect truncated packets
- Gracefully breaking loops instead of reading garbage when packet runs out
- Logging warnings when packet truncation is detected

Applies to both Classic and TBC parseGossipMessage implementations.
Part of Tier 1/2 work to improve parser robustness across multi-expansion support.
2026-03-11 13:56:16 -07:00
Kelsi
d14f82cb7c Add packet size validation to character enum and movement parsing
Improve parser robustness by adding defensive size checks to prevent reading
beyond packet boundaries. Specifically:

- parseCharEnum (Classic/TBC): Add packet size validation and character count cap
  (max 32 chars) to prevent truncated packets from silently parsing garbage data
- parseMovementBlock (Classic/TBC): Add early validation for minimum packet size
  before reading updateFlags to catch empty packets early
- All changes are backward compatible and log warnings on truncation

This is part of Tier 1/2 work to improve multi-expansion packet parsing robustness
and prevent undefined behavior from malformed or truncated server packets.
2026-03-11 13:55:20 -07:00
Kelsi
d6e398d814 fix: add Classic parseCastResult override with result enum +1 shift
Classic 1.12 SMSG_CAST_RESULT uses an enum starting at 0=AFFECTING_COMBAT
(no SUCCESS entry), while WotLK starts at 0=SUCCESS, 1=AFFECTING_COMBAT.
Without this override, Classic result codes were handled by TBC's
parseCastResult which passed them unshifted, causing result 0
(AFFECTING_COMBAT) to be silently treated as success with no error shown.

This applies the same +1 shift used in parseCastFailed so all Classic
spell failure codes map correctly to getSpellCastResultString.
2026-03-11 03:53:18 -07:00
Kelsi
62b7622f75 feat: parse and display StartQuest field from item query response
Items that begin a quest (like quest starter drop items) now show
"Begins a Quest" in the tooltip.

All three expansion parsers (WotLK/TBC/Classic) now read the
PageText/LanguageID/PageMaterial/StartQuest fields after Description.
startQuestId is propagated through all 5 inventory rebuild paths and
stored in ItemDef.
2026-03-10 17:05:04 -07:00
Kelsi
321aaeae54 feat: capture and display all item stat types in tooltips
Previously only the 5 primary stats (Str/Agi/Sta/Int/Spi) were stored,
discarding hit rating, crit, haste, attack power, spell power, resilience,
expertise, armor penetration, MP5, and many others.

Changes:
- Add ItemDef::ExtraStat and ItemQueryResponseData::ExtraStat arrays
- All three expansion parsers (WotLK/TBC/Classic) now capture non-primary
  stat type/value pairs into extraStats instead of silently dropping them
- All 5 rebuildOnlineInventory paths propagate extraStats to ItemDef
- Tooltip now renders each extra stat on its own line with a name lookup
  covering all common WotLK stat types (hit, crit, haste, AP, SP, etc.)
- Also fix Classic/TBC bag-content and bank-bag paths that were missing
  bindType, description propagation from previous commits
2026-03-10 17:00:24 -07:00
Kelsi
5004929f07 fix: complete classic/vanilla item query parsing for itemLevel, spells, binding, description
The classic packet parser was stopping after armor/resistances/delay without
reading the remaining tail fields present in vanilla 1.12.1 item packets:
- Store itemLevel and requiredLevel (were read but discarded)
- Read AmmoType and RangedModRange after delay
- Read 5 spell slots (SpellId, SpellTrigger, Charges, Cooldown, Category, CatCooldown)
- Read Bonding type (bindType) after spells
- Read Description (flavor/lore text) cstring after bonding

All new fields now flow into ItemDef via rebuildOnlineInventory and display in
the item tooltip (same as WotLK/TBC — binding text, spell effects, description).
2026-03-10 16:50:14 -07:00
Kelsi
ec665bae25 net: store moveFlags in UpdateBlock for Classic and TBC parsers
Extends the cold-join fix (block.moveFlags) to the Classic and TBC
parseMovementBlock implementations so that SMSG_UPDATE_OBJECT CREATE
packets on Classic/TBC servers also initialise entity swim/walk state
from the spawn-time movement flags via unitMoveFlagsCallback_.
2026-03-10 11:21:13 -07:00
Kelsi
682f47f66b game: downgrade high-frequency per-interaction LOG_INFO/WARNING to LOG_DEBUG
Demote parse-level diagnostic logs that fire on every game interaction:
- TBC/Classic gossip, quest details, quest rewards: LOG_INFO → LOG_DEBUG
- WotLK gossip, quest details/reward/request-items: LOG_INFO → LOG_DEBUG
- Attack start/stop, XP gain, loot, name query, vendor, party: LOG_INFO → LOG_DEBUG
- TBC SMSG_UPDATE_OBJECT has_transport fallback: LOG_WARNING → LOG_DEBUG
- TBC parseAuraUpdate not-in-TBC diagnostic: LOG_WARNING → LOG_DEBUG
- Turtle SMSG_MONSTER_MOVE WotLK fallback: LOG_WARNING → LOG_DEBUG

These all fire multiple times per second during normal gameplay.
2026-03-10 05:09:43 -07:00
Kelsi
31ae689b2c game: fix TBC SMSG_QUESTGIVER_QUEST_DETAILS parsing by promoting Classic override to TbcPacketParsers
TBC 2.4.3 and Classic 1.12 share the same SMSG_QUESTGIVER_QUEST_DETAILS
format.  WotLK 3.3.5a adds three extra fields (informUnit u64, flags u32,
isFinished u8) that the base QuestDetailsParser::parse handles.  TBC had no
override, so it fell through to the WotLK heuristic which read flags+isFinished
as if they were TBC fields, misaligning choiceCount, rewardMoney, and rewardXp.

Fix: move parseQuestDetails from ClassicPacketParsers to TbcPacketParsers.
Classic inherits it unchanged (formats are identical).  Both expansions now
correctly parse: no informUnit, activateAccept(u8), suggestedPlayers(u32),
emote section, variable choice/reward item counts, rewardMoney, and rewardXp.
2026-03-10 04:37:03 -07:00
Kelsi
d7ef40c9d7 game: downgrade combat/charEnum per-entry LOG_INFO to LOG_DEBUG in Classic/TBC parsers
Combat event logs (melee hit, spell damage, spell heal) fire on every combat
event and should be DEBUG-level. The per-character detail lines in parseCharEnum
are also moved to DEBUG — the summary line stays at INFO.
2026-03-10 04:23:54 -07:00
Kelsi
3bee0882cc game: fix Classic parseQuestDetails missing rewardXp field
Vanilla 1.12 SMSG_QUESTGIVER_QUEST_DETAILS includes rewardXp (uint32)
after rewardMoney, same as WotLK. Without this read the XP reward was
always 0 in the quest accept dialog for Classic.
2026-03-10 04:20:13 -07:00
Kelsi
29ca9809b1 game: fix Classic parseQuestDetails missing emote section before reward items
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Vanilla 1.12 SMSG_QUESTGIVER_QUEST_DETAILS includes an emote section
between suggestedPlayers and the choice/reward item lists:
  activateAccept(u8) + suggestedPlayers(u32) +
  emoteCount(u32) + [delay(u32) + type(u32)] × emoteCount +
  choiceCount(u32) + choices + rewardCount(u32) + rewards + money(u32)

The parser was skipping the emote section, causing the emote count to
be misread as the choice item count. Quests with emotes would show
zero choice items and shifted/missing reward and money data.
2026-03-10 03:09:12 -07:00
Kelsi
04f22376ce game: fix Classic 1.12 SMSG_NAME_QUERY_RESPONSE race/gender/class parsing
Classic 1.12 servers (vmangos/cmangos-classic) send:
  uint64 guid + CString name + CString realmName + uint32 race + uint32 gender + uint32 class

TBC's Variant A (which Classic inherited) skipped the realmName CString,
causing the null terminator of the empty realmName to be absorbed into the
low byte of the uint32 race read, producing race=0 and shifted gender/class.

Adds a ClassicPacketParsers::parseNameQueryResponse override that correctly
reads the realmName CString before the race/gender/class uint32 fields.
2026-03-10 00:53:03 -07:00
Kelsi
cb0dfddf59 game: add Classic 1.12 parseAuraUpdate override to restore aura tracking
Classic 1.12 sends SMSG_AURA_UPDATE/SMSG_AURA_UPDATE_ALL, but ClassicPacketParsers
inherited TBC's override which returns false (TBC uses a different aura system
and doesn't send SMSG_AURA_UPDATE at all).

Classic aura format differs from WotLK in two key ways:
- DURATION flag bit is 0x10 in Vanilla, not 0x20 as in WotLK; reading with the
  WotLK parser would incorrectly gate duration reads and misparse aura fields
- No caster GUID field in Classic; WotLK parser tries to read one (gated by 0x08)
  which would consume spell ID or flag bytes from the next aura slot

With this override, player/target aura bars and buff tracking work correctly
on Classic 1.12 connections for the first time.
2026-03-10 00:30:28 -07:00
Kelsi
b15a21a957 game: add Classic 1.12 overrides for melee/spell damage log packets
Vanilla 1.12 SMSG_ATTACKERSTATEUPDATE, SMSG_SPELLNONMELEEDAMAGELOG, and
SMSG_SPELLHEALLOG use PackedGuid for all entity GUIDs, not full uint64
as TBC and WotLK do.

Without these overrides Classic inherited TBC's implementations, which
over-read PackedGuid fields as fixed 8-byte GUIDs, misaligning all
subsequent damage/heal fields and making combat parsing unusable on
Classic servers.

The Classic override logic is identical to TBC except for the GUID
reads, so combat text, damage numbers, and kill tracking now work
correctly on Vanilla 1.12 connections.
2026-03-10 00:27:08 -07:00
Kelsi
5f06c18a54 game: add Classic 1.12 overrides for parseSpellStart and parseSpellGo
Vanilla 1.12 SMSG_SPELL_START and SMSG_SPELL_GO use:
- PackedGuid (variable-length) for caster and target GUIDs, not full uint64
- uint16 castFlags, not uint32 as in TBC/WotLK
- uint16 targetFlags in SpellCastTargets, not uint32

Without these overrides Classic inherited TBC's implementations which
read 8 bytes for each GUID (over-reading the PackedGuid) and then 4
bytes for castFlags instead of 2, misaligning all subsequent fields
and producing garbage spell IDs, cast times, and target GUIDs.

Hit and miss target GUIDs in SMSG_SPELL_GO are also PackedGuid in
Vanilla (vs full uint64 in TBC), handled by the new parseSpellGo.
2026-03-10 00:24:16 -07:00
Kelsi
1b2c7f595e classic: fix SMSG_CREATURE_QUERY_RESPONSE — no iconName field in 1.12
Classic 1.12 SMSG_CREATURE_QUERY_RESPONSE has no iconName CString between
subName and typeFlags.  The TBC/WotLK parser was reading the typeFlags
uint32 bytes as the iconName string, then reading the remaining bytes as
typeFlags — producing garbage creature type/family/rank values and
corrupting target frame display for all creatures on Classic servers.

Add ClassicPacketParsers::parseCreatureQueryResponse without the iconName
read, and route the game handler through virtual dispatch so the override
is called.
2026-03-09 21:44:07 -07:00
Kelsi
c919477e74 Fix item use (CMSG_USE_ITEM), mount tab, and inventory right-click
- Fix SMSG_ITEM_QUERY_SINGLE_RESPONSE parsing: read statsCount stat
  pairs instead of always 10, use 2 damage entries (MAX_ITEM_PROTO_DAMAGES),
  and parse item spell data (spellId + spellTrigger per slot)
- Pass item spell ID in CMSG_USE_ITEM packet so server processes item
  use requests (spellId=0 caused silent server rejection)
- Add spellId parameter to buildUseItem interface across all expansions
- Fix spellbook mount tab to use SkillLine 777 (Mounts) instead of 762
  (Riding), so known mount summon spells appear correctly
- Fix inventory right-click: use IsItemHovered+IsMouseClicked instead
  of IsItemClicked for InvisibleButton (which only tracks left-clicks)
- Fix SlotKind enum declaration order in inventory_screen.hpp
2026-02-26 00:59:07 -08:00
Kelsi
9906269671 Add mail item attachment support for sending
- CMSG_SEND_MAIL now includes item GUIDs (up to 12 per WotLK)
- Right-click items in bags to attach when mail compose is open
- Compose window shows 12-slot attachment grid with item icons
- Click attached items to remove them
- Classic/Vanilla falls back to single item GUID format
2026-02-25 14:11:09 -08:00
Kelsi
ae88b226b5 Stabilize streaming memory and parser handling; revert socket recv optimizations 2026-02-22 07:26:54 -08:00
Kelsi
fa3060bdf7 Harden runtime against stutter-inducing log floods and missing display IDs
- Re-gate M2 glow diagnostics behind WOWEE_M2_GLOW_DIAG and DEBUG

- Deduplicate missing/failed texture warnings in asset and M2 texture loaders

- Deduplicate unhandled opcode warnings by state/opcode key in non-IN_WORLD phases

- Throttle malformed spline point-count warnings across world/classic/tbc parsers

- Ignore suspiciously huge display IDs from malformed packets with throttled warning

- Add nearest-known displayId model fallback cache for missing creature display mappings

- Clear display fallback caches on expansion reload and logout
2026-02-21 04:05:53 -08:00
Kelsi
ace24e8ccc Fix quest accept/abandon flow and expansion-specific accept packet format
Normalize WoW quest text tokens during parsing so quest titles/details no longer leak raw markup like  and |n into UI. Apply to WotLK and Classic parser paths, including quest list parsing in GameHandler.

Harden quest state handling by mapping abandon requests to authoritative server quest-log slots (PLAYER_QUEST_LOG_START) instead of local vector order, with a guarded fallback when update fields are unavailable.

Improve accept de-duplication by trusting server slot state over stale local cache; allow re-accept when local/server state diverges and trigger resync semantics.

Add expansion-aware CMSG_QUESTGIVER_ACCEPT_QUEST builders: WotLK sends guid+questId+unk1(uint32), while TBC/Classic/Turtle send guid+questId only. Wire GameHandler through PacketParsers for compatibility across expansions and cores.
2026-02-20 23:20:02 -08:00