Kelsi
f4f9804000
feat(editor): add WSKL JSON round-trip authoring workflow
...
Closes the WSKL open-format loop with --export-wskl-json /
--import-wskl-json, mirroring the JSON pairs added for
every other novel binary format. All 13 binary formats
added since WOL now have full JSON round-trip authoring.
Each skill round-trips all 8 scalar fields (skillId, name,
description, categoryId, canTrain, maxRank, rankPerLevel,
iconPath). The categoryId emits dual int + name forms so a
hand-author can write "profession" / "weapon" / "language"
instead of the int values.
Verified byte-identical round-trip on the professions
preset (12 entries: 9 primary + 3 secondary professions
with full canonical SkillLine IDs preserved).
Adds 2 flags (537 documented total now).
2026-05-09 15:59:20 -07:00
Kelsi
95e593e59c
feat(pipeline): add WSKL (Wowee Skill Catalog) format
...
Novel open replacement for Blizzard's SkillLine.dbc +
SkillLineCategory.dbc + the AzerothCore-style player skill
base tables. The 19th open format added to the editor.
Defines every player-trackable skill: weapon proficiencies
(Swords, Axes, Bows), professions (Mining, Alchemy,
Cooking), languages (Common, Dwarvish), class
specializations (Fire, Frost, Holy, Protection), armor
proficiencies (Mail, Plate), and secondary skills (First
Aid, Lockpicking, Riding).
Cross-references with previously-added formats:
WLCK.channel.targetId (kind=Lockpick) -> WSKL.entry.skillId
WGOT.entry.requiredSkill -> WSKL.entry.skillId
The starter preset's skillIds 186 (Mining) and 633
(Lockpicking) deliberately match the canonical IDs already
referenced by WGOT.makeGather and WLCK.makeDungeon —
so the demo content stack now wires together end-to-end:
WGOT herb-node requires skill 186 -> WSKL Mining at rank 1+;
WLCK bandit-strongbox channel requires skill 633 -> WSKL
Lockpicking at rank 1+.
Format:
• magic "WSKL", version 1, little-endian
• per skill: skillId / name / description / categoryId /
canTrain / maxRank / rankPerLevel / iconPath
Enums:
• CategoryId (8): Weapon / Class / Profession /
SecondaryProfession / Language / ArmorProficiency /
Riding / WeaponSpec
API: WoweeSkillLoader::save / load / exists / findById;
presets makeStarter (5-skill demo with cross-referenced
canonical IDs), makeProfessions (12 classic professions:
9 primary + 3 secondary), makeWeapons (16 weapon skills
with canonical SkillLine IDs and rankPerLevel=5 auto-grow).
CLI added (5 flags, 528 documented total now):
--gen-skills / --gen-skills-professions / --gen-skills-weapons
--info-wskl / --validate-wskl
Validator catches: skillId=0 + duplicates, empty name,
maxRank=0, unknown categoryId, suspicious maxRank=1 on
non-Language skill (only languages cap at 1), weapon skill
with rankPerLevel=0 (won't auto-grow on use).
2026-05-09 15:50:25 -07:00