ALL 6 BLIZZARD FORMATS NOW HAVE OPEN REPLACEMENTS.
WOB format: binary building file with groups, portals, and doodads.
- WOB1 magic header
- Groups: vertices (pos+normal+uv+color), indices, texture paths,
bounding box, indoor/outdoor flag
- Portals: connect groups with polygon boundaries
- Doodad placements: reference .wom models with transform
WoweeBuildingLoader: load/save/exists for .wob files.
Complete format replacement table:
- ADT → WOT/WHM (terrain heightmaps + metadata)
- WDT → zone.json (map definition)
- BLP → PNG (textures)
- DBC → JSON (data tables)
- M2 → WOM (static models)
- WMO → WOB (buildings with groups/portals/doodads)
The wowee project now has a complete suite of novel, open file
formats for creating and distributing custom WoW content without
any dependency on Blizzard proprietary file formats.